Book

Edge of the Empire Core Rulebook

System: Edge of the Empire

Initials: E-CRB

Key: SWE02

Gear
Name
Category
Price
Rarity
Encum.
Notes
Index
Droids
6,500
5
0
Edge of the Empire Core Rulebook:410
Droids
(R) 65,000
8
0
Age of Rebellion Core Rulebook:427, Edge of the Empire Core Rulebook:410
Droids
8,250
3
0
Age of Rebellion Core Rulebook:428, Edge of the Empire Core Rulebook:410
Drugs
(R) 25
6
0
Edge of the Empire Core Rulebook:183
Drugs
(R) 2,000
7
3
Edge of the Empire Core Rulebook:183
Storage
50
0
0
Medical
20
1
1
Age of Rebellion Core Rulebook:192, Edge of the Empire Core Rulebook:176, Force and Destiny Core Rulebook:185
Medical
4,000
1
12
Age of Rebellion Core Rulebook:192, Edge of the Empire Core Rulebook:176, Force and Destiny Core Rulebook:185
Security
25
0
0
Security
(R) 1,000
6
1
Edge of the Empire Core Rulebook:193
Drugs
(R) 10
5
0
Edge of the Empire Core Rulebook:184
Drugs
(R) 750
6
3
Edge of the Empire Core Rulebook:184
Survival
25
1
1
Tools
50
2
1
Age of Rebellion Core Rulebook:196, Edge of the Empire Core Rulebook:180, Force and Destiny Core Rulebook:188
Communications
25
0
0
Communications
200
1
2
Age of Rebellion Core Rulebook:186, Edge of the Empire Core Rulebook:171, Force and Destiny Core Rulebook:180
Security
400
3
4
Age of Rebellion Core Rulebook:194, Edge of the Empire Core Rulebook:178
Security
1,000
5
0
Age of Rebellion Core Rulebook:194, Edge of the Empire Core Rulebook:178
Survival
300
2
5
Age of Rebellion Core Rulebook:195, Edge of the Empire Core Rulebook:180
Cybernetics
10,000
6
0
Age of Rebellion Core Rulebook:189, Edge of the Empire Core Rulebook:173, Force and Destiny Core Rulebook:182
Cybernetics
10,000
6
0
Age of Rebellion Core Rulebook:189, Edge of the Empire Core Rulebook:174, Force and Destiny Core Rulebook:183
Cybernetics
7,500
6
0
Age of Rebellion Core Rulebook:189, Edge of the Empire Core Rulebook:174, Force and Destiny Core Rulebook:183
Cybernetics
10,000
6
0
Age of Rebellion Core Rulebook:189, Edge of the Empire Core Rulebook:173, Force and Destiny Core Rulebook:183
Cybernetics
4,000
7
0
Age of Rebellion Core Rulebook:190*, Edge of the Empire Core Rulebook:174
Cybernetics
4,000
7
0
Age of Rebellion Core Rulebook:190, Edge of the Empire Core Rulebook:174, Force and Destiny Core Rulebook:184
Weapons
Name
Category
Skill
Damage
Crit
Range
Encum.
HP
Price
Rarity
Special
Notes
Index
Energy
Ranged [Heavy]
9
3
Medium
3
4
850
5
Stun Setting
Energy
Ranged [Light]
6
3
Medium
1
3
400
4
Stun Setting
Energy
Ranged [Heavy]
9
3
Long
4
4
900
5
Stun Setting
Thrown
Ranged [Light]
2
-
Short
1
2
20
2
Ensnare 3, Knockdown, Limited Ammo 1
Edge of the Empire Core Rulebook:164
Energy
Ranged [Heavy]
10
3
Medium
5
2
1,250
7
Cumbersome 3, Knockdown
Edge of the Empire Beginner Game - Rulebook:31, Edge of the Empire Core Rulebook:162
Brawl
Brawl
1
4
Engaged
1
0
25
0
Disorient 3
Melee
Melee
1
3
Engaged
1
0
25
1
Energy
Ranged [Light]
10
2
Short
2
2
(R) 3,000
6
Vicious 4
Age of Rebellion Core Rulebook:176, Edge of the Empire Core Rulebook:163
Energy
Ranged [Heavy]
10
2
Long
5
4
(R) 5,000
6
Cumbersome 2, Vicious 5
Other
Ranged [Heavy]
8
2
Short
6
2
1,000
6
Burn 3, Blast 8
Age of Rebellion Core Rulebook:178, Edge of the Empire Core Rulebook:165
Melee
Melee
3
2
Engaged
3
3
500
4
Pierce 2, Stun Setting
Grenade
Ranged [Light]
8
4
Short
1
0
50
5
Blast 6, Limited Ammo 1
Melee
Melee
2
3
