Book

Force and Destiny Core Rulebook

System: Force and Destiny

Initials: F-CRB

Key: SWF02

Gear
Encum.
Notes
Index
Droids
7,500
5
0
Force and Destiny Core Rulebook:409
Storage
50
0
0
Medical
20
1
1
Age of Rebellion Core Rulebook:192, Edge of the Empire Core Rulebook:176, Force and Destiny Core Rulebook:185
Medical
4,000
1
12
Age of Rebellion Core Rulebook:192, Edge of the Empire Core Rulebook:176, Force and Destiny Core Rulebook:185
Security
25
0
0
Survival
25
1
1
Tools
50
2
1
Age of Rebellion Core Rulebook:196, Edge of the Empire Core Rulebook:180, Force and Destiny Core Rulebook:188
Communications
25
0
0
Communications
200
1
2
Age of Rebellion Core Rulebook:186, Edge of the Empire Core Rulebook:171, Force and Destiny Core Rulebook:180
Cybernetics
10,000
6
0
Age of Rebellion Core Rulebook:189, Edge of the Empire Core Rulebook:173, Force and Destiny Core Rulebook:182
Cybernetics
10,000
6
0
Age of Rebellion Core Rulebook:189, Edge of the Empire Core Rulebook:174, Force and Destiny Core Rulebook:183
Cybernetics
7,500
6
0
Age of Rebellion Core Rulebook:189, Edge of the Empire Core Rulebook:174, Force and Destiny Core Rulebook:183
Cybernetics
10,000
6
0
Age of Rebellion Core Rulebook:189, Edge of the Empire Core Rulebook:173, Force and Destiny Core Rulebook:183
Cybernetics
4,000
7
0
Age of Rebellion Core Rulebook:190, Edge of the Empire Core Rulebook:174, Force and Destiny Core Rulebook:184
Tools
75
1
1
Ancient Talismans
(R) 4,000
10
1
Force and Destiny Core Rulebook:190
Security
100
4
2
Detection Devices
250
1
1
Security
(R) 1,000
5
1
Medical
100
1
1
Tools
25
1
1
Survival
5
0
0
Force and Destiny Core Rulebook:188
Tools
150
2
2
Age of Rebellion Core Rulebook:197, Edge of the Empire Core Rulebook:181, Force and Destiny Core Rulebook:189
Detection Devices
500
3
2
Tools
10
0
1
Weapons
Notes
Index
Melee
Lightsaber
2
3
Engaged
3
1
350
8
Defensive 1
Force and Destiny Beginner Game - Rulebook:31, Force and Destiny Core Rulebook:172
Lightsaber
Lightsaber
6
2
Engaged
1
5
(R) 9,300
10
Breach 1, Sunder
Force and Destiny Beginner Game - Rulebook:31*, Force and Destiny Core Rulebook:176
Lightsaber Hilt
Lightsaber
0
-
Engaged
1
5
300
5
Force and Destiny Core Rulebook:177, Rise of the Separatists:54, Collapse of the Republic:54
Energy
Ranged [Heavy]
9
3
Medium
3
4
850
5
Stun Setting
Energy
Ranged [Light]
6
3
Medium
1
3
400
4
Stun Setting
Energy
Ranged [Heavy]
9
3
Long
4
4
900
5
Stun Setting
Brawl
Brawl
1
4
Engaged
1
0
25
0
Disorient 3
Melee
Melee
1
3
Engaged
1
0
25
1
Melee
Melee
0
6
Engaged
4
0
900
7
Cortosis, Cumbersome 3, Defensive 2, Deflection 2
Force and Destiny Core Rulebook:172
Melee
Melee
2
3
Engaged
3
2
1,350
7
Cortosis, Defensive 1
Force and Destiny Core Rulebook:173
Lightsaber
Lightsaber
6
2
Engaged
2
4
(R) 18,600
10
Breach 1, Linked 1, Sunder, Unwieldy 3
Force and Destiny Core Rulebook:176, Collapse of the Republic:55
Lightsaber Hilt
Lightsaber
0
-
Engaged
2
4
600
6
Linked 1, Unwieldy 3
Force and Destiny Core Rulebook:177, Collapse of the Republic:55
Melee
Melee
4
3
Engaged
4
3
4,500
6
Cortosis, Cumbersome 3, Linked 1, Stun Setting, Unwieldy 3
Force and Destiny Core Rulebook:173
Melee
Melee
3
2
Engaged
3
3
500
4
Pierce 2, Stun Setting
Grenade
Ranged [Light]
8
4
Short
1
0
50
5
Blast 6, Limited Ammo 1
Energy
Ranged [Light]
7
3
Medium
2
3
700
6
Stun Setting
Energy
Ranged [Light]
5
4
Short
1
1
200
4
Stun Setting
Energy
Ranged [Light]
5
4
Medium
1
2
