Quality

Ion

Active: Passive

Ranked: No

Effect: Damage is dealt as System Strain (Vehicles) or Strain Threshold (Droids)

Index: Age of Rebellion Beginner Game - Rulebook:32, Age of Rebellion Core Rulebook:170, Edge of the Empire Beginner Game - Rulebook:32, Edge of the Empire Core Rulebook:156, Force and Destiny Core Rulebook:163

Weapons
Name
Category
Skill
Damage
Crit
Range
Encum.
HP
Price
Rarity
Special
Notes
Index
Melee
Melee
5
4
Engaged
1
0
180
5
Disorient 1, Ion
Energy
Ranged [Light]
12
3
Short
1
1
1,050
5
Concussive 1, Ion, Limited Ammo 3
Other
Ranged [Light]
5
3
Medium
2
0
100
7
Accurate 1, Burn 1, Ion, Limited Ammo 1
Other
Ranged [Light]
5
3
Short
0
0
20
7
Burn 1, Ion, Limited Ammo 1
Explosives
Ranged [Heavy]
10
3
Short
1
1
100
6
Ion, Sunder, Limited Ammo 1
Melee
Melee
10
3
Engaged
2
1
750
6
Inaccurate 1, Ion, Pierce 4
Other
Ranged [Heavy]
5
4
Short
8
0
300
2
Concussive 1, Cumbersome 5, Ion, Prepare 1
Energy
Ranged [Light]
10
5
Short
3
3
250
3
Disorient 5, Ion
Grenade
Ranged [Light]
10
5
Short
1
0
65
4
Blast 7, Disorient 5, Ion, Limited Ammo 1
Explosives
Ranged [Heavy]
10
2
Long
1
0
150
6
Blast 8, Ion, Limited Ammo 1
Grenade
Ranged [Light]
8
4
Short
1
0
150
5
Blast 6, Disorient 3, Ion, Limited Ammo 1
Adversaries Weapons
Name
Skill
Damage
Crit
Range
Special
Index
Sorry, no matching records found

Copyright © The Outer Rim 2020 | Patreon | Donate