Engaged
3
0
100
2
Defensive 1, Disorient 3
Edge of the Empire Core Rulebook:166
Energy
Ranged [Light]
7
3
Medium
2
3
700
6
Stun Setting
Energy
Ranged [Heavy]
10
3
Long
6
4
1,500
6
Auto-Fire, Cumbersome 3
Age of Rebellion Core Rulebook:176, Edge of the Empire Core Rulebook:162
Energy
Gunnery
15
2
Long
9
4
(R) 6,000
8
Auto-Fire, Cumbersome 5, Pierce 2, Vicious 1
Energy
Ranged [Light]
5
4
Short
1
1
200
4
Stun Setting
Energy
Ranged [Light]
10
5
Short
3
3
250
3
Disorient 5, Ion
Age of Rebellion Core Rulebook:176*, Edge of the Empire Core Rulebook:162
Energy
Ranged [Light]
5
4
Medium
1
2
300
4
Stun Setting
Energy
Ranged [Heavy]
11
3
Long
7
4
(R) 2,250
7
Auto-Fire, Cumbersome 4, Pierce 1
Age of Rebellion Core Rulebook:176, Edge of the Empire Core Rulebook:162
Melee
Lightsaber
10
1
Engaged
1
0
(R) 10,000
10
Breach 1, Sunder, Vicious 2
Age of Rebellion Core Rulebook:182, Edge of the Empire Core Rulebook:167
Other
Gunnery
20
2
Extreme
7
4
(R) 7,500
8
Blast 10, Cumbersome 3, Guided 3, Breach 1, Prepare 1, Limited Ammo 6
Age of Rebellion Core Rulebook:178, Edge of the Empire Core Rulebook:165, Force and Destiny Core Rulebook:170
Thrown
Ranged [Light]
2
-
Short
3
2
20
2
Ensnare 3, Knockdown, Limited Ammo 1
Edge of the Empire Core Rulebook:164
Brawl
Brawl
0
5
Engaged
0
1
300
2
Stun 3
Age of Rebellion Core Rulebook:181, Edge of the Empire Core Rulebook:166, Force and Destiny Core Rulebook:171
Slugthrowers
Ranged [Light]
4
5
Short
1
0
100
3
Age of Rebellion Core Rulebook:177, Edge of the Empire Core Rulebook:164, Force and Destiny Core Rulebook:169
Armor
Name
Defense
Soak
Price
Encum.
HP
Rarity
Notes
Index
0
1
500
2
1
1
Age of Rebellion Core Rulebook:184, Edge of the Empire Core Rulebook:169, Force and Destiny Core Rulebook:178
1
1
1,000
3
1
6
1
2
5,000
6
4
7
0
1
50
1
0
0
0
2
2,500
4
3
5
Age of Rebellion Core Rulebook:185, Edge of the Empire Core Rulebook:169*
0
2
500
2
0
1
2
0
10,000
3
0
8
Age of Rebellion Core Rulebook:185, Edge of the Empire Core Rulebook:170
0
2
950
3
2
4
Edge of the Empire Core Rulebook:401, Keeping the Peace:49
Attachments
Name
Category
Price
Encum.
HP
Rarity
Notes
Index
Weapon
1,750
0
2
4
Age of Rebellion Core Rulebook:200, Edge of the Empire Core Rulebook:188
Weapon
1,500
0
2
5
Age of Rebellion Core Rulebook:200, Edge of the Empire Core Rulebook:188
Weapon
100
0
1
1
Age of Rebellion Core Rulebook:200, Edge of the Empire Core Rulebook:188, Force and Destiny Core Rulebook:192
Weapon
500
0
1
4
Age of Rebellion Core Rulebook:200, Edge of the Empire Core Rulebook:188
Ranged Weapon Attachments
250
0
1
4
Edge of the Empire Core Rulebook:189
Ranged Weapon Attachments
500
0
1
3
Edge of the Empire Core Rulebook:189
Armor Attachments
10,000
0
2
8
Age of Rebellion Core Rulebook:205, Edge of the Empire Core Rulebook:194
Armor Attachments
1,750
0
1
3
Age of Rebellion Core Rulebook:206, Edge of the Empire Core Rulebook:194
Weapon
25
0
1
0
Age of Rebellion Core Rulebook:201, Edge of the Empire Core Rulebook:190
Weapon
250
0
1
1
Age of Rebellion Core Rulebook:201, Edge of the Empire Core Rulebook:190
Armor Attachments
1,000
0
1
3
Age of Rebellion Core Rulebook:206, Edge of the Empire Core Rulebook:194, Force and Destiny Core Rulebook:201
Weapon
1,200
0
2
4
Age of Rebellion Core Rulebook:202, Edge of the Empire Core Rulebook:190
Weapon
1,000
0
1
5
Age of Rebellion Core Rulebook:202, Edge of the Empire Core Rulebook:190, Force and Destiny Core Rulebook:194