300
4
Stun Setting
Lightsaber
Lightsaber
6
2
Engaged
3
3
(R) 9,600
10
Breach 1, Cumbersome 3, Defensive 1, Sunder
Force and Destiny Core Rulebook:176
Lightsaber Hilt
Lightsaber
0
-
Engaged
3
3
600
7
Cumbersome 3, Defensive 1
Force and Destiny Core Rulebook:177
Other
Gunnery
20
2
Extreme
7
4
(R) 7,500
8
Blast 10, Cumbersome 3, Guided 3, Breach 1, Prepare 1, Limited Ammo 6
Age of Rebellion Core Rulebook:178, Edge of the Empire Core Rulebook:165, Force and Destiny Core Rulebook:170
Brawl
Brawl
1
4
Engaged
3
2
1,000
7
Cortosis
Force and Destiny Core Rulebook:171
Melee
Melee
3
5
Engaged
4
2
2,500
7
Cortosis
Force and Destiny Core Rulebook:173
Brawl
Brawl
0
5
Engaged
0
1
300
2
Stun 3
Age of Rebellion Core Rulebook:181, Edge of the Empire Core Rulebook:166, Force and Destiny Core Rulebook:171
Lightsaber
Lightsaber
5
2
Engaged
1
3
(R) 9,300
10
Accurate 1, Breach 1, Sunder
Force and Destiny Core Rulebook:177
Attachments
Encum.
Rarity
Notes
Index
Lightsaber
(R) 15,000
0
2
8
Force and Destiny Core Rulebook:196
Armor Attachments
3,300
0
2
5
Force and Destiny Core Rulebook:200
Weapon
100
0
1
1
Age of Rebellion Core Rulebook:200, Edge of the Empire Core Rulebook:188, Force and Destiny Core Rulebook:192
Weapon
(R) 750
0
1
4
Force and Destiny Core Rulebook:194
Lightsaber
1,000
0
1
6
Force and Destiny Core Rulebook:196
Lightsaber
(R) 12,000
0
2
9
Force and Destiny Core Rulebook:196
Lightsaber
(R) 14,000
0
2
7
Force and Destiny Core Rulebook:196
Lightsaber
4,500
0
2
6
Force and Destiny Core Rulebook:197
Armor Attachments
500
0
1
4
Force and Destiny Core Rulebook:201
Lightsaber
3,800
0
1
7
Force and Destiny Core Rulebook:197
Armor Attachments
1,000
0
1
3
Age of Rebellion Core Rulebook:206, Edge of the Empire Core Rulebook:194, Force and Destiny Core Rulebook:201
Lightsaber
(R) 9,000
0
2
10
Force and Destiny Core Rulebook:197
Armor Attachments
750
0
1
4
Force and Destiny Core Rulebook:201
Lightsaber
(R) 15,000
0
2
10
Force and Destiny Core Rulebook:199
Lightsaber
(R) 9,600
0
2
8
Force and Destiny Core Rulebook:199
Lightsaber
(R) 10,000
0
2
10
Force and Destiny Core Rulebook:200
Weapon
1,000
0
1
5
Age of Rebellion Core Rulebook:202, Edge of the Empire Core Rulebook:190, Force and Destiny Core Rulebook:194
Weapon
500
0
1
3
Force and Destiny Core Rulebook:194
Lightsaber
(R) 18,000
0
2
10
Force and Destiny Core Rulebook:200
Weapon
50
0
1
1
Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:191, Force and Destiny Core Rulebook:194
Weapon
(R) 1,500
0
1
5
Force and Destiny Core Rulebook:194
Armor Attachments
5,000
0
1
6
Age of Rebellion Core Rulebook:206, Edge of the Empire Core Rulebook:195, Force and Destiny Core Rulebook:201
Lightsaber
5,000
0
1
6
Force and Destiny Core Rulebook:200
Weapon
5,000
0
1
6
Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:191, Force and Destiny Core Rulebook:194
Weapon
250
0
1
1
Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:192, Force and Destiny Core Rulebook:195
Vehicles
Defense
Notes
Index
Speeder Bike
Aratech Repulsor Company
85-XS
2
2
0
1
15
1
4,500
5
4
0
Force and Destiny Core Rulebook:255
Speeder Truck
Trast Heavy Transports
A-A3
3
1
0
1
135
2
7,000
2
3
0
Force and Destiny Core Rulebook:255
Walker
Rothana Heavy Engineering
AT-HCT
3
1
-1
1
200
6
3,000
3
2
0
Force and Destiny Core Rulebook:256
Airspeeders
Various Manufacturers
Various Models
2
3
0
0
5
5
0
Short
1
30
6
10,000
3
1
0
Encumbrance: 10-30. Passengers: 1-6.
