Allies and Adversaries
Book
System:Star Wars Roleplaying
Initials:AaA
Key:uSWR12
Armor
| Name | Defense | Soak | Price | Encum. |
|---|
Abilities
| Name | Description |
|---|---|
| All the Luck in the Galaxy | When making a check to gamble, a Deception check, or a Negotiation check, add [FORCE] to the check. Each [LIGHT] result automatically adds [SUCCESS] to the check. [DARK][DARK] results automatically add [DESPAIR] to the check |
| Alliance Leader | Alliance operatives add [BOOST] to all Vigilance and Perception checks when in the NPC's presence |
| Ammonia Breather | Breathes ammonia; must use a respirator, and if exposed to oxygen, treats it as a dangerous atsmophere with a rating 8 |
| Amphibious | [SPECIES] may breathe underwater without penalty and never suffer movement penalties for traveling through water. |
| Arboreal Predator | Bearsloths treat trees and branches as normal terrain and do not make checks or spend extra maneuvers in order to move along them vertically or horizontally. |
| Awkward | [SPECIES] have great physical strength but their bulk imposes severe limitations in flexibility and agility. They add [SETBACK][SETBACK][SETBACK] to all Brawl, Melee, and Coordination checks they're required to make. |
| Camouflaged | When in jungle, choku add [BOOST][BOOST] to all Stealth checks |
| Covering Fire | May spend a maneuver to add +1 ranged defense to up to two allied characters or minion groups within short range until the end of the next round. This does not stack with multiple uses. |
| Critical Eye | Gain [BOOST] on all rolls made to duplicate a familiar document |
| Crushing Grip | A [SELF] has many tenacles and can maintain a grip with some while attacking with others. When it hits an enemy, a [SELF} cen spend two Advantage [ADVANTAGE] to ensnare it in its tentacles. A trapped character may make a [HARD] Athletics check as an action to try and escape the [SELF]'s grasping limbs; a character who succeeds wrestles free. |
| Cunning Ambusher 1 | Opponents add [SETBACK] to Initiative checks using Vigilance |
| Dark Side Force User | uses Dark Side results instead of Light Side results, see page 281 Force and Destiny Core Rulebook) |
| Droid | Does not need to breathe, eat, or drink and can survive in vacuum or underwater. Immune to poisons or toxins. |
| Energy Parasite | [PLURAL_SELF] can make an [AVERAGE] Coordination check to latch onto any starship or vehicle they are engaged with. Ships of Vehicles with a [SELF] attached suffer 1 system strain per [SELF] each day and reduce their handling by 1. |
| Envenomed Bite | Whenever a bearsloth successfully attacks a target [wether or not it deals damage], the GM may flip a dark side Destiny Point to have the target suffer the effects of being exposed to bearsloth venom. |
| Etiquette and Protocol | [SELF]s allow allies to add [BOOST] to any Negotiation checks or other checks made to negotiate or mediate. |
| Fierce Pounce | If the [SPECIES] users the aim maneuver, it also gains Knockdown on its next attack |
| Fire Sweep | As an action, a droideka can make a Hard Gunnery check to inflict on hit that deals base damage with its built-in twin heavy blasters on up to two targets within medium range, plus one additional target per [ADVANTAGE] on the check; it can only hit each target once this way |
| Flyer | [PLURAL_SELF] can fly |
| Four-armed | The [SPECIES] gains [BOOST] on all Brawl checks and may spend [ADVANTAGE][ADVANTAGE] on a successful melee attack to hit a second target engaged with it, dealing the same damage as dealt to the original target. |
| Glider | [SPECIES] can suffer 2 strain to count as a flyer for the remainder of the turn. |
| Helium Allergy | When exposed to helium, [PLURAL_SELF] suffer 1 wound per round, ignoring soak, until their bodies inflate and explode. |
| Hoverer | Floats up to several meters in the air and may move through difficult terrain without spending additional maneuvers. |
| Imperial Valor | May perform a maneuver to cause all ranged attacks targeting [SELF] to instead hit one ally or helpless enemy he is engaged with until the beginning of his next turn. |
| Infravision | Remove up to [SETBACK] due to lighting conditions. |
| Intimidating Presence | All enemies within short range add [THREAT] to all skill checks they make. |
| Keen Senses | Thanks to their finely hones senses of sight and hearing [SPECIES] gain [BOOST] to all Perception checks. |
| Leader | All subordinates within medium range add [BOOST] to all Discipline checks |
| Leap | [SPECIES] add [BOOST][BOOST] to all Athletics checks made to perform vertical or horizontal jumps. |
| Luck be a Lady | Once per encounter, [SELF] may reroll a skill check. |
| Nightvision | Loth-cats remove all [SETBACK] added to checks due to low-light conditions or darkness |
| Ornery | Add 2[SETBACK] to all check made to handle, domesticate, or otherwise work with a nerf |
| Overwhelming Fire | may perform a maneuver to direct one [TARGET] minion group within medium range. The group may perform an immediate free combat check action |
| Pirate Leader | May spend a maneuver giving orders to other pirate allies in medium range, granting them [BOOST] on their next check. |
| Ponderous | [SPECIES] can never spend more than one maneuver per turn. |
| Regeneration | Recover 1 additional would from natural rest or bacta tank, regrow lost limb in 1 month |
| Riot Tactics | Groups of three or more [RELATED_MINION] minions in the [SELF] presence gain +1 soak and deal +1 damage on successful combat checks. |
| Sand Walker | [SPECIES] remove [SETBACK] from any checks made to traverse sandy or desert terrain. |
| Self-destruct Mechanism | Should the probe droid's mission become compromised, it may self-destruct as an out of turn incidental; this explosion does 10 damage to engaged characters. |
| Shadowed | [SELF] possess the ability to absorb certain wavelengths of light, making them all but invisible in darkness. When in darkness or deep shadow, a [SELF] gains [BOOST][BOOST] to all Stealth checks. |
| Shield Projector | Maneuver to activate or deactivate; while active, gains defense 2 and upgrades the difficulty of all combat attacks targeting the droideka once, but droideka cannot use the Move maneuver. |
| Silhouette 0 | Silhouette 0 |
| Silhouette 2 | Silhouette 2 |
| Silhouette 3 | Silhouette 3 |
| Silhouette 4 | |
| Six-armed | The acklay gains [BOOST] on all Brawl checks and may spend [ADVANTAGE][ADVANTAGE] on a successful melee attack to hit a second target engaged with it, dealing the same damage as dealt to the original target. |
| Stubborn and Dependable | Remove all [SETBACK] from all checks |
| Suited to the Cold | [SPECIES] are immune to the effects of cold and below-feezing environments |
| Sweep Attack | The [SPECIES] can spend [TRIUMPH] on a successful Brawl check to hit the target as well as anyone engaged with the target. |