Weapon
2,000
0
1
3
Age of Rebellion Core Rulebook:202, Edge of the Empire Core Rulebook:191, Savage Spirits:51
Armor Attachments
5,500
0
2
6
Age of Rebellion Core Rulebook:206, Edge of the Empire Core Rulebook:195, Savage Spirits:51
Weapon
50
0
1
1
Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:191, Force and Destiny Core Rulebook:194
Weapon
250
0
1
4
Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:191
Weapon
1,725
0
2
4
Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:191
Armor Attachments
5,500
0
2
4
Age of Rebellion Core Rulebook:206, Edge of the Empire Core Rulebook:194
Armor Attachments
5,000
0
1
6
Age of Rebellion Core Rulebook:206, Edge of the Empire Core Rulebook:195, Force and Destiny Core Rulebook:201
Weapon
5,000
0
1
6
Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:191, Force and Destiny Core Rulebook:194
Weapon
250
0
1
1
Age of Rebellion Core Rulebook:203, Edge of the Empire Core Rulebook:192, Force and Destiny Core Rulebook:195
Armor Attachments
1,000
0
1
3
Age of Rebellion Core Rulebook:207, Edge of the Empire Core Rulebook:194, Force and Destiny Core Rulebook:201
Weapon
250
0
2
3
Age of Rebellion Core Rulebook:204, Edge of the Empire Core Rulebook:193, Force and Destiny Core Rulebook:195
Weapon
(R) 3,000
0
2
5
Age of Rebellion Core Rulebook:204, Edge of the Empire Core Rulebook:192
Vehicles
Name
Category
Manufacturer
Model
Silhouette
Speed
Handling
Armor
HTT
SST
Defense
Sensors
Crew
Encum.
Passengers
Price
Rarity
HP
Weapons
Notes
Index
Walkers
Rothana Heavy Engineering
AT-PT
2
2
0
3
6
5
0
Close
1
15
1
30,000
7
1
2
Edge of the Empire Core Rulebook:252
Speeders
Aratech Repulsor Company
74-Z
2
3
1
0
2
4
0
Close
1
5
1
3,000
4
2
1
Walkers
Rothana Heavy Engineering
AT-EST
4
1
-2
2
20
12
0
Long
3
50
8
12,000
5
4
1
Edge of the Empire Core Rulebook:253
Airspeeders
Various Manufacturers
Various Models
2
3
0
0
5
5
0
Short
1
30
6
10,000
3
1
0
Encumbrance: 10-30. Passengers: 1-6.
Edge of the Empire Core Rulebook:248, Force and Destiny Core Rulebook:254*
Wheeled and Tracked Vehicles
Corellian Mining Corporation
Digger Crawler
4
1
-3
4
40
30
0
Medium
100
400
60
50,000
7
5
0
Crew: 50, or 100 Jawas. Passengers: 30, or 60 Jawas
Edge of the Empire Core Rulebook:251
Airspeeders
Incom Corporation
T-16 Skyhopper
2
4
3
1
4
6
0
Short
1
12
1
7,500
2
3
0
Edge of the Empire Core Rulebook:248, Operation Shadowpoint:27*
Airspeeders
Incom Corporation
T-47
2
4
0
1
4
6
0
Close
2
6
0
18,000
3
3
1
Edge of the Empire Core Rulebook:249
Speeders
Mobquet Swoops and Speeders
Flare-S
2
3
2
0
2
3
0
None
1
4
1
6,000
3
2
0
Edge of the Empire Core Rulebook:250
Wheeled and Tracked Vehicles
Various Manufacturers
Personnel Carrier
3
2
-2
0
8
4
0
None
2
100
15
3,000
2
3
0
Encumbrance: 100 without passengers. Passengers: 4-15.
Edge of the Empire Core Rulebook:252
Airspeeder
Bespin Motors
Storm IV
2
4
1
2
8
0
30,000
5
2
1
Age of Rebellion Core Rulebook:262, Edge of the Empire Core Rulebook:248, Edge of the Empire Game Master's Kit:9
Speeders
Trast Heavy Transports
A-A5
3
1
-2
0
10
8
0
None
3
220
25
10,000
2
3
0
Edge of the Empire Core Rulebook:250
Speeders
SoroSuub
X-34
2
2
0
0
4
5
0
Close
1
15
1
4,500
2
2
0
Edge of the Empire Core Rulebook:251
Starships
Name
Category
Manufacturer
Model
Silhouette
Speed
Handling
Armor
HTT
SST
Defense
Sensors
Crew
Encum.
