Collapse of the Republic
Book
System:Star Wars Roleplaying
Initials:CotR
Key:uSWR15
Armor
Name | Defense | Soak | Price | Encum. |
---|---|---|---|---|
Clone Dive Armor | 0 | 2 | (R) 4,500 | 3 |
Clone Reconnaissance Armor | 0 | 2 | (R) 4,000 | 3 |
Jedi Reconnaissance Armor | 1 | 1 | 4,000 | 2 |
Katarn-class Commando Armor | 1 | 2 | (R) 6,500 | 4 |
Mandalorian Armor | 1 | 2 | (R) 6,000 | 6 |
Phase II ARC Trooper Armor | 1 | 2 | (R) 5,500 | 4 |
Phase II Clone Trooper Armor | 0 | 2 | (R) 3,000 | 4 |
Abilities
Name | Description |
---|---|
Amphibious | [SPECIES] may breathe underwater without penalty and never suffer movement penalties for traveling through water. |
Dark Side Force User | uses Dark Side results instead of Light Side results, see page 281 Force and Destiny Core Rulebook) |
Droid | Does not need to breathe, eat, or drink and can survive in vacuum or underwater. Immune to poisons or toxins. |
Flyer | [PLURAL_SELF] can fly |
Glider | [SPECIES] can suffer 2 strain to count as a flyer for the remainder of the turn. |
Hoverer | Floats up to several meters in the air and may move through difficult terrain without spending additional maneuvers. |
Regeneration | Recover 1 additional would from natural rest or bacta tank, regrow lost limb in 1 month |
Sweep Attack | The [SPECIES] can spend [TRIUMPH] on a successful Brawl check to hit the target as well as anyone engaged with the target. |
Tactical Direction | May spend a maneuver to direct one [TARGET] minion group within medium range. The group may make an immediate free maneuver or adds one Boost die [BOOST] to its next check |
Sabotage | Attacks by a minion group of buzz droids that target a vehicle inflict planetary-scale damage and gain Breach 1. |
Clone Inhibitor Chip | So long as the proper chain of command is observed, upgrade the ability of Leadership checks targeting a clone trooper once. |
Kamino Training | Clones start with one rank in the Physical Training talent. |
Always a Backup Plan | Once per encounter, may reroll any single Coercion, Streetwise, Survival, or Vigilance check. |
Coordinate and Confuse | Once per round as a Maneuver, the supervisor can command a minion group of droids within long range to focus fire on a target visible to the supervisor and minion group, upgrading the ability of the minion group's next combat check targeting that enemy once, after which the droids become disoriented for the remainder of the encounter; a minion group can only benefit from this ability once per encounter. |
Jaws | When a Karkarodon makes a Brawl check to deal damage to an opponent, they deal +1 damage and the attack has a critical rating of 3. |
Overwhelming Numbers | The swarm inflicts +3 damage with successful attacks against immobilized prone targets. |
Harsh Upbringing | Dathomirians begin the game with one rank of the Outdoorsman talent. |
Force Sense | May make an Average Perception check to become aware of all characters with a Force rating within extreme range. |
Venomous Fangs | When a Harch makes a Brawl check to deal damage to an opponent, the attack gains the Stun 3 quality. |
Chosen One | After Anakin makes a Force power check, other characters in the encounter add [LIGHT] to their Force power checks until the start of his next turn; if Anakin used any [DARK] to generate Force points, other characters instead add [DARK] to their checks. |
Release Probe Killers | Once per session as a maneuver, release a probe killer swarm; the probe killer swarm is automatically released if the assassin probe droid becomes incapacitated. |