Edge of the Empire Core Rulebook:248, Force and Destiny Core Rulebook:254*
Wheel Bike
Gallis-Tech
48 Roller
2
3
-2
1
5
0
750
5
0
0
Force and Destiny Core Rulebook:256
Groundcar
Various manufacturers
Various
2
2
-1
1
20
3
1,500
2
2
0
Force and Destiny Core Rulebook:256
Landspeeder
Various corporations
Various
2
2
0
1
10
4
3,500
3
4
0
Force and Destiny Core Rulebook:254
Airspeeder
Ubrikkian Industries
Talon I
2
4
2
1
10
0
36,000
5
2
1
Force and Destiny Core Rulebook:254
Starships
Defense
Notes
Index
Destroyer
Kuat Drive Yards
Adz
5
2
-2
30
250
8
(R) 4,450,000
7
1
7
Yes
Force and Destiny Core Rulebook:266
Starfighter
Koensayr Manufacturing
BTL Y-Wing
3
4
0
1
10
0
80,000
4
1
3
Astromech Droid Socket
Starfighter
Koensayr Manufacturing
BTL Y-Wing
3
4
0
2
10
0
80,000
4
1
3
Astromech Droid Socket
Age of Rebellion Core Rulebook:268, Edge of the Empire Core Rulebook:257, Force and Destiny Core Rulebook:257
Corvette
Corellian Engineering Corporation
CR90
5
3
-1
165
2,500
600
1,200,000
5
4
6
Yes
Age of Rebellion Core Rulebook:274, Edge of the Empire Core Rulebook:266, Force and Destiny Core Rulebook:266
Starfighter
Kuat Systems Engineering
D-12
3
4
1
1
8
1
85,000
8
3
0
Astromech Droid Socket
Force and Destiny Core Rulebook:259
Starfighter
Kuat Systems Engineering
Delta-6
3
4
1
1
8
0
30,000
4
2
1
None
Force and Destiny Core Rulebook:258
Starfighters
Kuat Systems Engineering
Delta-7/Delta 7B
3
5
2
2
7
7
1/-/-/0
Close
2
4
0
78,000
6
2
1
None
Astromech Droid Socket
Rise of the Separatists:71, Force and Destiny Core Rulebook:259
Light Freighter
Corellian Engineering Corporation
Rigger-class
4
2
-2
2
80
6
55,000
5
4
3
Yes
Force and Destiny Core Rulebook:262
Transport
Corellian Engineering Corporation
HT-2200
5
2
-2
4
800
8
140,000
5
5
2
Yes
Far Horizons:56, Force and Destiny Core Rulebook:264
Transport
Corellian Engineering Corporation
HWK-290
3
4
1
2
75
2
70,000
7
5
0
Yes
Far Horizons:56, Force and Destiny Core Rulebook:263
Frigate
Republic Sienar Systems
IR-3F
5
4
-1
20
1,800
10
1,000,000
6
2
4
None
Force and Destiny Core Rulebook:267
Shuttle
Sienar Fleet Systems and Cygnus Spaceworks
Lambda
4
3
0
6
200
20
(R) 140,000
6
2
3
Yes
Transport
Mon Calamari Shipyards
Simiyiar
4
3
0
2
90
5
165,000
6
4
2
Yes
Force and Destiny Core Rulebook:264
Starfighter
Incom Corporation
T-65B X-wing
3
5
1
2
10
0
120,000
5
1
2
Astromech Droid Socket
Starfighter
Sienar Fleet Systems
TIE Series
3
5
3
1
4
0
(R) 50,000
4
0
1
None
Scout Ship
Vangaard Industries
Pathfinder
4
4
1
2
45
2
45,000
6
2
1
Yes
Force and Destiny Core Rulebook:260
Star Destroyer
Kuat Drive Yards
Victory II
8
1
-3
6,107
6,500
1,600
(R) 50,000,000
6
4
60
Yes
Age of Rebellion Core Rulebook:284, Force and Destiny Core Rulebook:267
Transport
Starfield Industries
Questor
4
3
-1
2
100
6
115,000
6
4
1
Yes
Force and Destiny Core Rulebook:265
Vehicle Weapons
Notes
Index
Sorry, no matching records found
Vehicle Attachments
Index
4,000
1
4
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:269, Force and Destiny Core Rulebook:269
3,000
1
6
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:269, Force and Destiny Core Rulebook:269
2,000
2
3
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:269, Force and Destiny Core Rulebook:269
5,300
1
5