Passengers
Price
Rarity
HP
Weapons
Hyperdrive
Navicomputer
Additional Rules
Notes
Index
Transport
Corellian Engineering Corporation
Action VI
5
2
-3
20
10,000
5
200,000
5
4
0
Yes
Edge of the Empire Core Rulebook:260*
Starfighter
Koensayr Manufacturing
BTL Y-Wing
3
4
0
1
10
0
80,000
4
1
3
Astromech Droid Socket
Starfighter
Koensayr Manufacturing
BTL Y-Wing
3
4
0
2
10
0
80,000
4
1
3
Astromech Droid Socket
Age of Rebellion Core Rulebook:268, Edge of the Empire Core Rulebook:257, Force and Destiny Core Rulebook:257
Starfighter
Kuat Systems Engineering
CloakShape
3
4
0
1
12
0
38,000
4
3
2
None
Edge of the Empire Core Rulebook:254
Corvette
Corellian Engineering Corporation
CR90
5
3
-1
165
2,500
600
1,200,000
5
4
6
Yes
Age of Rebellion Core Rulebook:274, Edge of the Empire Core Rulebook:266, Force and Destiny Core Rulebook:266
Frigate
Corellian Engineering Corporation
DP20
5
4
-1
91
300
0
3,200,000
6
1
18
Yes
Edge of the Empire Core Rulebook:266
Frigate
Kuat Drive Yards
Nebulon-B
6
3
-1
920
4,000
75
(R) 8,500,000
7
2
27
Yes
Age of Rebellion Core Rulebook:278*, Edge of the Empire Core Rulebook:268
Patrol Boat
Kuat Systems Engineering
Firespray
4
4
0
3
40
6
80,000
4
4
2
Yes
Edge of the Empire Beginner Game - Rulebook:43*, Edge of the Empire Core Rulebook:255
Patrol Boat
Sienar Fleet Systems
Skipray
4
4
-1
5
20
0
150,000
6
2
4
Yes
Edge of the Empire Core Rulebook:259
Transport
Gallofree Yards, Inc.
GR-75
5
3
-3
7
1,000
100
180,000
4
2
0
Yes
Edge of the Empire Core Rulebook:261
Transport
Koensayr Manufacturing
Citadel
4
3
-1
3
95
14
200,000
6
4
5
Yes
Edge of the Empire Core Rulebook:260
Patrol Boat
Corellian Engineering Corporation
JumpMaster
4
4
1
1
30
1
55,000
5
2
1
Yes
Onslaught at Arda I:71, Edge of the Empire Core Rulebook:256
Shuttle
Sienar Fleet Systems and Cygnus Spaceworks
Lambda
4
3
0
6
200
20
(R) 140,000
6
2
3
Yes
Corvette
Republic Sienar Systems
Marauder
5
3
0
177
175
80
(R) 3,000,000
5
1
11
Yes
Edge of the Empire Core Rulebook:267
Yacht
SoroSuub Corporation
Luxury 3000
4
3
0
2
100
10
120,000
6
4
0
Yes
Edge of the Empire Core Rulebook:262
Transport
Kuat Drive Yards
Space Master
5
2
-4
9
800
0
150,000
4
2
2
Yes
Edge of the Empire Core Rulebook:262
Transport
Kuat Drive Yards
Star Galleon
6
1
-2
150
10,000
300
(R) 1,500,000
7
2
11
Yes
Age of Rebellion Core Rulebook:442, Edge of the Empire Core Rulebook:265
Transport
Kuat Drive Yards
Starwind
5
3
-2
5
85
10
210,000
6
2
2
Yes
Edge of the Empire Core Rulebook:263
Starfighter
Sienar Fleet Systems
TIE Series
3
5
3
1
4
0
(R) 50,000
4
0
1
None
Transport
Kuat Systems Engineering
Wayfarer
5
3
-2
10
850
6
120,000
5
5
1
Yes
Edge of the Empire Core Rulebook:263
Transport
Corellian Engineering Corporation
YT-1300
4
3
-1
2
165
6
100,000
4
6
2
Yes
Edge of the Empire Core Rulebook:264
Transport
Corellian Engineering Corporation
YT-2400
4
3
0
2
140
6
130,000
5
5
2
Yes
Edge of the Empire Core Rulebook:265
Starfighter
Incom/Subpro
Headhunter
3
4
1
1
8
0
55,000
4
2
2
None
Onslaught at Arda I:21, Edge of the Empire Core Rulebook:258, Beyond the Rim:35*
Vehicle Weapons
Name
Category
Range
Damage
Crit
Price
Rarity
Qualities
Compatible Silhouette
Notes
Index
Sorry, no matching records found
Vehicle Attachments
Name
Price
HP
Rarity
Index
4,000
1
4
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:269, Force and Destiny Core Rulebook:269
3,000
1
6
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:269, Force and Destiny Core Rulebook:269
2,000
2
3
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:269, Force and Destiny Core Rulebook:269
5,300
1
5
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:271, Force and Destiny Core Rulebook:269
1,000
2
7
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:270, Force and Destiny Core Rulebook:270
6,400
1
1
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:271, Force and Destiny Core Rulebook:270
3,800
2
5
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:270, Force and Destiny Core Rulebook:270
5,000
2
3
Age of Rebellion Core Rulebook:286, Edge of the Empire Core Rulebook:271, Force and Destiny Core Rulebook:270
(R) 1,200
1
1
Edge of the Empire Core Rulebook:270, Force and Destiny Core Rulebook:270
Additional Rules
Name
Description
Index
The effects of the Stabilizer Conversion Kit are already included in the [STARSHIP]'s stat block. If the PCs manage to find a [STARSHIP] without the Conversion Kit, its handling is -1 and it has 4 Customization Hard Points.