Droid Swarm | Halve the damage dealt to the swarm before applying soak unless the wepaon has the Blast or Ion quality, regardless of whether that quality is activated. |
Anger Is Strength | While Savage is critically injured, he gains +2 Force Rating and +2 damage to combat checks. |
Mother's Blessing | A character who targets a Nightsister with a combat check must reroll all [SETBACK] showing a blank face. |
Incorporeal | May perform a Maneuver to become incorporeal; while incorporeal, gains melee and ranged defense 4, can fly, and can move through solid objects. |
Presumed Dead | If Admiral Trench is killed, he may make a Daunting Deception check to instead suffer a Critical Injury (rerolling lethal results), and escape (while faking his death). |
Poppet Doll | If Talzin has a person's peronal item, she can spend one hour to create a poppet doll of the target. As an action, may harm the doll, forcing the target to make a Daunting Resilience check or suffer 4 wounds and 4 strain. May spend [THREAT][THREAT][THREAT] to immobilize the target until the end of their next turn or [DESPAIR] to stagger the target until the end of their next turn; target may spend [TRIUMPH] to render the doll permanently powerless after this action is resolved. |
Armored Shield | Maneuver to deploy or retract; while deployed, gains ranged defense 3 but can only perform one maneuver each round to move. |
Cybernetic Lungs | Immune to airborne poisons and toxins. |
Deadly Blockade | If the current speed of a ship under Trench's control is 0, when its crew aim ship-based weapons, they upgrade the ability of their combat check once instead of adding [BOOST] to the check. |
Reappropriate | As an action, the guard can make an Easy Brawl check to disarm an engaged opponent, an dmay spend a Triumph to immediately wield the item or weapon. |
Rhen-Orm Biocomputer | When Aurra Sing provides assistance to a character making a knowledge check, upgrade the ability of the check one additional time; Aurra Sing add [SUCCESS] to all Perception and Vigilance checks she makes. |
Additional Limbs | Harches have multiple sets of arms. As a result, they gain an additional free maneuver per turn, though they still may not perform more than two maneuvers per turn. |
Intimidating Countenance | Add [ADVANTAGE][ADVANTAGE] to all Coercion checks Maul makes. |
Trained Mount | Add [BOOST] equal to ranks in Trained Mount to a rider's Survival checks while mounted on a [SPECIES]. |
Additional Rules
Name | Description |
---|---|
Massive | When making an attack targeting this starship, increase the Critical rating of any weapon used by ranks in Massive |
Discord Missile Launcher | Some [STARSHIPS] are equipped with missiles sporting a payload of buzz droids. This missile launcher has the following profile: (Fire Arc Forward; Damage -; Critical 6; Range [Short]; Guided 3, Limited Ammo 3, Linked 1, Slow-Firing 1). A discord missile launcher inflicts no damage; instead, a successful hit deploys one buzz droid engaged with the target per [SUCCESS] on the combat check. |
Variable Geometry | A [STARSHIP] can change between its starfighter and walker configurations as a maneuver. In its walker configuration, a [STARSHIP]'s speed becomes 2 and it can cling to starship hulls or scale sheer surfaces. A [STARSHIP] in walking configuration can attack using its legs, with the following profile (this weapon uses personal scale): (Brawl; Damage 9; Critical 4; Range [Engaged]; Ensnare 1, Knockdown). |