| Tactical Direction | May spend a maneuver to direct one [TARGET] minion group within medium range. The group may make an immediate free maneuver or adds one Boost die [BOOST] to its next check |
| Terrifying | Upon first seeing a [SPECIES], an individual must make a Hard check following the rules for fear on page 298 ot the 37ee73a9-01c8-440c-a734-ea52e2ff780a. |
| Vacuum Dweller | Can survive in vacuum without penalty, and can move in a vacuum environment |
| Intimidating Countenance | Add [ADVANTAGE][ADVANTAGE] to all Coercion checks Maul makes. |
| Trained Mount | Add [BOOST] equal to ranks in Trained Mount to a rider's Survival checks while mounted on a [SPECIES]. |
| Four-armed | Gains an additional free maneuver per turn, but still may not perform more than two maneuvers per turn. |
Additional Rules
| Name | Description |
|---|
Adveraries Armor
| Name | Defense | Soak |
|---|---|---|
| Black Robes | 0 | 1 |
| Blast vest and Helmet | 0 | 1 |
| Built-in Armor Plating | 1 | 2 |
| Durable clothing | 0 | 1 |
| High-temp Environment Armor | 0 | 2 |
| Jedi Robes | 0 | 1 |
| Reinforced Blast Vest | 0 | 2 |
| Robes | 0 | 1 |
| Robes | 0 | 0 |
| Scout Trooper Armor | 0 | 2 |
| Snowtrooper Armor | 0 | 2 |
| Stormtrooper Armor | 0 | 2 |
| Swamptrooper Armor | 0 | 2 |
| Armored Chassis | 2 | 4 |
| Nightbrother Heavy Clothing | 0 | 1 |
| Admiral's Uniform | 0 | 1 |
| Lasan Honor Guard Armor | 0 | 1 |
| Faded Robes | 0 | 1 |
| Heavy Battle Armor | 0 | 2 |
| Heavy Uniform Clothing | 0 | 1 |
| Riot Armor | 0 | 2 |
| Death Trooper Armor | 1 | 2 |
| Director's Uniform with Cape | 0 | 1 |
| Personalized Sith Robes | 2 | 1 |
| Uniform and Helmet | 0 | 1 |
| Grand Admiral's Uniform | 0 | 1 |
| Imperial Moff's Uniform | 0 | 1 |
| Range Trooper Armor | 0 | 2 |
| Amphibious Landing Armor | 0 | 2 |
| Armor and Subdermal Plating | 2 | 3 |
| Mandalorian Armor | 2 | 3 |
| Combat Chassis | 2 | 3 |
| Racing Suit | 0 | 1 |
| Heavy Leather Mantle | 0 | 1 |
| Heavy Leather Mantle and Ritual Headress | 0 | 1 |
Adversaries Gear
Adversaries Weapons
| Name | Skill | Damage | Crit | Range | Special |
|---|---|---|---|---|---|
| Arc welder | Melee | 3 | - | Engaged | Stun Damage |
| Blaster Sniper Rifle with scope | Ranged [Heavy] | 10 | 3 | Extreme | Accurate 1, Cumbersome 3, Pierce 2, Slow-Firing 1, reduce dificulty of combat checks at long or extreme range by 1 |
| Built-in Acid Jet | Ranged [Light] | 5 | 2 | Short | Burn 2 |
| Built-in blaster pistol | Ranged [Light] | 6 | 3 | Medium | Stun Setting |
| Built-in Sonic Torture Device | Ranged [Light] | 5 | - | Short | Concussive 3, Slow-Firing 1, Stun Damage |
| Claws | Brawl | 2 | 4 | Engaged | |
| Claws | Brawl | 2 | 4 | Engaged | |
| Claws | Brawl | 1 | 3 | Engaged | |
| Claws | Brawl | 1 | 3 | Engaged | |
| Cortosis-plated force pike | Melee | 3 | 2 | Engaged | Cortosis, Pierce 2, Stun Setting |
| Double-bladed mephite lightsaber | Lightsaber | 8 | 2 | Engaged | Breach 1, Linked 1, Sunder, Unwieldy 3 |
| Fire Bomb | Ranged [Light] | 7 | 3 | Short | Blast 7, Burn 2, Inaccurate 1, Limited Ammo 1 |
| Giant Hydrospanner | Melee | 1 | 4 | Engaged | Knockdown |
| Laser scalpel | Melee | 2 | 3 | Engaged | Pierce 2 |
| Micro Stun Blaster | Ranged [Light] | 1 | - | Short | Stun Damage |
| Molecular Stiletto | Melee | 0 | 2 | Engaged | |
| Multi-optic sighted blaster rifle | Ranged [Heavy] | 9 | 3 | Long | Stun Setting, Remove up to [SETBACK][SETBACK] on any checks to use this weapon due to smoke, darkness, or other environmental conditions that obstruct vision |
| Riot Gun | Ranged [Heavy] | 7 | 3 | Medium | Auto-Fire, Stun Setting |
| Shepherd's Crook | Melee | 1 | 4 | Engaged | Disorient 2 |
| Snare Launcher | Ranged [Light] | 0 | - | Short | Ensnare 5, Limited Ammo 1 |
| Spear | Melee | 3 | 3 | Engaged | |
| Stomping Mechanical Leg | Brawl | 0 | 5 | Engaged | Knockdown |
| Stun blaster | Ranged [Light] | 8 | - | Short | Disorient 3, Stun Damage |
| Stun blaster | Ranged [Light] | 6 | - | Short | Stun Damage |
| Two Built-in Twin Droideka Heavy Blasters | Gunnery | 12 | 3 | Long | Auto-Fire, Linked 1, Pierce 1, Vicious 1 |
| Walking Stick | Melee | 2 | 5 | Engaged | Disorient 1 |
| Obi-Wan's Lightsaber | Lightsaber | 10 | 1 | Engaged | Breach 1, Sunder |
| Customized BlasTech A280-CFE Heavy Blaster Pistol | Ranged (Light) | 8 | 3 | Medium | Stun Setting |
| Customized BlasTech A280-CFE (Assault Rifle) | Ranged (Heavy) | 8 | 3 | Medium | Auto-Fire, Stun Setting |
| Customized BlasTech A280-CFE (Sniper Rifle) | Ranged (Heavy) | 8 | 3 | Long | Accurate 1, Pierce 1 |
| Fists | Brawl | 7 | 4 | Engaged | Disorient 2, Knockdown |
| Fists | Brawl | 7 | 4 | Engaged | Disorient 2, Knockdown |
| Chewbacca's Bowcaster | Ranged (Heavy) | 10 | 3 | Medium | Cumbersome 3, Knockdown |
| Han's Heavy Blaster Pistol | Ranged (Light) | 7 | 3 | Medium | Stun Setting |
| Jyn's Blaster Pistol | Ranged (Light) | 6 | 3 | Medium | Disorient 1, Stun Setting |
| Paired Truncheons | Melee | 4 | 5 | Engaged | Disorient 2, Knockdown, Linked 1 |
| Bo-Rifle (Ranged) | Ranged (Heavy) | 9 | 3 | Medium | Cumbersome 3, Stun Setting |
| Bo-Rifle (Melee) | Melee | 4 | 3 | Engaged | Cumbersome 3, Defensive 1, Disorient 2, Knockdown, Stun Setting |
| His Father's Lightsaber | Lightsaber | 10 | 1 | Engaged | Breach 1, Sunder, Vicious 2 |
| R2's Fusion Welder | Melee | 5 | 4 | Engaged | Burn 2, Stun Setting |
| Yoda's Shoto | Lightsaber | 7 | 1 | Engaged | Accurate 2, Breach 1, Sunder, Vicious 1 |
| Vader's Lightsaber | Lightsaber | 10 | 1 | Engaged | Breach 1, Sunder, Superior, Vicious 2 |
| DLT-19 Heavy Blaster Rifle | Ranged (Heavy) | 10 | 3 | Long | Accurate 2, Auto-Fire, Cumbersome 3, Pierce 2 |
| DLT-19 Heavy Blaster Rifle | Ranged (Heavy) | 10 | 3 | Long | Accurate 2, Auto-Fire, Cumbersome 3, Pierce 2 |
| E-11D Blaster Carbine | Ranged (Heavy) | 9 | 3 | Medium | Stun Setting |
| Non-Regulation Heavy Blaster Pistol | Ranged (Light) | 7 | 3 | Medium | Stun Setting |
| Palpatine's Lightsaber | Lightsaber | 9 | 1 | Engaged | Breach 1, Sunder, Superior, Vicious 2 |
| E-22 Blaster Carbine | Ranged (Heavy) | 8 | 3 | Medium | Cumbersome 2, Linked 1, Stun Setting |
| Built-in Blaster | Ranged (Light) | 6 | 3 | Medium | Stun Setting |
| DLT-19x Targeting Blaster | Ranged (Heavy) | 10 | 3 | Long | Accurate 2, Auto-Fire, Cumbersome 3, Reduces difficulty of combat checks at long range by one. |
| Net Gun | Ranged (Heavy) | 8 | Short | Ensnare 2, Stun Damage | |
| Personally Modified Blaster Carbine | Ranged (Heavy) | 10 | 2 | Medium | Accurate 2, Auto-Fire, Stun Setting |
| Flamethrower | Ranged (Light) | 5 | 2 | Short | Blast 2, Burn 2, Pierce 2, Vicious 3 |
| Flamethrower | Ranged (Light) | 5 | 2 | Short | Blast 2, Burn 2, Pierce 2, Vicious 3 |
| Jetpack Missile Tube | Gunnery | 20 | 2 | Extreme | Blast 10, Breach 1, Cumbersome 3, Guided 3, Limited Ammo 1, Prepare 1 |