Edge of the Empire Core Rulebook:254
Skills
Name
Characteristic
Type
Index
Intellect
General
Brawn
General
Brawn
Combat
Presence
General
Willpower
General
Intellect
General
Presence
General
Agility
General
Intellect
Knowledge
Age of Rebellion Core Rulebook:134, Edge of the Empire Core Rulebook:123, Force and Destiny Core Rulebook:132
Cunning
General
Willpower
General
Intellect
Knowledge
Age of Rebellion Core Rulebook:135, Edge of the Empire Core Rulebook:123, Force and Destiny Core Rulebook:132
Agility
Combat
Presence
General
Brawn
Combat
Intellect
Knowledge
Age of Rebellion Core Rulebook:135, Edge of the Empire Core Rulebook:123, Force and Destiny Core Rulebook:132
Intellect
General
Intellect
General
Brawn
Combat
Presence
General
Intellect
Knowledge
Age of Rebellion Core Rulebook:135, Edge of the Empire Core Rulebook:124, Force and Destiny Core Rulebook:133
Cunning
General
Agility
General
Age of Rebellion Core Rulebook:126, Edge of the Empire Core Rulebook:115, Force and Destiny Core Rulebook:124
Agility
General
Age of Rebellion Core Rulebook:127, Edge of the Empire Core Rulebook:116, Force and Destiny Core Rulebook:125
Agility
Combat
Talents
Name
Activation
Ranked
Force Sensitive
Index
Passive
Yes
No
Active (Incidental)
No
No
Passive
No
No
Passive
No
No
Passive
Yes
No
Age of Rebellion Core Rulebook:143, Edge of the Empire Core Rulebook:132
Active (Action)
No
No
Active (Maneuver)
No
Yes
Passive
Yes
No
Active (Incidental)
Yes
No
Edge of the Empire Core Rulebook:132, Dawn of Rebellion:111
Passive
Yes
No
Age of Rebellion Core Rulebook:143, Edge of the Empire Core Rulebook:132
Active (Maneuver)
Yes
No
Active (Maneuver)
Yes
No
Age of Rebellion Core Rulebook:143, Edge of the Empire Core Rulebook:132, Rise of the Separatists:37
Active (Action)
No
No
Age of Rebellion Core Rulebook:144, Edge of the Empire Core Rulebook:132
Passive
Yes
No
Passive
Yes
No
Passive
Yes
No
Age of Rebellion Core Rulebook:144, Edge of the Empire Core Rulebook:133, Force and Destiny Core Rulebook:140
Passive
Yes
No
Age of Rebellion Core Rulebook:144, Edge of the Empire Core Rulebook:133, Force and Destiny Core Rulebook:141, Dawn of Rebellion:111
Active (Action)
No
No
Passive
Yes
No
Age of Rebellion Core Rulebook:145, Edge of the Empire Core Rulebook:133
Active (Incidental)
No
No
Age of Rebellion Core Rulebook:145, Edge of the Empire Core Rulebook:133, Force and Destiny Core Rulebook:141
Active (Incidental)
No
No
Active (Incidental)
No
No
Age of Rebellion Core Rulebook:145, Edge of the Empire Core Rulebook:134
Passive
Yes
No
Passive
Yes
No
Age of Rebellion Core Rulebook:145, Edge of the Empire Core Rulebook:134, Force and Destiny Core Rulebook:141
Passive
Yes
No
Abilities
Name
Description
Index
[SPECIES] have great physical strength but their bulk imposes severe limitations in flexibility and agility. They add [SETBACK][SETBACK][SETBACK] to all Brawl, Melee, and Coordination checks they're required to make.
Edge of the Empire Core Rulebook:407
[SPECIES] starts with one rank in Convincing Demeanor
Edge of the Empire Core Rulebook:44
Does not need to breathe, eat, or drink and can survive in vacuum or underwater. Immune to poisons or toxins.
Edge of the Empire Core Rulebook:47, Rise of the Separatists:109, Collapse of the Republic:140
[SELF]s allow allies to add [BOOST] to any Negotiation checks or other checks made to negotiate or mediate.
Edge of the Empire Core Rulebook:412
Inflict strain on target
Edge of the Empire Core Rulebook:282, Force and Destiny Core Rulebook:294
Move objects at range.
