Quality

Cumbersome

Active: Passive

Ranked: Yes

Effect: The character needs a Brawn characteristic equal to or greater than the weapon's Cumbersome rating.

Index: Age of Rebellion Beginner Game - Rulebook:32, Age of Rebellion Core Rulebook:169, Edge of the Empire Beginner Game - Rulebook:32, Edge of the Empire Core Rulebook:155, Force and Destiny Beginner Game - Rulebook:32, Force and Destiny Core Rulebook:163

Weapons
Notes
Index
Energy
Ranged [Heavy]
9
4
Long
5
2
1,800
7
Accurate 1, Cumbersome 3, Stun Setting
Melee
Melee
0
6
Engaged
5
1
300
4
Cumbersome 3, Defensive 2, Deflection 2, Disorient 1
Melee
Melee
5
3
Engaged
5
3
1,000
7
Cumbersome 5, Inaccurate 1, Pierce 1, Sunder
Slugthrowers
Ranged [Heavy]
7
4
Medium
4
0
(R) 600
5
Burn 1, Cumbersome 3, Disorient 1
Melee
Melee
+3
2
Engaged
4
2
(R) 6,500
8
Cortosis, Cumbersome 3, Sunder, Vicious 3
Energy
Ranged [Heavy]
10
3
Long
7
4
1,900
6
Cumbersome 3, Pierce 2
Energy
Ranged [Heavy]
10
3
Medium
4
3
1,350
7
Auto-Fire, Cumbersome 2
Energy
Ranged [Heavy]
10
3
Extreme
6
3
(R) 3,500
7
Accurate 1, Cumbersome 3, Pierce 2, Slow-Firing 1
Energy
Ranged [Heavy]
10
3
Medium
5
2
1,250
7
Cumbersome 3, Knockdown
Melee
Melee
9
2
Engaged
6
0
3,000
5
Breach 1, Cumbersome 4, Inaccurate 2, Sunder
Other
Ranged [Heavy]
5
5
Medium
3
1
200
5
Cumbersome 3, Knockdown, Limited Ammo 1, Pierce 1
Slugthrowers
Ranged [Heavy]
7
5
Long
5
2
1,750
7
Accurate 1, Cumbersome 2
Melee
Melee
0
6
Engaged
4
0
900
7
Cortosis, Cumbersome 3, Defensive 2, Deflection 2
Melee
Melee
2
4
Engaged
3
2
500
3
Cumbersome 3, Disorient 2, Stun 3
Other
Gunnery
9
2
Short
8
3
(R) 2,000
8
Burn 4, Blast 9, Cumbersome 3, Vicious 2
Other
Ranged [Light]
5
3
Medium
3
2
1,000
6
Blast 5, Cumbersome 2, Inaccurate 1
Energy
Ranged [Heavy]
10
3
Long
6
4
(R) 2,200
6
Cumbersome 3, Pierce 1, Stun Setting
Energy
Ranged [Heavy]
10
2
Long
5
4
(R) 5,000
6
Cumbersome 2, Vicious 5
Melee
Melee
4
3
Engaged
4
3
4,500
6
Cortosis, Cumbersome 3, Linked 1, Stun Setting, Unwieldy 3
Other
Gunnery
8
3
Medium
6
4
(R) 2,500
6
Blast 8, Cumbersome 3, Limited Ammo 4, Pierce 6, Prepare 1, Vicious 1
Other
Gunnery
10
2
Medium
6
4
(R) 2,500
6
Breach 2, Cumbersome 3, Limited Ammo 4, Prepare 1, Vicious 3
Grenade
Ranged [Light]
9
4
Short
1
0
(R) 75
5
Blast 7, Limited Ammo 1, Cumbersome 2
Other
Melee
2
4
Engaged
5
4
500
3
Cumbersome 3, Prepare 1, Vicious 4
Energy
Ranged [Heavy]
10
3
Long
6
4
1,500
6
Auto-Fire, Cumbersome 3
Energy
Gunnery
15
2
Long
9
4
(R) 6,000
8
Auto-Fire, Cumbersome 5, Pierce 2, Vicious 1
Adversaries Weapons
Index
Ranged [Heavy]
10
3
Extreme
Accurate 1, Cumbersome 3, Pierce 2, Slow-Firing 1, reduce dificulty of combat checks at long or extreme range by 1
Ranged [Heavy]
8
5
Medium
Cumbersome 2, Limited Ammo 1, Prepare 1
Melee
2
5
Engaged
Cumbersome 4
Melee
4
2
Engaged
Cumbersome 4, Pierce 2, Sunder, Vicious 3
Gunnery
10
2
Long
Auto-Fire, Breach 1, Concussive 1, Cumbersome 4, Inaccurate 1
Melee
2
5
Engaged
Cumbersome 4, [Increase combat check difficulty by 1], add automatic [THREAT] to combat checks.

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