| Whipcord | Ranged (Light) | 1 | Short | Ensnare 3, Limited Ammo 1 | |
| Relby v-10 Mortar Gun | Ranged (Heavy) | 8 | 3 | Medium | Blast 6, Cumbersome 4, Pierce 3 |
| Poison Gas Grenades | Ranged (Light) | 1 | Short | Blast 1, Limited Ammo 1 | |
| Shock Grip | Brawl | 6 | 3 | Engaged | Concussive 2, Stun Setting |
| Scalpel Digits | Brawl | 2 | 2 | Engaged | Pierce 4, Vicious 3 |
| Rotary Blaster | Ranged (Heavy) | 10 | 3 | Long | Accurate 1, Auto-Fire, Pierce 1, Vicious 1 |
| Rocket Launcher | Gunnery | 8 | 4 | Medium | Blast 8, Burn 3, Limited Ammo 4 |
| Missile Launcher | Gunnery | 16 | 3 | Long | Blast 5, Breach 1, Inaccurate 1, Limited Ammo 2 |
| Blaster Arrays | Ranged (Heavy) | 7 | 3 | Medium | Accurate 1, Linked 3 |
| Grenade Launcher | Ranged (Heavy) | 8 | 4 | Medium | Blast 6 |
| Scoped Blaster Rifle | Ranged (Heavy) | 9 | 3 | Long | Reduce difficulty of combat checks at long range by 1, Stun Setting |
| Modified Holdout Blaster | Ranged (Light) | 4 | 2 | Medium | Stun Setting |
| Neural Inhibitor | Ranged (Light) | 7 | Medium | Disorient 2, Stun Damage | |
| Concussion Disks | Ranged (Light) | 10 | 5 | Short | Concussive 2, Disorient 3 |
| Sapith Lightsaber | Lightsaber | 9 | 2 | Engaged | Breach 2, Sunder |
| Antique Vibrosword | Melee | 2 | 2 | Engaged | Defensive 1, Pierce 2, Vicious 1 |
| GRS-1 Snare Rifle | Ranged (Heavy) | 0 | Long | Ensnare 2, Stun 10 | |
| Bow | Ranged (Heavy) | 6 | 3 | Long | Pierce 1, Prepare 1 |
| Shaman Staff | Melee | 2 | 4 | Engaged | Concussive 2 |
Adversaries
| Name | Level | Skills | Talents | Abilities | Equipment |
|---|---|---|---|---|---|
| Alliance Commander | Nemesis | Discipline 3, Warfare 3, Leadership 3, Ranged [Heavy] 2, Ranged [Light] 3, Perception 3, Vigilance 2 | Adversary 2, Command 2, Field Commander | Improved Covering Fire | Blast Vest, Blaster Carbine, Light Blaster Pistol |
| Alliance Infantry | Minion | Melee, Ranged [Heavy], Vigilance | None | Covering Fire | Blast Vest, Blaster Rifle, Combat Knife |
| Antiquated Battle Droid | Minion | Ranged [Heavy] | None | Droid | Blaster Rifle |
| Arms Dealer | Rival | Negotiation 1, Ranged [Heavy] 2, Ranged [Light] 2, Vigilance 1 | None | None | Heavy Blaster Pistol, Vibroknife |
| Astromech Droid | Rival | Astrogation 3, Computers 3, Cool 2, Mechanics 2, Piloting [Space] 2 | None | Droid | Tool Kit |
| Barabel Enforcer | Rival | Melee 2, Perception 1, Ranged [Light] 1, Survival 2, Vigilance 1 | None | None | Heavy Blaster Pistol, Serrated Combat Knife |
| Barabel Enforcer | Rival | Ranged [Heavy] 1, Melee 2, Perception 1, Survival 2, Vigilance 1 | None | None | Blaster Carbine, Combat Knife |
| Bith Musician | Minion | Charm, Cool, Perception | None | Keen Senses | Musical Instrument (Common) |
| Black Marketeer | Rival | Underworld 2, Negotiation 2, Ranged [Light] 1, Skullduggery 2, Streetwise 2, Vigilance 2 | Black Market Contacts 2 | None | Blaster Pistol |
| Black Sun Vigo | Nemesis | Coercion 4, Cool 3, Melee 3, Negotiation 3, Perception 4, Ranged [Heavy] 3, Ranged [Light] 3, Streetwise 4, Survival 4, Vigilance 2 | Adversary 3, Crippling Blow, Nobody's Fool 2 | Leader | Force Pike, Heavy Blaster Pistol |
| Con Artist | Rival | Charm 2, Cool 2, Deception 3, Perception 3, Skullduggery 2 | Convincing Demeanor 1, Nobody's Fool 1 | None | Comm Jammer, Disguise Kit, Holdout Blaster |
| Corporate Sector Authority Security Captain | Rival | Coercion 1, Discipline 1, Leadership 1, Melee 2, Ranged [Heavy] 2, Ranged [Light] 1, Vigilance 1 | Adversary 1 | Riot Tactics | Riot Armor, Riot Gun, Truncheon |
| Corporate Sector Authority Security Police | Minion | Coercion, Melee, Ranged [Heavy] | None | None | Riot Armor, Riot Gun, Truncheon |
| Corporate Sector Authority Viceprex | Nemesis | Charm 2, Coercion 4, Cool 2, Deception 3, Leadership 2, Negotiation 3, Education 3, Outer Rim 2 | Adversary 1, Scathing Tirade [Improved], Inspiring Rhetoric [Improved] | None | Holdout Blaster, Personal Deflector Shield |
| Corrupt Bureaucrat | Rival | Charm 2, Coercion 1, Cool 2, Deception 3, Negotiation 4 | Plausible Deniability 1, Nobody's Fool 2 | None | Light Blaster Pistol |
| Customs Inspector | Rival | Astrogation 1, Perception 3, Vigilance 2 | None | None | Hand Scanner, Light Blaster Pistol |
| Dandy Gambler | Rival | Charm 2, Cool 3, Deception 2, Perception 3, Skullduggery 3, Streetwise 2 | Force Rating 1, Second Chances 2 | All the Luck in the Galaxy | Holdout Blaster |
| Expert Forger | Rival | Underworld 1, Perception 2, Streetwise 2, Vigilance 1 | None | Critical Eye | Holdout Blaster, Percision Electronic Forging Tools |
| Fallen Apprentice | Rival | Coercion 2, Discipline 3, Lightsaber 3, Resilience 2, Stealth 2 | Adversary 1, Force Rating 1, Soft Spot | Dark Side Force User | Basic Lightsaber, Black Robes |
| Fallen Master | Nemesis | Athletics 2, Coercion 3, Discipline 4, Lore 2, Leadership 2, Lightsaber 4, Resilience 3 | Adversary 2, Force Rating 3, Hawk Bat Swoop, Reflect (Improved), Parry 5, Reflect 5 | Dark Side Force User | Black Robes, Double-bladed mephite lightsaber |
| Forger | Rival | Computers 1, Underworld 2, Perception 2, Skullduggery 2, Vigilance 1 | None | None | Holdout Blaster |
| Gand Findsman | Rival | Athletics 2, Coordination 2, Melee 2, Perception 3, Ranged [Heavy] 2, Survival 3, Vigilance 2 | Adversary 1, Expert Tracker 2 | Ammonia Breather | Scoped long-range blaster rifle, Vibroknife |
| Government Bureaucrat | Rival | Coercion 2, Computers 1, Discipline 2, Core Worlds 2, Education 2, Negotiation 3 | Nobody's Fool 2 | None | Datapad of Imperial regulations |
| Guilded Bounty Hunter | Rival | Cool 2, Melee 1, Ranged [Light] 2, Perception 2, Stealth 1, Streetwise 2, Survival 2 | Expert Tracker 1, Quick Draw | None | Armored Clothing, Bola, Disruptor Pistol, Jet Pack, Stun Grenade, Utility Belt |
| Hutt Crime Lord | Nemesis | Athletics 1, Charm 2, Coercion 4, Cool 5, Deception 5, Discipline 5, Outer Rim 3, Underworld 3, Leadership 1, Melee 2, Negotiation 5, Ranged [Light] 2, Resilience 8 | Convincing Demeanor 2, Durable 3, Nobody's Fool 3, Resolve 2 | Awkward, Ponderous | Large-bore blaster pistol |
| Hutt Majordomo | Rival | Charm 2, Coercion 3, Cool 2, Deception 3, Discipline 2, Underworld 3, Leadership 2, Perception 2, Negotiation 2, Streetwise 3, Vigilance 2 | Intimidating 2, Nobody's Fool 1, Plausible Deniability 1 | None | Fine Clothing |
| Imperial Advisor | Nemesis | Charm 4, Coercion 4, Deception 4, Core Worlds 3, Education 2, Negotiation 3, Perception 4, Skullduggery 3, Vigilance 3 | Natural Charmer, Nobody's Fool 2, Plausible Deniability 2 | None | Extensive credentials, Lavishly adorned robes, Sundry Personal Staff |
| Imperial Moff | Nemesis | Charm 3, Coercion 4, Cool 3, Deception 4, Discipline 3, Core Worlds 4, Leadership 4, Ranged [Light] 2, Streetwise 2, Vigilance 2 | Adversary 1, Plausible Deniability 4, Inspiring Rhetoric [Supreme] | Imperial Valor | Blaster Pistol |