The [SPECIES] gains [BOOST] on all Brawl checks and may spend [ADVANTAGE][ADVANTAGE] on a successful melee attack to hit a second target engaged with it, dealing the same damage as dealt to the original target.
Edge of the Empire Core Rulebook:415, Rise of the Separatists:101
One free rank of Discipline. May not train above rank 2 during character creation.
Edge of the Empire Core Rulebook:48
For each [SELF] member in the minion group beyond the first, reduce the Cumbersome rating of their weapons by 1
Edge of the Empire Core Rulebook:418
May perform a maneuver to cause all ranged attacks targeting [SELF] to instead hit one ally or helpless enemy he is engaged with until the beginning of his next turn.
Age of Rebellion Beginner Game - Rulebook:46, Edge of the Empire Core Rulebook:403
All subordinates within medium range add [BOOST] to all Discipline checks
Edge of the Empire Core Rulebook:405
[SELF] are vulnerable to bright lights, which cause them intense pain and temporary blindness id viewed without protection. A [SELF] exposed to bright light without protective goggles suffers [SETBACK][SETBACK] on all skill checks.
Edge of the Empire Core Rulebook:392
May spend a maneuver giving orders to other pirate allies in medium range, granting them [BOOST] on their next check.
Edge of the Empire Core Rulebook:394
[SPECIES] can never spend more than one maneuver per turn.
Edge of the Empire Core Rulebook:407
Groups of three or more [RELATED_MINION] minions in the [SELF] presence gain +1 soak and deal +1 damage on successful combat checks.
Edge of the Empire Core Rulebook:401
[SELF] possess the ability to absorb certain wavelengths of light, making them all but invisible in darkness. When in darkness or deep shadow, a [SELF] gains [BOOST][BOOST] to all Stealth checks.
Edge of the Empire Core Rulebook:392
Silhouette 3
Edge of the Empire Core Rulebook:224
Spaceport staff add [BOOST] to all Vigilance and Perception checks when in the [SELF]'s presence.
Edge of the Empire Core Rulebook:399
[SPECIES]s begin the game with one rank in Streetwise. They still may not train Streetwise above rank 2 during character creation.
Edge of the Empire Core Rulebook:44
The [SPECIES] can spend [TRIUMPH] on a successful Brawl check to hit the target as well as anyone engaged with the target.
Edge of the Empire Core Rulebook:415, Collapse of the Republic:109
May spend a maneuver to direct one [TARGET] minion group within medium range. The group may make an immediate free maneuver or adds one Boost die [BOOST] to its next check
Age of Rebellion Beginner Game - Rulebook:45, Edge of the Empire Core Rulebook:404, Collapse of the Republic:136
Brawl; Damage +1; Critical 3; Range [Engaged]
Edge of the Empire Core Rulebook:50
A character my opt to carry a Ranged [Light] weapon or a one-handed melee weapon in each hand.
Edge of the Empire Core Rulebook:210
When the [SELF] suffers any wounds, he deals +1 damage with Brawl and Melee attacks. When suffering a Critical Injury, he deals +2 damage with Brawl and Melee atacks instead.
Edge of the Empire Core Rulebook:53
Species
Name
WT
ST
Brawn
Agility
Intellect
Cunning
Willpower
Presence
XP
Special Abilities
Notes
Index
Age of Rebellion Core Rulebook:51, Edge of the Empire Core Rulebook:43
Age of Rebellion Core Rulebook:53, Edge of the Empire Core Rulebook:45
Edge of the Empire Core Rulebook:47, Endless Vigil:18
Age of Rebellion Core Rulebook:57, Edge of the Empire Core Rulebook:48, Force and Destiny Core Rulebook:55
Edge of the Empire Core Rulebook:49
Edge of the Empire Core Rulebook:50
Edge of the Empire Core Rulebook:51, Force and Destiny Core Rulebook:60
Edge of the Empire Core Rulebook:52
Adversaries
Name
Level
Soak
WT
ST
M/R
Brawn
Agility
Intellect
Cunning
Willpower
Presence
Skills
Talents
Abilities