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:271, Force and Destiny Core Rulebook:269
1,000
2
7
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:270, Force and Destiny Core Rulebook:270
6,400
1
1
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:271, Force and Destiny Core Rulebook:270
3,800
2
5
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:270, Force and Destiny Core Rulebook:270
5,000
2
3
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:271, Force and Destiny Core Rulebook:270
(R) 1,200
1
1
Edge of the Empire Core Rulebook:270, Force and Destiny Core Rulebook:270
4,800
1
6
Age of Rebellion Core Rulebook:287, Force and Destiny Core Rulebook:271
Additional Rules
Index
Sorry, no matching records found
Skills
Index
Intellect
General
Brawn
General
Brawn
Combat
Presence
General
Willpower
General
Intellect
General
Presence
General
Agility
General
Intellect
Knowledge
Age of Rebellion Core Rulebook:134, Edge of the Empire Core Rulebook:123, Force and Destiny Core Rulebook:132
Cunning
General
Willpower
General
Intellect
Knowledge
Age of Rebellion Core Rulebook:135, Edge of the Empire Core Rulebook:123, Force and Destiny Core Rulebook:132
Agility
Combat
Presence
General
Brawn
Combat
Intellect
Knowledge
Age of Rebellion Core Rulebook:135, Edge of the Empire Core Rulebook:123, Force and Destiny Core Rulebook:132
Intellect
General
Intellect
General
Brawn
Combat
Presence
General
Intellect
Knowledge
Age of Rebellion Core Rulebook:135, Edge of the Empire Core Rulebook:124, Force and Destiny Core Rulebook:133
Cunning
General
Agility
General
Age of Rebellion Core Rulebook:126, Edge of the Empire Core Rulebook:115, Force and Destiny Core Rulebook:124
Agility
General
Age of Rebellion Core Rulebook:127, Edge of the Empire Core Rulebook:116, Force and Destiny Core Rulebook:125
Agility
Combat
Talents
Index
Passive
Yes
No
Active (Action)
No
Yes
Force and Destiny Core Rulebook:138
Passive
No
Yes
Force and Destiny Core Rulebook:138
Active (Incidental)
No
No
Passive
No
Yes
Force and Destiny Core Rulebook:139
Passive
No
Yes
Jewel of Yavin:82, Force and Destiny Core Rulebook:139
Active (Maneuver)
No
Yes
Active (Maneuver)
Yes
No
Active (Incidental, Out of Turn)
No
No
Lead by Example:34, Forged in Battle:34, Edge of the Empire Beginner Game - Rulebook:27, Force and Destiny Core Rulebook:140
Passive
No
Yes
Force and Destiny Core Rulebook:140
Active (Maneuver)
No
Yes
Force and Destiny Core Rulebook:140
Active (Maneuver)
Yes
Yes
Force and Destiny Core Rulebook:140, Collapse of the Republic:37
Passive
No
Yes
Force and Destiny Core Rulebook:140, Collapse of the Republic:37
Passive
No
Yes
Force and Destiny Beginner Game - Rulebook:27, Force and Destiny Core Rulebook:140, Rise of the Separatists:38
Passive
Yes
No
Passive
Yes
No
Age of Rebellion Core Rulebook:144, Edge of the Empire Core Rulebook:133, Force and Destiny Core Rulebook:140
Passive
Yes
No
Active (Action)
No
Yes
Force and Destiny Core Rulebook:141
Passive
Yes
No
Lead by Example:34, Forged in Battle:34, Force and Destiny Core Rulebook:141, Dawn of Rebellion:111, Collapse of the Republic:38
Passive
Yes
No
Age of Rebellion Core Rulebook:144, Edge of the Empire Core Rulebook:133, Force and Destiny Core Rulebook:141, Dawn of Rebellion:111