| Imperial Royal Guard | Nemesis | Athletics 2, Discipline 3, Melee 4, Perception 3, Ranged [Light] 3, Vigilance 4 | Adversary 2, Heightened Awareness, Parry 4 | None | Cortosis-plated force pike, Heavy Battle Armor, Heavy Blaster Pistol |
| Infochant | Rival | Deception 2, Knowledge 2, Perception 2, Vigilance 1 | None | None | Comlink (handheld), Datapad, Holdout Blaster |
| Interrogation Droid | Rival | Coercion 4, Medicine 3, Perception 2, Ranged [Light] 3 | None | Droid, Hoverer, Silhouette 0 | Built-in Acid Jet, Built-in Interrogation Drug Syringe, Built-in Sonic Torture Device |
| IT-O Interrogation Droid | Rival | Coercion 3, Cool 2, Discipline 2, Medicine 3, Melee 2, Perception 2 | None | Droid | Hypodermic Injectors, Interrogation Tools, Laser scalpel |
| Maintenance Droid | Minion | Mechanics | None | Droid | Tool Kit |
| Medical Droid | Rival | Discipline 1, Medicine 3, Perception 2 | None | Droid | built-in diagnostic and surgical tools |
| Military Informant | Rival | Computers 1, Deception 2, Stealth 1, Vigilance 1 | Indistinguishable 1 | None | Disassembly-capable Secure Military Comlink, Disguise Kit, Holdout Blaster |
| Mon Calamari Shipwright | Rival | Computers 1, Education 2, Mechanics 2 | Known Schematic | Amphibious | Comlink (handheld), Datapad with schematics, Repair Tools |
| Nerf Herder | Minion | Survival | None | None | Flock of nerfs, Shepherd's Crook |
| Physician | Rival | Computers 1, Education 3, Medicine 3 | Bacta Specialist 2, Surgeon 2 | None | Bacta (liter), Medpac, Synthskin |
| Pirate Captain | Nemesis | Coercion 3, Cool 3, Coordination 2, Deception 3, Gunnery 2, Leadership 2, Ranged [Heavy] 3, Melee 4, Resilience 2, Skullduggery 3 | Adversary 2, Feral Strength 2, Knockdown | Pirate Leader | Armored Clothing, Heavy Blaster Rifle, Vibro-ax |
| Pirate Crew | Minion | Cool, Ranged [Heavy], Ranged [Light] | None | None | Blaster Carbine, Heavy Blaster Pistol, Padded Armor, Vibroknife |
| Planetary Governor | Nemesis | Charm 3, Coercion 4, Cool 2, Deception 3, Perception 4, Education 4, Leadership 3, Ranged [Light] 3, Piloting [Planetary] 2, Resilience 2, Streetwise 2, Skullduggery 3, Vigilance 2 | Inspiring Rhetoric [Improved], Kill with Kindness 2, Nobody's Fool 2 | Leader | Light Blaster Pistol |
| Podracer Pilot | Rival | Cool 3, Mechanics 3, Piloting [Planetary] 4, Streetwise 2 | Full Throttle, Skilled Jockey 1 | None | Holdout Blaster, Podracer, Tool Kit |
| Protocol Droid | Rival | Charm 2, Education 3, Xenology 3, Negotiation 2, Perception 1 | None | Droid, Etiquette and Protocol | None |
| Quarren Agitator | Rival | Charm 2, Coercion 2, Deception 2 | Scathing Tirade | Amphibious | Holdout Blaster, Inflammatory pamphlets and propaganda |
| Quartermaster | Rival | Discipline 2, Negotiation 3, Streetwise 2 | Know Somebody 2, Nobody's Fool 1 | None | Blast Vest, Light Blaster Pistol |
| Rebel Alliance Liaison | Rival | Coordination 1, Cool 1, Discipline 2, Melee 1, Negotiation 3, Ranged [Heavy] 2, Vigilance 2 | Adversary 1 | None | Blaster Rifle, Molecular Stiletto |
| Rebel Cell Leader | Nemesis | Charm 3, Cool 3, Coercion 2, Deception 3, Discipline 2, Warfare 1, Leadership 3, Melee 2, Ranged [Light] 1 | Adversary 2, Inspiring Rhetoric | Alliance Leader | Armored Clothing, Disruptor Pistol, Fire Bomb, Vibroknife |
| Security Droid | Rival | Ranged [Light] 3, Vigilance 3 | Heightened Awareness | Droid | Built-in blaster pistol, Snare Launcher |
| Security Droid | Rival | Ranged [Light] 3, Vigilance 3 | None | Droid | Blaster Pistol |
| Shadowport Mechanic | Rival | Astrogation 1, Computers 2, Mechanics 3, Streetwise 2, Underworld 2 | None | None | Heavy Hydrospanner, Tool Kit |
| Shipjacker | Rival | Computers 1, Deception 2, Piloting [Space] 2, Skullduggery 2, Stealth 2, Vigilance 1 | Adversary 1 | None | Electronic Lock Breaker, Heavy Blaster Pistol, Stun Grenade |
| Slicer | Rival | Computers 2, Cool 2, Skullduggery 1 | Bypass Security 1 | None | Slicer Gear, Stun blaster |
| Smuggler | Rival | Charm 2, Cool 1, Piloting 3, Ranged [Light] 2, Skullduggery 2, Streetwise 2, Vigilance 1 | Skilled Jockey 2 | None | Blaster Pistol |
| Smuggler | Rival | Charm 2, Cool 1, Ranged [Light] 2, Piloting [Space] 3, Skullduggery 2, Streetwise 2, Vigilance 1 | Adversary 1, Skilled Jockey 2 | None | Blaster Pistol |
| Smuggler Baron | Nemesis | Astrogation 3, Charm 2, Cool 3, Gunnery 3, Underworld 3, Ranged [Light] 3, Piloting [Planetary] 3, Piloting [Space] 4, Skullduggery 2, Streetwise 4, Vigilance 2 | Adversary 1, Master Pilot, Skilled Jockey 2 | None | Armored Clothing, Heavy Blaster Pistol |
| Spaceport Overseer | Rival | Coercion 2, Cool 2, Perception 3, Streetwise 3, Vigilance 3 | None | None | Comlink (handheld), Datapad, Light Blaster Pistol |
| Spaceport Security Officer | Rival | Cool 1, Discipline 2, Ranged [Heavy] 2, Ranged [Light] 1, Resilience 2, Vigilance 2 | Adversary 1 | None | Blaster Rifle, Padded Armor, Stimpack |
| Starfighter Ace | Rival | Cool 3, Gunnery 2, Piloting [Space] 3 | None | None | Astromech Droid, Flight Suit, Light Blaster Pistol |
| Starfighter Pilot | Minion | Cool, Gunnery, Piloting [Space] | None | None | Flight Suit, Light Blaster Pistol |
| Street Tough | Minion | Melee, Ranged [Heavy], Ranged [Light], Skullduggery | None | None | Blaster Pistol, Slugthrower Rifle, Truncheon |
| Sullustan Pilot-for-Hire | Rival | Astrogation 4, Cool 1, Gunnery 2, Ranged [Light] 1, Perception 5, Piloting [Planetary] 3, Piloting [Space] 3, Survival 1 | None | None | Blaster Pistol |
| Swamptrooper | Minion | Athletics, Discipline, Melee, Perception, Ranged [Heavy], Ranged [Light], Survival, Vigilance | None | None | Blaster Carbine, Electrobinoculars, Extra Reload, Frag Grenade, Rebreather, Swamptrooper Armor |
| Swoop Ganger | Rival | Brawl 1, Piloting [Planetary] 1, Ranged [Light] 1, Streetwise 1 | None | None | Light Blaster Pistol |
| TIE Pilot | Minion | Gunnery, Piloting [Space] | None | None | Flight Suit, Light Blaster Pistol |
| Toydarian Merchant | Rival | Charm 2, Cool 2, Deception 3, Negotiation 2, Perception 3, Streetwise 2 | Natural Negotiator, Nobody's Fool 1 | Hoverer, Silhouette 0 | Dataslate, Holdout Blaster, Loaded Chance Cubes |
| Trandoshan Mercenary | Rival | Coercion 2, Cool 1, Discipline 1, Lore 2, Melee 2, Ranged [Heavy] 2, Vigilance 2 | None | Regeneration | Blaster Rifle, Claws, Comlink (handheld), Padded Armor |
| Ugnaught Mechanic | Minion | Athletics, Mechanics, Resilience | None | Silhouette 0, Stubborn and Dependable | Durable clothing, Giant Hydrospanner, Tool Kit, Utility Belt |
| Viper Probe Droid | Rival | Cool 1, Perception 2, Ranged [Light] 2, Survival 2, Vigilance 2 | None | Droid, Hoverer, Self-destruct Mechanism | Built-in blaster pistol, Life Form Scanner, long-range holonet communicator, Long-range Sensor Array |