Equipment
Notes
Index
Minion
Ranged [Heavy]
None
Droid
Blaster Rifle
Edge of the Empire Core Rulebook:410
Minion
Perception, Ranged [Light]
None
None
Blaster Pistol, Heavy Clothing
Edge of the Empire Core Rulebook:399, Scum and Villainy Adversary Deck:5*
Minion
Brawl, Coercion, Melee, Ranged [Light]
None
None
Blaster Pistol, Brass Knuckles
Edge of the Empire Beginner Game - Rulebook:46, Edge of the Empire Core Rulebook:391
Rival
Negotiation 1, Ranged [Heavy] 2, Ranged [Light] 2, Vigilance 1
None
None
Heavy Blaster Pistol, Vibroknife
Edge of the Empire Core Rulebook:391, Scum and Villainy Adversary Deck:16
Rival
Charm 1, Coercion 2, Cool 1, Core Worlds 2, Education 2
None
None
Duelist Blaster Pistol
Edge of the Empire Core Rulebook:408
Nemesis
Coercion 3, Computers 4, Gunnery 5, Mechanics 3, Melee 3, Ranged [Heavy] 5, Ranged [Light] 5, Piloting [Planetary] 3, Piloting [Space] 3, Vigilance 2
Adversary 2, Barrage 3, Point Blank 3
Droid
Light Repeating Blaster
Age of Rebellion Core Rulebook:427, Edge of the Empire Core Rulebook:410, Scum and Villainy Adversary Deck:18
Rival
Astrogation 3, Computers 3, Cool 2, Mechanics 2, Piloting [Space] 2
None
Droid
Tool Kit
Age of Rebellion Core Rulebook:428, Edge of the Empire Core Rulebook:410, Citizens of the Galaxy Adversary Deck:7
Nemesis
Coercion 4, Underworld 2, Melee 2, Negotiation 2, Piloting [Space] 3, Ranged [Light] 2, Skullduggery 2, Streetwise 2, Vigilance 2
Adversary 2, Quick Draw
None
Heavy Blaster Pistol, Heavy Clothing, Vibro-ax
Edge of the Empire Core Rulebook:434*
Rival
Ranged [Heavy] 1, Melee 2, Perception 1, Survival 2, Vigilance 1
None
None
Blaster Carbine, Combat Knife
Edge of the Empire Core Rulebook:392
Nemesis
Coercion 4, Cool 3, Melee 3, Negotiation 3, Perception 4, Ranged [Heavy] 3, Ranged [Light] 3, Streetwise 4, Survival 4, Vigilance 2
Adversary 3, Crippling Blow, Nobody's Fool 2
Leader
Force Pike, Heavy Blaster Pistol
Edge of the Empire Core Rulebook:406, Scum and Villainy Adversary Deck:19
Rival
Charm 2, Coercion 1, Cool 1, Outer Rim 3
None
None
Comlink (handheld), Light Blaster Pistol
Edge of the Empire Core Rulebook:397, Citizens of the Galaxy Adversary Deck:14
Rival
Coercion 1, Discipline 1, Leadership 1, Melee 2, Ranged [Heavy] 2, Ranged [Light] 1, Vigilance 1
Adversary 1
Riot Tactics
Riot Armor, Riot Gun, Truncheon
Edge of the Empire Core Rulebook:401, Citizens of the Galaxy Adversary Deck:2
Minion
Coercion, Melee, Ranged [Heavy]
None
None
Riot Armor, Riot Gun, Truncheon
Edge of the Empire Core Rulebook:401, Citizens of the Galaxy Adversary Deck:1
Nemesis
Charm 2, Coercion 4, Cool 2, Deception 3, Leadership 2, Negotiation 3, Education 3, Outer Rim 2
Adversary 1, Scathing Tirade [Improved], Inspiring Rhetoric [Improved]
None
Holdout Blaster, Personal Deflector Shield
Edge of the Empire Core Rulebook:402, Citizens of the Galaxy Adversary Deck:3
Rival
Charm 2, Coercion 1, Cool 2, Deception 3, Negotiation 4
Plausible Deniability 1, Nobody's Fool 2
None
Light Blaster Pistol
Edge of the Empire Core Rulebook:408, Scum and Villainy Adversary Deck:12
Rival
Astrogation 1, Perception 3, Vigilance 2
None
None
Hand Scanner, Light Blaster Pistol
Edge of the Empire Core Rulebook:397, Citizens of the Galaxy Adversary Deck:15
Rival
Coercion 1, Cool 1, Ranged [Light] 3
None
Two-Weapon Combat
Heavy Clothing, Two modified quick draw blaster pistols
Edge of the Empire Core Rulebook:425*
Nemesis
Brawl 3, Cool 2, Coordination 2, Melee 3, Ranged [Light] 2, Stealth 3, Vigilance 2
Adversary 3, Deadly Accuracy None, Lethal Blows 2
Light Sensitive, Shadowed
Blaster Pistol
Edge of the Empire Core Rulebook:392
Nemesis
Athletics 2, Brawl 2, Charm 3, Cool 3, Deception 3, Core Worlds 3, Melee 3, Perception 2, Ranged [Heavy] 2, Ranged [Light] 3, Stealth 3, Vigilance 4