Active (Incidental, Out of Turn)
No
No
Desperate Allies:33, Force and Destiny Core Rulebook:141
Passive
No
Yes
Force and Destiny Core Rulebook:141
Active (Incidental)
No
No
Age of Rebellion Core Rulebook:145, Edge of the Empire Core Rulebook:133, Force and Destiny Core Rulebook:141
Passive
Yes
No
Age of Rebellion Core Rulebook:145, Edge of the Empire Core Rulebook:134, Force and Destiny Core Rulebook:141
Active (Action)
No
Yes
Force and Destiny Core Rulebook:141
Abilities
Index
When making a check to gamble, a Deception check, or a Negotiation check, add [FORCE] to the check. Each [LIGHT] result automatically adds [SUCCESS] to the check. [DARK][DARK] results automatically add [DISPAIR] to the check
Force and Destiny Core Rulebook:412
Breathes ammonia; must use a respirator, and if exposed to oxygen, treats it as a dangerous atsmophere with a rating 8
Force and Destiny Core Rulebook:403
Cereans treat all Knowledge skills as carrer skills
Force and Destiny Core Rulebook:55
Add [SETBACK][SETBACK][SETBACK] to all checks made to spot or track the maalraa.
Force and Destiny Core Rulebook:416
May add [FORCE] to any Computers check or Skulduggery check to analyze or infiltrate a security system. Spend [FORCE POINT] to add [ADVANTAGE] to the check. Spend [FORCE POINT][FORCE POINT] to add [SUCCESS] to any Computers check.
Force and Destiny Core Rulebook:411
uses Dark Side results instead of Light Side results, see page 281 Force and Destiny Core Rulebook)
Force and Destiny Core Rulebook:412, Rise of the Separatists:98, Collapse of the Republic:95
When making skill checks, Kel Dors remove up to [SETBACK][SETBACK] imposed due to darkness.
Force and Destiny Core Rulebook:58
The vornskr may make an Average Perception check to detect all Force-sensitive creatures or characters witha Force rating within medium range.
Force and Destiny Core Rulebook:417
Zabrak add automatic [ADVANTAGE] to all Coercion Checks they make.
Force and Destiny Core Rulebook:63
At the GM's discresion, the kaaten may make and opposed Charm or Deception versus Vigilance check as an action to pretend to be a friend, companion, loved one, or of the same species as its target.
Force and Destiny Core Rulebook:416
Telepathically guide allies
Force and Destiny Core Rulebook:284
Telekinetic powers than can seize others from afar.
Force and Destiny Core Rulebook:286, Rise of the Separatists:44
Gain [SUCCESS] or [ADVANTAGE] on Athletics checks
Gain vague hints of events to come.
Age of Rebellion Core Rulebook:300, Force and Destiny Core Rulebook:290
Manipulate the living energy in things around him.
Force and Destiny Beginner Game - Adventure Book:41*, Force and Destiny Core Rulebook:292
Inflict strain on target
Edge of the Empire Core Rulebook:282, Force and Destiny Core Rulebook:294
Create illusions to fool those around him.
Force and Destiny Core Rulebook:296
Move objects at range.
Guide the flow of energy
Force and Destiny Core Rulebook:300
Allow the will of the force to lead the way.
Force and Destiny Core Rulebook:302
Sense the Force interacting with the world.
Force and Destiny Beginner Game - Rulebook:43, Force and Destiny Core Rulebook:304
Remove up to [SETBACK] from any checks due to hot or arid environmental conditions.