| Wealthy Noble | Rival | Charm 3, Cool 1, Deception 3, Education 2, Melee 2 | None | None | Holdout Blaster, Vibrosword |
| Tusken Raider | Minion | Melee, Perception, Ranged (Heavy), Survival | None | None | Slugthrower Rifle, Gaffi Stick |
| Droideka | Rival | Gunnery 2, Perception 3, Resilience 3 | None | Droid, Fire Sweep, Shield Projector | Two Built-in Twin Droideka Heavy Blasters, Stomping Mechanical Leg |
| IG-100 Magnaguard | Nemesis | Athletics 3, Brawl 3, Coordination 4, Melee 3, Perception 3, Vigilance 3 | Adversary 1, Parry 4, Pin | Droid | Electrostaff, Built-in Armor Plating |
| Maul | Nemesis | Athletics 4, Brawl 4, Coercion 3, Coordiantion 4, Deception 3, Knowledge (Lore) 3, Lightsaber 5, Piloting (Space) 3, Survival 1, Vigilance 3 | Adversary 3, Fear is My Ally, Force Rating 4, Hawkbat Swoop, Jump Up, Parry 4, Reflect 4 | Dark Side Force User, Intimidating Countenance, Force Power Enhance, Force Power Move, Force Power Sense | Maul's Lightsaber or the Darksaber, Cybernetic Legs, Nightbrother Heavy Clothing |
| Admiral Ackbar | Nemesis | Astrogation 2, Computers 3, Cool 4, Discipline 3, Gunnery 2, Knowledge (Education) 4, Knowledge (Warfare) 4, Leadership 5, Perception 3, Piloting (Space 3), Vigilance 5 | Starship Adversary 1 | Amphibious, Concentrated Fire, Confident Command, Fleet Commander | Admiral's Uniform, Comlink |
| Alliance Driver | Rival | Gunnery 2, Piloting (Planetary) 2, Vigilance 1 | Skilled Jockey 2 | None | Blaster Pistol, Blast Vest |
| Alliance Fleet Trooper | Minion | Gunnery, Melee, Ranged (Light) | None | Zero-Gravity Maneuvers | Blaster Pistol, Blast Vest |
| SpecForce Infiltrator | Rival | Melee 2, Perception 1, Ranged (Light) 2, Skulduggery 2, Stealth 3 | Adversary 1, Stalker 2 | Shadowed, Swipe 1 | Light Blaster Pistol, Vibroknife, Blast Vest |
| Cassian Andor | Nemesis | Athletics 2, Coercion 3, Computers 4, Coordination 2, Cool 3, Deception 3, Knowledge (Outer Rim) 1, Knowledge (Underworld) 2, Leadership 3, Mechanics 2, Perception 3, Piloting (Planetary) 2, Piloting (Space) 3, Ranged (Heavy) 4, Ranged (Light) 3, Skulduggery 3, Stealth 4, Streetwise 2, Vigilance 2. | Adversary 2, Quick Strike 2 | Experience Counts, Whatever It Takes | Customized BlasTech A280-CFE, Heavy Clothing, Comlink, Anti-Security Kit |
| C-3PO | Nemesis | Charm 3, Deception 1, Knowledge (Core Worlds) 5, Knowledge (Education) 5, Knowledge (Outer Rim) 5, Knowledge (Xenology) 5, Negotiation 4, Perception 1 | Adversary 1, Speaks Binary 1 | Droid, Etiquette and Protocol (Improved), Human-Cyborg Relations, Improved Phrasing, We're Doomed! | Comlink |
| Chewbacca | Nemesis | Astrogation 5, Athletics 3, Brawl 4, Coercion 4, Computers 3, Discipline 1, Gunnery 2, Knowledge (Outer Rim) 3, Knowledge (Underworld) 2, Mechanics 5, Perception 3, Piloting (Planetary) 2, Piloting (Space) 3, Ranged (Heavy) 4, Resilience 4, Stealth 2, Streetwise 2, Vigilance 2 | Adversary 3 | Life Debt, Master of Repairs, The Wookiee Wins, Wookiee Roar | Fists, Chewbacca's Bowcaster, Bandolier with Satchel, Modified YT-1300 Freighter Millenium Falcon |
| Han Solo | Nemesis | Astrogation 2, Athletics 2, Brawl 2, Charm 3, Cool 4, Deception 2, Gunnery 3, Knowledge (Outer Rim) 3, Knowledge (Underworld) 4, Leadership 2, Mechanics 3, Negotiation 1, Perception 4m Piloting (Planetary) 3, Piloting (Space) 5, Ranged (Light) 5, Skulduggery 3, Stealth 3, Streetwise 3, Vigilance 1 | Adversary 3, Hold Together, Master Pilot, Quick Draw | Impulsive Distraction, Never Tell Me the Odds | Han's Heavy Blaster Pistol, Heavy Clothing, Modified YT-1300 Freighter Millenium Falcon. |
| Jyn Erso | Nemesis | Athletics 2, Brawl 3, Coercion 2, Cool 2, Coordination 2, Deception 3, Discipline 2, Knowledge (Underworld) 3, Leadership 3, Mechanics 2, Melee 4, Perception 3, Ranged (Light) 3, Resilience 3, Skulduggery 4, Stealth 3, Survival 4, Vigilance 2 | Adversary 2, Frenzied Attack 2, Natural Leader | Takes Advantage, While They're Down | Jyn's Blaster Pistol, Paired Truncheons, Heavy Clothing |
| K-2SO | Nemesis | Astrogation 3, Brawl 3, Coercion 1, Computers 4, Knowledge (Education), Knowledge (Warfare) 4, Mechanics 2, Perception 2, Piloting (Planetary) 3, Piloting (Spcae) 3, Ranged (Light) 2, Vigilance 2 | Adversary 2, Durable 4 | Brutal Honesty, Droid, Experienced Slicer | Fists, Built-in Comms Package with Communications Booster, Concealed Dataspike in hand |
| Lando Calrissian | Nemesis | Charm 4, Cool 2, Deception 4, Discipline 2, Gunnery 2, Knowledge (Core Worlds) 1, Knowledge (Underworld) 2, Leadership 3, Negotiation 3, Perception 2, Piloting (Space) 3, Ranged (Light) 3, Skulduggery 2, Stealth 2, Streetwise 2, Vigilance 1 | Adversary 2, Kill with Kindness 1, Nobody's Fool 2, Plausible Deniability 2 | Idiot's Array, Luck Be a Lady | Holdout Blaster, Fine Clothing, Dashing Cloak, Wrist-Mounted Comlink |
| Lasan Honor Guard | Rival | Athletics 3, Brawl 3, Coercion 1, Cool 2, Coordination 2, Melee 3, Perception 3, Ranged (Heavy) 3, Resilience 2, Survival 2 | Adversary 1, Durable 2 | Honor Guard Training, Prehensile Feet | Bo-Rifle, Lasan Honor Guard Armor, Encrypted Comlink |
| Leia Organa | Nemesis | Charm 3, Coercion 1, Cool 4, Deception 3, Discipline 4, Knowledge (Core Worlds) 3, Knowledge (Education) 3, Knowledge (Underworld) 1, Leadership 4, Negotiation 3, Perception 3, Piloting (Space) 3, Ranged (Light) 2, Streetwise 1 | Adversary 2, Force Rating 1, Intimidating 1, Nobody's Fool 2 | Take Charge (Improved) | Blaster Pistol, Heavy Clothing, Datapad, Encrypted Comlink |
| Luke Skywalker | Nemesis | Astrogation 1, Athletics 2, Cool 2, Coordination 2, Discipline 2, Gunnery 3, Leadership 1, Lightsaber 3, Mechanics 3, Perception 2, Piloting (Planetary) 3, Piloting (Space) 4, Ranged (Light) 3, Resilience 1, Survival 2, Vigilance 2 | Adversary 3, Exhaust Port, Force Rating 3, Natural Pilot, Parry 3, Reflect 2, Touch of Fate | Force Power Enhance, Force Power Foresee, Force Power Move, Force Power Sense, One in a Million | Blaster Pistol, His Father's Lightsaber, Heavy Clothing, Comlink |
| Mon Mothma | Nemesis | Astrogation 1, Charm 4, Coercion 3, Computers 2, Cool 4, Deception 3, Discipline 3, Knowledge (Core Worlds) 4, Knowledge (Education) 3, Knowledge (Underworld) 2, Leadership 5, Melee 1, Negotiation 5, Perception 3, Piloting (Planetary) 1, Piloting (Space) 1, Streetwise 2, Vigilance 3 | Adversary 2, Incite Rebellion, Nobody's Fool 2 | Lasting Inspiration | Robe of Office, Diplomatic Comlink, Secret Encrypted Comlink, Datapad |