Adversary 3, Intense Focus, Stalker 2, Uncanny Senses 2, Force Rating 2
None
Disruptor Pistol, Frag Grenade, Vibrosword
Edge of the Empire Core Rulebook:402, Imperials and Rebels Adversary Deck:11
Rival
Computers 1, Underworld 2, Perception 2, Skullduggery 2, Vigilance 1
None
None
Holdout Blaster
Edge of the Empire Core Rulebook:393
Nemesis
Coercion 2, Cool 2, Deception 3, Lore 4, Lightsaber 4, Melee 2, Perception 4, Piloting [Space] 2, Streetwise 3, Vigilance 2
Adversary 2, Force Rating 3, Sense Danger, Sense Emotions, Uncanny Senses 2
None
Lightsaber
Edge of the Empire Core Rulebook:412
Rival
Brawl 3, Melee 3
Knockdown
None
Crude Gamorrean vibro-ax
Edge of the Empire Core Rulebook:413
Rival
Athletics 1, Brawl 1, Perception 1, Piloting [Space] 1, Ranged [Light] 2, Streetwise 1, Vigilance 1
None
None
Disruptor Pistol, Reinforced Gauntlets
Edge of the Empire Core Rulebook:436*
Minion
None
None
None
Padded Armor, Vibroknife
Edge of the Empire Core Rulebook:425*
Nemesis
Athletics 1, Charm 2, Coercion 4, Cool 5, Deception 5, Discipline 5, Outer Rim 3, Underworld 3, Leadership 1, Melee 2, Negotiation 5, Ranged [Light] 2, Resilience 8
Convincing Demeanor 2, Durable 3, Nobody's Fool 3, Resolve 2
Awkward, Ponderous
Large-bore blaster pistol
Adversaries Gear
Name
Index
Edge of the Empire Core Rulebook:430, Allies and Adversaries:25
Edge of the Empire Core Rulebook:414
Edge of the Empire Core Rulebook:413, Allies and Adversaries:22
Adversaries Weapons
Name
Skill
Damage
Crit
Range
Special
Index
Melee
3
-
Engaged
Stun Damage
Edge of the Empire Core Rulebook:430
Ranged [Light]
7
-
Short
Stun Damage
Edge of the Empire Core Rulebook:394
Ranged [Light]
5
4
Short
Accurate 2, Stun Setting
Edge of the Empire Core Rulebook:408
Melee
4
4
Engaged
Disorient 2
Edge of the Empire Core Rulebook:434
Ranged [Light]
8
3
Medium
Stun Setting, Hutt only
Edge of the Empire Core Rulebook:407
Melee
0
2
Engaged
Edge of the Empire Core Rulebook:408
Brawl
1
4
Engaged
Disorient 1
Edge of the Empire Core Rulebook:436
Ranged [Heavy]
7
3
Medium
Auto-Fire, Stun Setting
Edge of the Empire Core Rulebook:401
Ranged [Light]
1
-
Short
Stun Damage
Edge of the Empire Core Rulebook:399
Ranged [Light]
6
-
Short
Stun Damage
Edge of the Empire Core Rulebook:395
Ranged [Light]
6
3
Medium
Stun Setting, may be drawn as an Incidental
Edge of the Empire Core Rulebook:425
Adversaries Armor
Name
Defense
Soak
Index
0
1
Edge of the Empire Core Rulebook:403
Creatures
Name
Level
Skills
Talents
Abilities
Equipment
Index
Nemesis
Brawl 2, Perception 2, Survival 3, Vigilance 2
None
Silhouette 3, Sweep attack
Massive rending claws
Edge of the Empire Beginner Game - Rulebook:47, Edge of the Empire Core Rulebook:415
Rival
Brawl 2, Perception 3, Survival 3, Vigilance 3
None
Four-armed
Gundark
Age of Rebellion Core Rulebook:432, Edge of the Empire Core Rulebook:415
Rival
Brawl 2, Perception 1, Stealth 4, Survival 2, Vigilance 3
Adversary 1
Amphibious, Crushing Grip
Tentacles
Age of Rebellion Beginner Game - Rulebook:47, Age of Rebellion Core Rulebook:432*, Edge of the Empire Core Rulebook:415
Minion
Brawl, Coordination
None
Energy Parasite, Flyer, Helium Allergy, Vacuum Dweller
Sucker-mouths and claws
Strongholds of Resistance:51, Edge of the Empire Beginner Game - Rulebook:47, Edge of the Empire Core Rulebook:413
Creatures Weapons
Name
Skill
Damage
Crit
Range
Special
Index
Brawl
1
4
Engaged
Ensnare 4, Knockdown
Age of Rebellion Beginner Game - Rulebook:47, Edge of the Empire Core Rulebook:415
Brawl
3
4
Engaged
Knockdown, Disorient 1
Edge of the Empire Core Rulebook:415
Brawl
3
5
Engaged
-
Age of Rebellion Beginner Game - Rulebook:47, Edge of the Empire Core Rulebook:414
Brawl
9
3
Short
Knockdown, Sunder
Edge of the Empire Core Rulebook:415

Copyright © The Outer Rim 2020 | Patreon | Donate