Flex Ordnance Launchers | The [VEHICLE]'s flext ordnance launchers can carry a mix of ordnance types, additional sensors, and even external fuel tanks. The flex ordnance launcher has secen mounting points per wing, for a total of 14. Each point can carry a single round of ordnance or other piece of gear. |
Sidecar | The addition of a Mk I Sidecar increases a BARC speeder's passenger capacity to 1, increases encumbrance capacity to 10, and reduces handling to 0. The sidecar can mount a light repeating blaster. |
Anti-Personnel Ordnance | The [VEHICLE]'s flex ordnance launchers can fire any standard grenade. After each combat encounter or if the launchers run out of ammo, the launchers must be replenished from the [VEHICLE]'s on-board magazines with an Easy Gunnery check. |
Rapid Walker Deployment | The [VEHICLE] can deploy a walker to the field while still moving. As an action, the pilot may make a Hard Piloting (Planetary) check upgrade a number of times equal to the [VEHICLE]'s current speed. If the pilot succeeds, the walker deploys safely. If the pilot fails, the walker deploys but suffers an immediate Critical Hit as if it had suffered a condition. |
Adveraries Armor
Name | Defense | Soak |
---|---|---|
Padded Robes | 1 | 1 |
Second Skin Armored Bodysuit | 1 | 1 |
Longcoat | 1 | 1 |
Nightbrother Heavy Clothing | 0 | 1 |
Padawan Robes | 0 | 1 |
Senate Guard Armor | 0 | 2 |
Nightsister Robes | 1 | 0 |
Death Watch Armor | 2 | 1 |
Hunter Armor | 0 | 2 |
Adversaries Gear
Adversaries Weapons
Name | Skill | Damage | Crit | Range | Special |
---|---|---|---|---|---|
Integrated Saws and Drills | Melee | 3 | 3 | Engaged | Pierce 2 |
Twin DX-13 Blaster Pistols | Ranged [Light] | 5 | 3 | Short | Auto-Fire, Stun Setting |
Anakin's Lightsaber | Lightsaber | 10 | 1 | Engaged | Breach 1, Sunder, Vicious 2 |
Custom Shock Gloves | Brawl | 1 | 5 | Engaged | Stun 3 |
Ichor Energy | Discipline | 6 | 4 | Short | Auto-Fire, Burn 2, Ensnare 2, Disorient 3 |
Ahsoka's Lightsaber | Lightsaber | 8 | 2 | Engaged | Breach 1, Sunder |
Maul's Lightsaber | Lightsaber | 9 | 2 | Engaged | Breach 1, Defensive 1, Linked 1, Sunder |
Enchanted Nightsister Blade | Melee | 3 | 2 | Engaged | Defensive 1, Disorient 3, Vicious 2 |
Bolas | Ranged [Light] | 2 | - | Short | Ensnare 3, Knockdown, Limited Ammo 1 |
Poisoned Spear | Melee | 1 | 4 | Engaged | Stun 4 |
Built-in Dual Blaster Pistols | Ranged [Light] | 6 | 3 | Medium | Linked 1, Stun Setting |
Czerka Adventurer Slugthrower | Ranged [Heavy] | 8 | 3 | Extreme | Accurate 2, Pierce 3 |
Temple Guard Lightsaber Pike | Lightsaber | 6 | 2 | Engaged | Breach 1, Defensive 1, Linked 1, Sunder, Stun 4, Unwieldy 3 |
Nightsister Energy Bow | Ranged [Heavy] | 8 | 2 | Medium | Pierce 4, Vicious 2 |
Ichor Pike | Melee | 4 | 1 | Engaged | Cortosis, Pierce 2 |
Double-Bladed Lightsaber | Lightsaber | 8 | 2 | Engaged | Breach 1, Linked 1, Sunder |
Mechanical Fists | Brawl | 2 | 4 | Engaged | Disorient 2, Knockdown |
Concealed Boot Darts | Ranged [Light] | 5 | 2 | Short | Inaccurate 1, Limited Ammo 2, Pierce 3 |
Compact Flame Projector | Ranged [Light] | 5 | 2 | Short | Blast 2, Burn 2, Pierce 2, Vicious 3 |
Ichor Sword | Melee | 8 | 1 | Engaged | Cortosis, Pierce 2, Superior |
Built-in Heavy Blasters | Gunnery | 12 | 2 | Long | Pierce 4, Linked 2, Vicious 1 |
Integrated Droideka Blaster Rifle | Gunnery | 12 | 3 | Extreme | Accurate 1, Pierce 2, Vicious 1 |
Superior Integrated Wrist Blaster | Ranged [Light] | 12 | 3 | Medium | Linked 1 |
Retractable Blaster | Ranged [Heavy] | 10 | 3 | Long | |
Electrocane | Melee | 1 | 4 | Engaged | Stun Setting |
Ahsoka's Shoto | Lightsaber | 6 | 2 | Engaged | Accurate 1, Breach 1, Sunder |