Force and Destiny Core Rulebook:418
Kel Dors must wear a specialized mask to breathe and see outside of their native atmosphere.
Force and Destiny Core Rulebook:58
An adult ysalamir creates a spherical zone extending out to short range, inside which Force-sensitive characters and creatures cannot exert influence over the Force.
Force and Destiny Core Rulebook:417
If a target suffers wounds from a kouhun's mandible attack, the target must make an Average Resilience check.
Force and Destiny Core Rulebook:416
Species
Special Abilities
Notes
Index
Force and Destiny Core Rulebook:54
Age of Rebellion Core Rulebook:57, Edge of the Empire Core Rulebook:48, Force and Destiny Core Rulebook:55
Force and Destiny Core Rulebook:57
Force and Destiny Core Rulebook:58
Force and Destiny Core Rulebook:59
Force and Destiny Core Rulebook:60
Edge of the Empire Core Rulebook:51, Force and Destiny Core Rulebook:60
Force and Destiny Core Rulebook:62
Adversaries
ST
Notes
Index
Rival
Computers 2, Mechanics 2, Survival 1, Vigilance 1
Gearhead 1, Force Rating 1, Imbue Item
None
Emergency Repair Kit, Holdout Blaster, Tool Kit
Force and Destiny Core Rulebook:411
Minion
Computers, Education
Technical Aptitude 2
Droid, Silhouette 0
Datapad
Force and Destiny Core Rulebook:409
Minion
Coercion, Melee, Perception, Ranged [Light]
None
None
Comlink (handheld), Light Blaster Pistol, Padded Armor, Truncheon
Force and Destiny Core Rulebook:430
Rival
Computers 2, Cool 1, Discipline 2, Knowledge 3, Perception 1, Vigilance 1
None
None
Breath Masks and Respirators, Datapad, Stylus
Force and Destiny Core Rulebook:425
Rival
Brawl 2, Ranged [Light] 2, Survival 2, Vigilance 2
None
Four-armed
Blaster Pistol, Brass Knuckles, Utility Belt
Force and Destiny Core Rulebook:418
Nemesis
Cool 3, Xenology 2, Melee 3, Perception 3, Piloting [Planetary] 2, Ranged [Heavy] 4, Stealth 3, Survival 4
Adversary 2, Hunter's Quarry, Natural Hunter
Animal Combatant, Wilderness Valor
Armored Clothing, Extra Reload, Oversized Combat Knife, Scoped long-range blaster rifle, Utility Belt, Wilderness Survival Kit
Force and Destiny Core Rulebook:401
Minion
Charm, Cool, Perception
None
Keen Senses
Musical Instrument (Common)
Force and Destiny Core Rulebook:402
Minion
Brawl, Coercion, Melee, Perception
None
None
Comlink (handheld), Padded Armor, Truncheon
Force and Destiny Core Rulebook:428
Rival
Charm 3, Cool 2, Deception 2, Ranged [Light] 2, Piloting [Space] 2, Skullduggery 2, Streetwise 2
Force Rating 1, Intuitive Evasion 1, Skilled Jockey 2
Force Power Influence
Blaster Pistol
Force and Destiny Core Rulebook:411
Nemesis
Coercion 2, Cool 1, Coordination 2, Discipline 3, Melee 3, Ranged [Heavy] 4, Resilience 3, Vigilance 4
Adversary 2, Lethal Blows 2, Quick Strike 2
Infravision
Blaster Rifle, Cortosis Sword, Heavy Battle Armor, Stimpack
Force and Destiny Core Rulebook:418
Rival
Charm 2, Cool 2, Deception 3, Perception 3, Skullduggery 2
Convincing Demeanor 1, Nobody's Fool 1
None
Comm Jammer, Disguise Kit, Holdout Blaster
Force and Destiny Core Rulebook:404
Rival
Computers 3, Cool 2, Skullduggery 2
Bypass Security 1, Force Rating 1
Computer Affinity
Holdout Blaster, Slicer Gear
Force and Destiny Core Rulebook:411
Nemesis
Melee 2, Vigilance 3