| Obi-Wan (Ben) Kenobi | Nemesis | Charm 4, Cool 3, Deception 3, Discipline 4, Knowledge (Lore) 4, Knowledge (Outer Rim) 2, Knowledge (Underworld) 2, Lightsaber 5, Negotiation 4, Perception 4, Piloting (Space) 3, Survival 4, Vigilance 4 | Adversary 4, Force Rating 6, Jedi Defender, Improved Reflect 4, Parry 4, Soresu Technique, Shroud | Always Teaching, Force Power Enhance, Force Power Foresee, Force Power Heal, Force Power Influence, Force Power Move, Force Power Sense, Terrifying Projection | Obi-Wan's Lightsaber, Faded Robes |
| Politician | Rival | Charm 2, Cool 2, Deception 1, Knowledge (Core Worlds) 2, Knowledge (Education) 2, Negotiation 2 | Adversary 1, Commanding Presence 1 | None | Bodyguards, Datapad, Comlink |
| Senator | Nemesis | Charm 3, Cool 2, Deception 2, Discipline 1, Knowledge (Core Worlds) 3, Knowledge (Education) 2, Knowledge (Outer Rim) 1, Leadership 2, Negotiation 3, Perception 1 | Adversary 2, Commanding Presence 2, Works Like a Charm | None | Bodyguards, Datapad, Diplomatic Comlink |
| R2-D2 | Nemesis | Astrogation 4, Charm 2, Computers 5, Cool 2, Deception 2, Discipline 3, Knowledge (Outer Rim) 3, Mechanics 4, Melee 1, Perception 3, Piloting (Space) 3, Resilience 1, Skulduggery 3, Vigilance 3 | Adversary 2, Durable 3, Fine Tuning 3, Hidden Storage, Solid Repairs 3 | Droid, Plucky Little Droid | R2's Fusion Welder, Built-in Repair Kit, Data Probe, Fire Extinguisher, Holoprojector, Rocket Boosters |
| Saw Gerrera | Nemesis | Charm 1, Coercion 2, Deception 2, Leadership 3, Melee 3, Ranged (Light) 2, Vigilance 2 | Adversary 1, Command 2, Inspiring Rhetoric | Always Watchful, Paranoia | Blaster Pistol, Walking Stick, Heavy Battle Armor, Portable Ventilator, Cybernetic Foot Replacement |
| Wedge Antilles | Nemesis | Astrogation 1, Brawl 2, Cool 3, Discipline 2, Gunnery 3, Leadership 2, Mechanics 2, Melee 1, Perception 3, Piloting (Planetary) 2, Piloting (Space) 3, Ranged (Light) 2, Vigilance 2 | Adversary 2, Brilliant Evasion | Out of Nowhere | Light Blaster Pistol, Rebel Flight Suit, X-Wing Starfighter |
| Yoda | Nemesis | Charm 4, Cool 4, Discipline 5, Knowledge (Core Worlds) 4, Knowledge (Education) 4, Knowledge (Lore) 5, Knowledge (Outer Rim) 4, Knowledge (Xenology) 4, Leadership 5, Lightsaber 5, Negotiation 4, Perception 5, Resilience 2, Stealth 3, Survival 4, Vigilance 4 | Adversary 4, Calming Aura, Force Rating 8, Improved Parry 5, Improved Reflect 5, Niman Technique, Natural Mystic, Shroud, The Force is My Ally | Force Power Enhance, Force Power Farsight, Force Power Foresee, Force Power Heal, Force Power Move, Force Power Seek, Force Power Sense, Do or Do Not | Yoda's Shoto Lightsaber, Jedi Robes, Gimer Stick |
| Admiral Piett | Nemesis | Coercion 2, Cool 3, Discipline 3, Knowledge (Outer Rim) 2, Knowledge (Warfare) 4, Leadership 4, Negotiation 2, Ranged (Light) 1, Vigilance 3 | Fire Control, Starship Adversary 1 | Strategic Direction | Blaster Pistol, Heavy Uniform Clothing, Code Cylinder |
| Darth Vader | Nemesis | Athletics 2, Coercion 5, Cool 3, Deception 4, Discipline 3, Gunnery 3, Leadership 3, Lightsaber 5, Perception 2, Piloting (Space) 5, Vigilance 3 | Adversary 4, Durable 3, Force Rating 6, Improved Parry 5, Improved Reflect 5, Saber Throw | Dark Side Force User, Force Power Enhance, Force Power Force Choke, Force Power Move, Force Power Sense, I Have You Now, Terrifying | Vader's Lightsaber, Enhanced Helmet Optics, Armored Robes, Integrated Med-Systems |
| Death Trooper | Rival | Athletics 3, Coercion 3, Cool 4, Discipline 4, Gunnery 3, Knowledge (Warfare) 3, Melee 2, Perception 3, Ranged (Heavy) 3, Ranged (Light) 3, Stealth 2, Vigilance 3 | Adversary 1, Enduring 2, Intimidating 2 | None | DLT-19 Heavy Blaster Rifle, E-11D Blaster Carbine, or SE-14r Light Repeating Blaster Pistol, Frag Grenades, Thermal Detonator, Death Trooper Armor, Encrypted Comlink, Load-Bearing Gear, Food and Water Packs |
| Director Krennic | Nemesis | Coercion 4, Computers 3, Cool 3, Discipline 3, Knowledge (Education) 3, Knowledge (Warfare) 2, Leadership 3, Mechanics 4, Perception 3, Ranged (Light) 2 | Adversary 2, Commanding Presence 2, Intimidating 2, Scathing Tirade | Master Manipulator | Non-Regulation Heavy Blaster Pistol, Director's Uniform with Cape, Datapad, Multiple Encrypted Comlinks |
| Emperor | Nemesis | Charm 5, Coercion 5, Cool 4, Deception 5, Discipline 5, Knowledge (Core Worlds) 4, Knowledge (Education) 4, Knowledge (Lore) 5, Knowledge (Outer Rim) 3, Knowledge (Underworld) 2, Knowledge (Xenology) 4, Leadership 5, Lightsaber 5, Mechanics 1, Negotiation 5, Perception 5, Piloting (Space) 2, Ranged (Light) 3, Resilience 2, Skulduggery 2, Vigilance 4 | Adversary 4, Fearsome 3, Force Rating 8, Improved Parry 5, Improved Reflect 5, Improved Terrify, Natural Mystic, Shien Technique, Shroud, The Force Is My Ally | Dark Side Force User, Force Power Enhance, Force Power Farsight, Force Power Foresee, Force Power Influence, Force Power Move, Force Power Seek, Force Power Sense, Force Power Unleash, Power of the Dark Side | Palpatine's Lightsaber, Personalized Sith Robes |
| General Veers | Nemesis | Cool 3, Discipline 3, Gunnery 4, Knowledge (Warfare) 4, Leadership 4, Piloting (Planetary) 3, Ranged (Light) 2, Vigilance 3 | Adversary 1, Improved Field Commander | Maximum Firepower | Blaster Pistol, Uniform and Helmet, Code Cylinder |
| Grand Admiral Thrawn | Nemesis | Astrogation 2, Brawl 2, Charm 3, Coercion 3, Cool 4, Discipline 4, Leadership 5, Knowledge (Education) 3, Knowledge (Lore) 4, Knowledge (Outer Rim) 4, Knowledge (Warfare) 5, Knowledge (Xenology) 5, Melee 3, Perception 4, Ranged (Light) 2, Vigilance 4 | Adversary 2, Command 3, Commanding Presence 2, Nobody's Fool 2 | Art of War, Infravision | Light Blaster Pistol, Grand Admiral's Uniform, Datapad, Assorted Objects D'Art |
| Grand Moff Wilhuff Tarkin | Nemesis | Charm 3, Coercion 3, Cool 4, Deception 3, Discipline 3, Knowledge (Core Worlds) 4, Knowledge (Education) 4, Knowledge (Outer Rim) 4, Knowledge (Warfare) 4, Leadership 5, Negotiation 4, Perception 3, Vigilance 3 | Adversary 2, Intimidating 3, Nobody's Fool 2 | Commanding Presence | Imperial Moff's Uniform, Encrypted Comlink, Code Cylinders |
| Imperial Armor Corps Crew | Rival | Discipline 2, Gunnery 2, Piloting (Planetary) 2, Ranged (Heavy) 2 | None | None | Blaster Carbine, Uniform and Helmet |
| Imperial Armor Corps Commander | Nemesis | Discipline 3, Gunnery 3, Knowledge (Warfare) 2, Leadership 3, Piloting (Planetary) 3, Ranged (Lgiht 2, Vigilance 2 | Adversary 1 | Armored Charge, Overwhelming Fire | Blaster Pistol, Uniform and Helmet, Code Cylinder |
| Imperial Navy Trooper | Minion | Perception, Ranged (Light) | None | None | Blaster Pistol, Blast Vest and Helmet |
| Imperial Navy Gunner | Minion | Gunnery | None | Gun Battery | Blaster Pistol, Blast Vest and Helmet |
| Imperial Navy Officer | Rival | Discipline 3, Ranged (Light) 2, Vigilance 2 | Adversary 1 | Tactical Direction | Blaster Pistol, Heavy Uniform Clothing |
| Stormtrooper | Minion | Athletics, Discipline, Melee, Ranged (Heavy) | None | None | Blaster Rifle, Vibroknife, 2 Frag Grenades, Stormtrooper Armor, Utility Belt, Extra Reloads |