Ceremonial Rifle | Ranged [Heavy] | 10 | 2 | Long | Pierce 1, Stun Setting |
Enchanted Spear | Melee | 3 | 3 | Engaged | Disorient 2 |
Twin Custom LL-30 Blaster Pistols | Ranged [Light] | 7 | 2 | Medium | Accurate 1, Stun Setting |
Concealed Implanted Electronet Launcher | Ranged [Light] | 8 | 5 | Short | Ensnare 5, Knockdown, Limited Ammo 1, Stun Damage |
Knuckles | Brawl | 4 | 4 | Engaged | Disorient 1, Knockdown |
Razor-Sharp Limbs | Brawl | 3 | 2 | Engaged | Knockdown, Pierce 2, Vicious 2 |
Tiny Razor-Sharp Legs | Brawl | 2 | 2 | Engaged | Disorient 2, Ensnare 2, Knockdown, Pierce 2 |
Darksaber | Lightsaber | 6 | 2 | Engaged | Accurate 1, Breach 1, Defensive 1, Sunder |
Adversaries
Name | Level | Skills | Talents | Abilities | Equipment |
---|---|---|---|---|---|
Buzz Droid | Minion | Coordination, Melee | None | Droid, Sabotage, Silhouette 0 | Integrated Saws and Drills |
Ahsoka Tano | Nemesis | Athletics 2, Charm 1, Coercion 2, Cool 2, Coordination 3, Discipline 3, Knowledge (Lore) 1, Knowledge (Underworld) 2, Knowledge (Warfare) 4, Lightsaber 4, Leadership 2, Mechanics 2, Perception 3, Piloting (Planetary) 3, Piloting (Space) 2, Stealth 3, Vigilance 2 | Adversary 2, Ataru Technique, Circle of Shelter, Force Rating 3, Parry 3, Improved Reflect 3, Saber Swarm | Force Power Enhance, Force Power Move, Force Power Sense | Ahsoka's Lightsaber, Ahsoka's Shoto, Encrypted Comlink |
Anakin Skywalker | Nemesis | Athletics 2, Coercion 4, Cool 2, Deception 2, Discipline 2, Gunnery 3, Leadership 3, Lightsaber 4, Perception 2, Piloting (Space) 5, Vigilance 3 | Adversary 3, Force Rating 5, Improved Parry 4, Improved Reflect 4 | Chosen One, Force Power Bind, Force Power Enhance, Force Power Move, Force Power Sense | Anakin's Lightsaber, Padded Robes |
Admiral Trench | Nemesis | Astrogation 4, Coercion 4, Cool 4, Deception 4, Knowledge (Warfare) 5, Leadership 3, Melee 2, Perception 4, Ranged (Light) 2 | Adversary 1, Clever Commander | Deadly Blockade, Presumed Dead | Concealed Implanted Electronet Launcher, Electrocane |
Aurra Sing | Nemesis | Brawl 4, Coercion 3, Cool 5, Deception 2, Discipline 2, Knowledge (Underworld) 3, Negotiation 2, Piloting (Planetary) 4, Ranged (Heavy) 5, Ranged (Light) 4, Streetwise 3, Survival 3. Vigilance 4 | Adversary 2, Precise Aim 3 | Rhen-Orm Biocomputer | Twin DX-13 Blaster Pistols, Czerka Adventurer Slugthrower Rifle, Concealed Boot Darts, Knuckles, Second Skin Armored Bodysuit, Tracker Utility Belt |
Cad Bane | Nemesis | Athletics 3, Brawl 4, Coercion 2, Computers 2, Cool 5, Coordination 4, Deception 4, Knowledge (Underworld) 4, Mechanics 3, Piloting (Planetary) 3, Piloting (Space) 3, Ranged (Heavy) 4, Ranged (Light) 5, Stealth 3, Streetwise 4, Survival 3, Vigilance 5 | Adversary 3, Clever Solution, Guns Blazing, Improved Quick Draw | Always a Backup Plan, Cybernetic Lungs | Twin Custom LL-30 Blaster Pistols, Bolas, Compact Flame Projector, Custom Shock Gloves, Longcoat, Wrist Guantlets with integrated datapad and whipcord thrower, Rocket Boots |
Maul | Nemesis | Athletics 4, Brawl 4, Coercion 3, Coordiantion 4, Deception 3, Knowledge (Lore) 3, Lightsaber 5, Piloting (Space) 3, Survival 1, Vigilance 3 | Adversary 3, Fear is My Ally, Force Rating 4, Hawkbat Swoop, Jump Up, Parry 4, Reflect 4 | Dark Side Force User, Intimidating Countenance, Force Power Enhance, Force Power Move, Force Power Sense | Maul's Lightsaber or the Darksaber, Cybernetic Legs, Nightbrother Heavy Clothing |