Adversary 1, Crippling Blow, Knockdown
Droid, Silhouette 2
Basilisk Claws
Force and Destiny Core Rulebook:438
Rival
Charm 2, Cool 3, Deception 2, Perception 3, Skullduggery 3, Streetwise 2
Force Rating 1, Second Chances 2
All the Luck in the Galaxy
Holdout Blaster
Force and Destiny Core Rulebook:412
Nemesis
Brawl 2, Charm 2, Coercion 2, Cool 2, Deception 2, Discipline 2, Education 1, Xenology 1, Perception 3, Ranged [Light] 2, Streetwise 2, Vigilance 2
Adversary 2
None
Breath Masks and Respirators, Cybernetic Brain Implant, Disruptor Pistol, Hand Scanner
Force and Destiny Core Rulebook:428
Rival
Coercion 2, Discipline 3, Lightsaber 3, Resilience 2, Stealth 2
Adversary 1, Force Rating 1, Soft Spot
Dark Side Force User
Basic Lightsaber, Black Robes
Force and Destiny Beginner Game - Rulebook:47, Force and Destiny Core Rulebook:412
Nemesis
Athletics 2, Coercion 3, Discipline 4, Lore 2, Leadership 2, Lightsaber 4, Resilience 3
Adversary 2, Force Rating 3, Hawk Bat Swoop, Reflect (Improved), Parry 5, Reflect 5
Dark Side Force User
Black Robes, Double-bladed mephite lightsaber
Force and Destiny Beginner Game - Rulebook:47, Force and Destiny Core Rulebook:412
Rival
Athletics 2, Coordination 2, Melee 2, Perception 3, Ranged [Heavy] 2, Survival 3, Vigilance 2
Adversary 1, Expert Tracker 2
Ammonia Breather
Scoped long-range blaster rifle, Vibroknife
Force and Destiny Core Rulebook:403
Rival
Coercion 2, Computers 1, Discipline 2, Core Worlds 2, Education 2, Negotiation 3
Nobody's Fool 2
None
Datapad of Imperial regulations
Force and Destiny Core Rulebook:406
Rival
Cool 2, Melee 1, Ranged [Light] 2, Perception 2, Stealth 1, Streetwise 2, Survival 2
Expert Tracker 1, Quick Draw
None
Armored Clothing, Bola, Disruptor Pistol, Jet Pack, Stun Grenade, Utility Belt
Nemesis
Charm 2, Coercion 3, Cool 4, Deception 4, Outer Rim 2, Underworld 4, Melee 3, Negotiation 5, Ranged [Light] 3, Resilience 8, Streetwise 5
Durable 3, Intimidating 3
Awkward, Ponderous
None
Force and Destiny Core Rulebook:405
Nemesis
8
20
14
1/1
4
4
2
3
1
1
Athletics 3, Brawl 3, Coordination 4, Melee 3, Perception 3, Vigilance 3
Adversary 1, Parry 4, Pin
Droid
Electrostaff, Built-in Armor Plating
Force and Destiny Core Rulebook:409, Rise of the Separatists:143
Nemesis
Athletics 2, Cool 3, Coordination 3, Discipline 3, Melee 4, Perception 4, Piloting [Space] 2, Ranged [Heavy] 4, Stealth 4, Vigilance 4
Adversary 2, Parry 3, Indistinguishable 2
Neurotoxin Doses
Combat Vibroblade, Disruptor Rifle
Force and Destiny Core Rulebook:406
Minion
Coercion, Melee, Ranged [Heavy], Vigilance
None
None
Binders, Comlink (handheld), Padded Armor, Riot Gun, Truncheon
Force and Destiny Core Rulebook:407
Nemesis
Athletics 2, Discipline 3, Melee 4, Perception 3, Ranged [Light] 3, Vigilance 4
Adversary 2, Heightened Awareness, Parry 4
None
Cortosis-plated force pike, Heavy Battle Armor, Heavy Blaster Pistol
Force and Destiny Core Rulebook:407
Adversaries Gear
Index
Force and Destiny Core Rulebook:410, Allies and Adversaries:57
Force and Destiny Core Rulebook:406, Allies and Adversaries:48
Edge of the Empire Beginner Game - Rulebook:36, Force and Destiny Core Rulebook:411
Force and Destiny Core Rulebook:410, Collapse of the Republic:140, Allies and Adversaries:65