| Stormtrooper Sergeant | Rival | Athletics 2, Discipline 2, Leadership 3, Melee 2, Ranged (Heavy) 2, Ranged (Light) 2, Resilience 2, Vigilance 2 | Adversary 1 | Tactical Direction | Heavy Blaster Rifle, Vibroknife, 2 Frag Grenades, Stormtrooper Armor, Utility Belt, Extra Reloads |
| Cave Trooper | Minion | Athletics, Discipline, Melee, Ranged (Heavy), Vigilance | None | None | Blaster Carbine, Oversized Vibroknife, Scout Trooper Armor, Low-Light Vision Gear |
| Range Trooper | Minion | Athletics, Discipline, Melee, Ranged (Heavy), Resilience, Survival | None | None | Blaster Rifle, Frag Grenade, Utility Belt, Extra Reloads, Food and Water Packs, Gription Boots, Range Trooper Armor |
| Sandtrooper | Minion | Athletics, Discipline, Melee, Ranged (Heavy), Resilience, Survival | None | None | Blaster Rifle, High-Temp Environment Armor, Utility Belt, Extra Reloads, Food and Water Packs |
| Scout Trooper | Minion | Athletics, Discipline, Melee, Ranged (Heavy), Ranged (Light), Vigilance | None | None | Light Blaster Pistol or Blaster Sniper Rifle with Scope, Frag Grenade, Scout Trooper Armor, Utility Belt, Extra Reloads |
| Shoretrooper | Minion | Athletics, Discipline, Melee, Ranged (Heavy), Resilience, Survival | None | None | E-22 Blaster Carbine, Amphibious Landing Armor, Utility Belt, Extra Reloads, Food and Water Packs |
| Snowtrooper | Minion | Athletics, Discipline, Gunnery, Melee, Ranged (Heavy), Resilience, Survival | None | None | Multi-Optic Sighted Blaster Rifle, Snowtrooper Armor |
| 4-LOM | Nemesis | Computers 3, Cool 3, Deception 4, Discipline 3, Knowledge (Outer Rim) 3, Knowledge (Underworld) 4, Mechanics 1, Negotiation 3, Perception 3, Ranged (Heavy) 2, Skulduggery 4, Stealth 3, Streetwise 4, Vigilance 3 | Adversary 1, Precise Aim 2 | Calculating Hunter | DLT-19x Targeting Blaster, Enhanced Optics Suite |
| Black Krrsantan | Nemesis | Brawl 4, Coercion 4, Knowledge (Underworld) 3, Ranged (Heavy) 3, Perception 2, Piloting (Space) 3, Skulduggery 3, Streetwise 3, Survival 2, Vigilance 3 | Adversary 1, Durable 4, Natural Brawler | Intimidating Presence, Pit Fighter, Strong Arguments, Wookiee Rage | Bowcaster, Net Gun, Enhanced Fists, Armor and Subdermal Plating |
| Boba Fett | Nemesis | Brawl 3, Coercion 4, Cool 5, Deception 2, Discipline 4, Gunnery 3, Knowledge (Underworld) 4, Knowledge (Warfare) 2, Piloting (Space) 4, Ranged (Heavy) 4, Ranged (Light) 4, Skulduggery 3, Streetwise 3, Survival 3, Vigilance 4 | Adversary 2, Fearsome 3, Lethal Blows 4 | Apex Hunter | Personally Modified Blaster Carbine, Flamethrower, Jetpack Missile Tube, Whipcord, Mandalorian Armor, Integrated Jetpack, Range Finder, Modified Firespray-31-class Patrol Craft Slave 1 |
| Bossk | Nemesis | Athletics 3, Brawl 4, Coercion 3, Cool 3, Deception 2, Discipline 3, Negotiation 3, Perception 3, Piloting (Space) 2, Ranged (Heavy) 4, Ranged (Light) 2, Resilience 4, Skulduggery 3, Streetwise 3, Survival 3, Vigilance 3 | Adversary 1 | Deceptive Hunter, Regeneration | Relby-v10 Mortar Gun, Poison Gas Grenade, Claws, Flight Suit, Meodified YV-666 Freighter Hound's Tooth |
| Dengar | Nemesis | Brawl 3, Cool 2, Deception 2, Knowledge (Underworld) 4, Mechanics 3, Piloting (Planetary) 3, Piltoign (Space) 3, Ranged (Heavy) 3, Skulduggery 4, Streetwise 2, Survival 4, Vigilance 2. | Adversary 1, Durable 3, Rain of Death | Brutal Hunter, Dirty Tricks, Cantina Talk | DLT-19 Heavy Blaster Rifle, Frag Grenades, Modified Heavy Battle Armor, Survival Pack, Custom Swoop, Modified Jumpmaster 5000 Punishing One. |
| Doctor Aphra | Nemesis | Athletics 2, Charm 2, Computers 4, Cool 3, Coordination 2, Deception 3, Knowledge (Education) 4, Knowledge (Lore) 5, Knowledge (Outer Rim) 5, Knowledge (Underworld) 4, Knowledge (Xenology) 5, Mechanics 3, Negotiation 3, Perception 3, Piloting (Space) 2, Ranged (Light) 2, Skulduggery 4, Streetwise 3, Stealth 2, Vigilance 2 | Adversary 2, Natural Rogue | Watch Out for the Traps!, Enormous Profit | Blaster Pistol, Electrobinoculars, Comlink, Stimpack, Modified HK Heavy-Duty Lifter Ark Angel |
| 0-0-0 | Rival | Brawl 1, Coercion 4, Computers 3, Cool 4, Deception 4, Discipline 3, Knowledge (Core Worlds) 4, Knowledge (Outer Rim) 5, Mechanics 3, Medicine 5, Vigilance 4 | Adversary 1 | Crafty Droid, Droid, Hypo-Digits, Expert Interrogator | Shock Grip, Scalpel Digits, Integrated Medpac |
| BT-1 | Rival | Computers 4, Discipline 3, Gunnery 4, Mechanics 3, Ranged (Heavy) 4, Vigilance 2 | Adversary 1 | Concealed Armament, Droid, Jet Booster, Homicidal Droid, Smoke Emitters | Rotary Blaster, Rocket Launcher, Missile Launcher, Flame Projector, Blaster Arrays, Grenade Launcher, Armored Chassis, Integrated Computer Interface, Tool Kit |
| Gamorrean Guard | Rival | Brawl 3, Melee 3 | Knockdown | None | Crude Gamorrean Vibro-Ax |
| Hondo Ohnaka | Nemesis | Charm 3, Cool 1, Deception 4, Leadership 3, Knowledge (Outer Rim) 1, Knowledge (Underworld) 2, Negotiation 3, Perception 2, Piloting (Space) 2, Ranged (Light) 2, Skulduggery 3, Stealth 1, Streetwise 2 | Adversary 2, Smooth Talker 2, Kill with Kindness, Just Kidding! (Improved) | Distracting Quip, Pheromones | Modified Holdout Blaster, Stolen Transport |
| IG-88 | Nemesis | Computers 5, Cool 4, Coercion 3, Deception 3, Knowledge (Education) 3, Knowledge (Xenology) 3, Gunnery 2, Mechanics 4, Melee 2, Negotiation 2, Perception 5, Piloting (Space) 3, Ranged (Heavy) 4, Ranged (Light) 3, Skulduggery 3, Stealth 4, Streetwise 1, Survival 1, Vigilance 4 | Adversary 2, Quick Draw | Advanced Omnidirectional Sensors, Deadly Hunter, Droid | Pulse Cannon, Neural Inhibitor, Concussion Disks, Flamethrower, Vibroknife, Combat Chassis, Ammo Bandolier, Modified Trilon Aggressor Assault Fighter IG-2000 |
| Jabba the Hutt | Nemesis | Charm 2, Coercion 5, Cool 5, Deception 4, Knowledge (Education) 4, Knowledge (Underworld) 5, Knowledge (Xenology) 5, Leadership 4, Negotiation 4, Resilience 8, Skulduggery 5, Streetwise 5 | Adversary 3, Durable 3, Fearsome 3 | Awkward, Mind Trick Immunity, Ponderous, Danger Below | Repulsor Sled, Customized Ubrikkian Industries Sail Barge Khetanna, Modified Ubrikkian Minstrel-class Space Yacht Star Jewel |
| Jawa Scavenger | Minion | Mechanics, Perception, Ranged (Light), Skulduggery, Survival | Utinni! 1 | Hasty Repairs | Ionization Blaster, Robes, Utility Belt |
| Gang Leader | Rival | Brawl 3, Cool 3, Melee 2, Perception 1, Ranged (Light) 3, Streetwise 4 | None | Home Turf | Heavy Blaster Pistol, Knuckledusters, Heavy Clothing |
| Swoop Ace | Rival | Brawl 1, Charm 2, Piloting (Planetary) 3, Knowledge (Outer Rim) 3, Mechanics 3, Vigilance 2 | Full Throttle, Smooth Acceleration | None | Racing Suit, Modified Swoop Bike |
| Weequay Gunsel | Minion | Cool, Deception, Melee, Ranged (Light), Vigilance | None | Pheromones | Heavy Blaster Pistol, Vibroknife, Heavy Clothing |