Savage Opress | Nemesis | Athletics 3, Brawl 4, Coercion 4, Deception 1, Discipline 3, Lightsaber 4, Melee 4, Resilience 5, Vigilance 3 | Adversary 2, Force Ratin 2, Parry 4, Reflect 3 | Dark Side Force User, Anger is Strength, Intimidating Countenace, Force Power Bind, Force Power Enhance, Force Power Move, Force Power Sense | Ichor Pike or Double-Bladed Lightsaber, Heavy Battle Armor |
Mother Talzin | Nemesis | Cool 4, Deception 4, Discipline 4, Knowledge (Lore) 4, Melee 4, Negotiation 3, Vigilance 3 | Adversary 3, Force Rating 5 | Incorporeal, Poppet Doll, Force Power Enhance, Force Power Misdirect, Force Power Move, Force Power Sense | Ichor Energy, Ichor Sword, Crystal Ball, Dooku Poppet Doll, Ichor Cauldron |
Felucian | Minion | Survival | None | Silhouette 0 | Poisoned Spear |
Clone Trooper | Minion | Athletics, Brawl, Discipline, Ranged (Heavy), Vigilance | None | Clone Inhibitor Chip | DC-15 Blaster Rifle, 2 Frag Grenades, Phase II Clone Trooper Armor, Utility Belt, Extra Reload |
Clone Sergeant | Rival | Athletics 2, Brawl 2, Discipline 2, Leadership 2, Ranged (Heavy) 2, Ranged (Light) 2, Vigilance 2 | Adversary 1 | Clone Inhibitor Chip, Tactical Direction | DC-15 Blaster Rifle, 2 Frag Grenades, Phase II Clone Trooper Armor, Utility Belt, Extra Reload |
Senate Guard | Rival | Brawl 2, Discipline 2, Leadership 1, Melee 2, Ranged (Heavy) 2, Vigilance 1 | None | Reappropriate | Force Pike or Ceremonial Rifle, Comlink, Senate Guard Armor |
Jedi Temple Guard | Nemesis | Discipline 2, Medicine 2, Melee 2, Lightsaber 2, Perception 2, Vigilance 2 | Adversary 1, Force Rating 4, Parry 4, Reflect 4 | Force Power Bind | Temple Guard Lightsaber Pike, Jedi Temple Guard Armor, Keys |
Jedi Padawan | Rival | Discipline 2, Lightsaber 2, Perception 1, Resilience 1, Vigilance 1 | Adversary 1, Force Rating 1 | Force Power Enhance, Force Power Move, Force Power Sense | Basic Lightsaber, Padawan Robes |
Nightsister | Rival | Athletics 3, Discipline 2, Cool 2, Melee 3, Perception 1, Ranged (Heavy) 2, Resilience 1, Stealth 3, Vigilance 2 | None | Mother's Blessing | Enchanted Nightsister Blade, Nightsister Energy Bow, Nightsister Robes |
Nightbrother Warrior | Rival | Athletics 1, Discipline 2, Melee 3, Perception 1, Resilience 1, Survival 1, Vigilance 1 | None | None | Enchanted Spear |
Death Watch Commando | Rival | Discipline 1, Melee 2, Piloting (Planetary) 3, Ranged (Heavy) 2, Ranged (Light) 2, Resilience 2, Vigilance 1 | Hit and Run | None | Blaster Pistol, Flame Projector, Vibroknife, Death Watch Armor, Jetpack |
Pyke Syndicate Interrogator | Rival | Brawl 1, Coercion 3, Discipline 2, Knowledge (Xenology) 3, Medicine 3, Ranged (Light) 2, Resilience 2, Vigilance 1 | None | None | Blaster Pistol, Vibroknife, Custom Medkit containing tools for minor surgery, various toxins and types of spice, blades in an array of sizes |
Trandoshan Hunter | Rival | Brawl 2, Cool 2, Discipline 1, Perception 2, Ranged (Heavy) 3, Survival 3, Vigilance 2 | None | Regeneration | Blaster Rifle, Claws, Hunter Armor |
Aqua Droid | Minion | Athletics, Ranged (Heavy) | None | Amphibious, Droid | Retractable Blaster |
Arakyd Ringneck Recon Droid | Rival | Cool 1, Perception 2, Ranged (Light) 2, Survival 2, Vigilance 2 | None | Droid, Hoverer, Silhouette 0 | Built-in Dual Blaster Pistols, Life-Form Scanner, Long-Range Holo-Net Communication, Long-Range Sensor Array |
Assassin Probe Droid | Rival | Athletics 2, Brawl 3, Perception 1, Stealth 3, Survival 2, Vigilance 3 | Adversary 1 | Droid, Release Probe Killers | Razor-Sharp Limbs |
Probe Killer Swarm | Rival | Brawl 3, Coordination 2, Stealth 2 | None | Droid, Droid Swarm, Overwhelming Numbers | Tiny Razor-Sharp Legs |