Force and Destiny Core Rulebook:410, Collapse of the Republic:140
Force and Destiny Core Rulebook:410, Collapse of the Republic:140, Allies and Adversaries:65
Force and Destiny Core Rulebook:403, Allies and Adversaries:95
Force and Destiny Core Rulebook:402, Allies and Adversaries:121
Force and Destiny Core Rulebook:425
Adversaries Weapons
Index
Melee
2
2
Engaged
Vicious 1
Force and Destiny Core Rulebook:438
Ranged [Light]
5
2
Short
Burn 2
Force and Destiny Core Rulebook:410
Ranged [Light]
5
-
Short
Concussive 3, Slow-Firing 1, Stun Damage
Force and Destiny Core Rulebook:410
Melee
2
2
Engaged
Pierce 2, Vicious 2
Force and Destiny Core Rulebook:406
Melee
3
2
Engaged
Cortosis, Pierce 2, Stun Setting
Force and Destiny Core Rulebook:407
Lightsaber
8
2
Engaged
Breach 1, Linked 1, Sunder, Unwieldy 3
Force and Destiny Core Rulebook:413
Melee
1
4
Engaged
Knockdown
Force and Destiny Core Rulebook:404
Ranged [Light]
5
3
Medium
Stun Setting
Force and Destiny Core Rulebook:440
Melee
2
3
Engaged
Force and Destiny Core Rulebook:401
Ranged [Heavy]
9
3
Extreme
Reduce difficulty of combat checks at long and extreme range by one.
Force and Destiny Core Rulebook:401
Melee
2
2
Engaged
Pierce 2, Vicious 2
Force and Destiny Core Rulebook:413
Melee
1
2
Engaged
Defensive 2, Pierce 4, Vicious 3
Force and Destiny Core Rulebook:413
Adversaries Armor
Index
0
1
Force and Destiny Core Rulebook:412
1
2
Force and Destiny Core Rulebook:409
0
2
Force and Destiny Core Rulebook:413
0
1
Force and Destiny Core Rulebook:403
Creatures
Index
Minion
Athletics, Brawl, Resilience, Survival
None
Force Power Move, Silhouette 2, Strong as a Jakobeast
Tusks
Force and Destiny Core Rulebook:414
Rival
Charm 2
Sense Emotions
Flyer, Silhouette 2, Soothing Song
Claws
Force and Destiny Core Rulebook:415
Rival
Charm 3, Deception 3, Stealth 3
None
Force Mimic
Claws
Force and Destiny Core Rulebook:415
Minion
Brawl
None
Neurotoxin, Silhouette 0
Mandibles, Spine
Force and Destiny Core Rulebook:416
Rival
Brawl 2, Coordination 2, Perception 2, Stealth 2, Vigilance 2
Adversary 1
Cloak
Fangs
Force and Destiny Core Rulebook:416
Nemesis
Athletics 4, Brawl 4, Coordination 2
Adversary 1
Amphibious, Silhouette 2, Six-armed
Large Claws
Force and Destiny Beginner Game - Rulebook:46, Force and Destiny Core Rulebook:414
Rival
Athletics 1, Brawl 1, Perception 2, Resilience 1, Survival 1, Vigilance 2
None
Detect Force-sensitivity
Tail, Teeth
Force and Destiny Core Rulebook:417
Minion
None
None
Negate Force Powers
Teeth
Force and Destiny Core Rulebook:417
Creatures Weapons
Index
Brawl
5
2
Engaged
Knockdown, Pierce 3
Force and Destiny Core Rulebook:414
Brawl
2
4
Engaged
Force and Destiny Core Rulebook:414
Brawl
1
5
Engaged
Force and Destiny Core Rulebook:415
Brawl
5
4
Engaged
Pierce 2
Force and Destiny Core Rulebook:416
Brawl
1
3
Engaged
Pierce 2
Force and Destiny Core Rulebook:416
Brawl
1
4
Engaged
Pierce 5
Force and Destiny Core Rulebook:416
Brawl
3
3
Engaged
Ensnare 2
Force and Destiny Core Rulebook:416
Brawl
1
5
Engaged
Stun 4
Force and Destiny Core Rulebook:417
Brawl
3
3
Engaged
Vicious 2
Force and Destiny Core Rulebook:417
Brawl
0
5
Engaged
Force and Destiny Core Rulebook:417

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