| Zuckuss | Nemesis | Cool 4, Discipline 3, Knowledge (Underworld) 4, Melee 2, Perception 5, Ranged (Heavy) 4, Ranged (Light) 3, Stealth 3, Streetwise 4, Survival 4, Vigilance 5 | Adversary 1 | Ammonia Breather, Intuitive Hunter | GRS-1 Snare Rifle, 2 Stun Grenades, Vibroknife, Heavy Battle Armor, Modified Byblos Drive Yards G-1A Transport Mist Hunter |
| Ewok Hunter | Minion | Athletics, Cool, Melee, Ranged (Heavy), Survival, Vigilance | None | Arboreal Ambush, Low-Tech User, Silhouette 0 | Bow, Spear, Heavy Leather Mantle |
| Ewok Shaman | Rival | Cool 2, Discipline 2, Knowledge (Lore) 2, Leadership 3, Medicine 3, Survival 3 | Adversary 1, Surgeon 2 | Low-Tech User, Silhouette 0, Spiritual Guidance, Spritiual Leader | Shaman Staff, Heavy Leather Mantel and Ritual Headress, Herbal Bag |
| Hyperlane Scout | Rival | Astrogation 3, Gunnery 2, Knowledge (Outer Rim) 2, Mechanics 2, Piloting (Space) 3. Ranged (Light) 1 | Galaxy Mapper 3 | None | Blaster Pistol, Datapad, Scout Ship |
| Mouse Droid | Minion | Computers, Mechanics, Perception | None | Droid, Silhouette 0 | Built-in Repair Tools, Comlink, Retractable Manipulators |
| EG-6 Power Droid | Minion | Computers, Mechanics | None | Droid | Built-in DF-15 Fusion Generator, Spectrometer, Multi-Spectral Scanner, Manipulator Arm, Power Diagnostics Package |
| Marksman-H Combat Training Remote | Rival | Perception, Ranged (Light) | None | Droid, Hoverer, Silhouette 0 | Micro Stun Blaster |
Attachments
| Name | Category | Price | Encum. | HP | Rarity |
|---|
Creatures
| Name | Level | Skills | Talents | Abilities | Equipment |
|---|---|---|---|---|---|
| Bantha | Rival | Brawl 1, Resilience 2 | None | Beast of Burden 10, Domesticable 1, Silhouette 3, Trained Mount 1 | Horns |
| Bearsloth | Rival | Brawl 3, Cool 3, Stealth 3, Survival 2 | Adversary 1 | Arboreal Predator, Envenomed Bite, Silhouette 2 | Claws and Fangs |
| Dewback | Rival | Brawl 2, Resilience 2 | None | Domesticable 1, Sand Walker, Silhouette 2 | Teeth |
| Gundark | Rival | Brawl 2, Perception 3, Survival 3, Vigilance 3 | None | Four-armed | Gundark |
| Loth-cat | Rival | Athletics 2, Brawl 2, Coordination 3, Perception 2, Stealth 3, Vigilance 2 | Natural Hunter | Cunning Ambusher 1, Leap, Nightvision, Silhouette 0 | Teeth and Claws |
| Nerf | Minion | Athletics, Brawl, Perception | None | Nightvision, Ornery | Horns |
| Nexu | Rival | Athletics 3, Brawl 1, Cool 2, Stealth 2, Vigilance 3 | None | Fierce Pounce | Bite, Claws, Tail Whip |
| Ronto | Rival | Survival 2 | None | Beast of Burden 10, Domesticable 1, Overrun, Silhouette 2, Trained Mount 1, Trample | Legs |
| Stalking Acklay | Nemesis | Athletics 4, Brawl 4, Coordination 2 | Adversary 1 | Amphibious, Silhouette 2, Six-armed | Large Claws |
| Tauntaun | Rival | Resilience 3, Survival 1, Vigilance 1 | None | Silhouette 2, Trained Mount 1 | Horns |
| Varactyl | Rival | Athletics 2, Brawl 2, Perception 1, Vigilance 1 | None | Glider, Silhouette 2 | Beak |
| Wampa | Rival | Brawl 3, Resilience 3, Stealth 3, Survival 3 | Stunning Blow | Camouflaged, Suited to the Cold | Claws |
| Dianoga | Rival | Brawl 3, Perception 2, Stealth 4, Survival 3, Vigilance 3 | Adversary 1 | Amphibious, Crushing Grip, Silhouette 2 | Tentacles |
| Krayt Dragon | Nemesis | Brawl 4, Perception 2, Resilience 2, Survival 4, Vigilance 3 | Adversary 2 | Fearsome Roar, Krayt Venom, Silhouette 4, Cranial Weakness, Tail Swipe | Teeth and Claws, 1d5-2 Krayt Dragon Pearls within body |
| Loth-wolf | Nemesis | Athletics 2, Brawl 3, Coercion 3, Coordination 2, Discipline 2, Knowledge (Lore) 3, Perception 3, Stealth 3, Vigilance 2 | Adversary 1, Force Rating 2 | Force Power Enhance, Silhouette 2, Travel Between Worlds | Teeth, Thick Fur |
| Mantellian Flutterplume | Minion | Brawl, Coordination, Survival | None | Flyer | Beak and Talons |
| Mynock and Vynock | Minion | Brawl, Coordination | None | Energy Parasite, Flyer, Helium Allergy, Vacuum Dweller | Sucker-Mouths and Claws |
| Rancor | Nemesis | Brawl 3, Perception 2, Survival 3, Vigilance 2 | Durable 2 | Silhouette 3, Sweep Attack | Massive Rending Claws |
| Reek | Rival | Athletics 3, Brawl 2, Perception 2, Vigilance 2 | None | Silhouette 2 | Horns |
| Sarlacc | Nemesis | Brawl 3, Cool 3, Perception 1, Resilience 4, Vigilance 2 | Adversary 2, Durable 4 | Digestive Toxins, Drawn In, Immobile, Silhouette 4 | Tentacles |
Creatures Weapons
| Name | Skill | Damage | Crit | Range | Special |
|---|---|---|---|---|---|
| Varactyl Beak | Brawl | 7 | 3 | Engaged | Vicious 3 |
| Nexu Bite | Brawl | 4 | 3 | Engaged | Ensnare 1, Pierce 1 |
| Nexu Claws | Brawl | 2 | 4 | Engaged | - |
| Wampa Claws | Brawl | 3 | 3 | Engaged | Pierce 3, Vicious 2 |
| Bearsloth Claws and Fangs | Brawl | 2 | 3 | Engaged | Linked 1 |
| Tauntaun Horns | Brawl | 3 | 5 | Engaged | Disorient 1 |
| Nerf Horns | Brawl | 1 | 5 | Engaged | Disorient 1 |
| Bantha Horns | Brawl | 5 | 5 | Engaged | Disorient 2 |
| Acklay Large Claws | Brawl | 5 | 2 | Engaged | Knockdown, Pierce 3 |
| Rancor Massive rending claws | Brawl | 9 | 3 | Short | Knockdown, Sunder |
| Mynock Sucker-mouths and claws | Brawl | 3 | 5 | Engaged | - |
| Dewback Teeth | Brawl | 2 | 2 | Engaged | Ensnare 2 |
| Loth-cat Teeth and Claws | Brawl | 2 | 2 | Engaged | Pierce 2, Knockdown |
| Dianoga Tentacles | Brawl | 1 | 4 | Engaged | Ensnare 4, Knockdown |
| Krayt Dragon Teeth and Claws | Brawl | 7 | 3 | Engaged | Ensnare 2, Pierce 3, Sunder, Vicious 2 |
| Loth-wolf Teeth | Brawl | 4 | 3 | Engaged | Ensnare 2, Knockdown, Pierce 1 |
| Reek Horns | Brawl | 2 | 3 | Engaged | Disorient 1, Knockdown |
| Ronto Trampling Hooves | Brawl | 7 | 4 | Engaged | Knockdown |
| Sarlacc Tentacles | Brawl | 2 | 4 | Short | Ensnare 3 |
Gear
| Name | Category | Price | Encumbrance | Rarity |
|---|
Qualities
| Name | Active | Ranked | Effect |
|---|
Skills
| Name | Characteristic | Type |
|---|---|---|
| Lightsaber | Brawn | Combat |
| Warfare | Intellect | Knowledge |
Species
| Name |
|---|
| Lasat |
| Jawa |
| Tusken Raider |
| Ewok |
Starships
| Name | Category | Silhouette | Speed | Handling | Armor | HTT | SST | Defense | Sensors | Model | Manufacturer | Hyperdrive | Navicomputer | Crew | Encumbrance | Passengers | Price | Rarity | HP | Weapons | Addl. Rules |
|---|
Talents
| Name | Activation | Ranked | Force Sensitive |
|---|
Vehicle Attachments
| Name | Price | HP | Rarity |
|---|
Vehicle Weapons
| Name | Range | Damage | Crit | Price | Rarity | Qualities | Compat. Silhouette | Notes |
|---|
Vehicles
| Name | Category | Silhouette | Speed | Handling | Armor | HTT | SST | Defense | Sensors | Model | Navicomputer | Crew | Encumbrance | Passengers | Price | Rarity | HP | Weapons | Addl. Rules |
|---|
Weapons
| Name | Category | Skill | Damage | Crit | Range | Encumbrance | HP | Price | Rarity | Special |
|---|