B1 Rocket Battle Droid | Minion | Piloting (Planetary), Ranged (Heavy) | None | Droid | E-5 Blaster Rifle, Integrated Comlink, Head-Mounted Floodlight, Fusion Cutters, Rocket Pack |
B1 Supervisor Droid | Rival | Cool 2, Gunnery 2, Leadership 3, Ranged (Heavy 2, Vigilance 1 | None | Droid, Coordinate and Confuse | E-5 Blaster Rifle, Mini-Probe |
BX-Series Doird Commando | Rival | Cool, Melee, Ranged (Heavy), Ranged (Light), Stealth | None | Droid | E-5 Blaster Rifle, Vibrosword, Frag Grenade, Stun Grenade |
Droideka Sharpshooter | Rival | Gunnery 3, Perception 3, Resilience 3, Stealth 1 | None | Armored Shield, Droid | Integrated Droideka Blaster Rifle |
FA-4 Pilot Droid | Rival | Astrogation 3, Knowledge (Outer Rim) 2, Piloting (Planetary) 3, Piloting (Space) 3 | None | Droid | Integrated Comlink |
Octuptarra Combat Tri-Droid | Rival | Gunnery 4 | None | Droid, Silhouette 3 | Built-in Heavy Blasters |
Super Battle Droid Rocket Trooper | Minion | Piloting (Planetary), Ranged (Heavy), Ranged (Light) | None | Droid | Superior Integrated Wrist Blaster, Integrated Comlink, Integrated Rocket Pack |
Super Tactical Droid | Nemesis | Brawl 2, Coercion 2, Cool 3, Discipline 2, Knowledge (Warfare) 4, Leadership 4, Negotiation 2, Perception 2, Vigilance 2 | Adversary 1, Improved Droid Commander, Improved Scathing Tirade | Droid | Mechanical Fists |
Attachments
Name | Category | Price | Encum. | HP | Rarity |
---|---|---|---|---|---|
Micro-Rocket Armor Mounting | Armor Attachments | (R) 800 | 3 | 2 | 6 |
Proximity Detonator | Grenade and Micro-Rocket Attachments | 100 | - | 0 | 3 |
Amplifying Chamber | Ranged Weapon Attachments | 350 | - | 1 | 4 |
Portable Plasma Shield | Armor Attachments | 2,500 | - | 2 | 4 |
Catastrophic Failure Modification | Lightsaber Attachments | 0 | - | 0 | - |
Mandalorian Chamber | Ranged Weapon Attachments | 250 | - | 1 | 5 |
Retractable Wrist Blades | Armor Attachments | 150 | - | 1 | 1 |
Personal Vibrosaw | Armor Attachments | 900 | - | 1 | 1 |
Hair Trigger | Ranged Weapon Attachments | 250 | - | 1 | 2 |
Whipcord Thrower | Armor Attachments | 600 | - | 1 | 1 |
Clone Polarized Electrobinoculars | Armor Attachments | 500 | - | 1 | 4 |
Wrist Mount | Ranged Weapon Attachments | 275 | - | 2 | 5 |
Christophsis Crystal | Lightsaber Crystal | 11,000 | - | 2 | 8 |
Bayonet | Ranged Weapon Attachments | 50 | 1 | 1 | 1 |
Ilum Crystal | Lightsaber Crystal | 9,000 | - | 2 | 9 |
Creatures
Name | Level | Skills | Talents | Abilities | Equipment |
---|---|---|---|---|---|
Jungle Rancor | Nemesis | Brawl 2, Perception 2, Survival 4, Vigilance 2 | Durable 2 | Silhouette 3, Sweep Attack | Massive Rending Claws |
Webweaver | Minion | Brawl, Cool, Ranged (Light), Stealth | None | None | Spider Fangs, Spider Hairs |
Terentatek | Nemesis | Brawl 2, Perception 2, Survival 3, Vigilance 2 | Adversary 1 | Force Sense, Silhouette 2 | Poisonous Tusks and Claws |
Racing Dactillion | Rival | Athletics 1, Brawl 2, Coordination 2, Perception 1, Vigilance 3 | None | Flyer, Silhouette 2, Trained Mount 2 | Beak, Claws |
Racing Varactyl | Rival | Athletics 2, Brawl 2, Coordination 1, Perception 1, Vigilance 1 | None | Glider, Silhouette 2, Trained Mount 2 | Beak |
Creatures Weapons
Name | Skill | Damage | Crit | Range | Special |
---|---|---|---|---|---|
Varactyl Beak | Brawl | 7 | 3 | Engaged | Vicious 3 |
Jungle Rancor Massive Rending Claws | Brawl | 9 | 3 | Short | Knockdown, Sunder |
Webweaver Spider Fangs | Brawl | 2 | 2 | Engaged | Stun 4 |
Webweaver Spider Hairs | Ranged [Light] | 3 | 2 | Short | Disorient 3 |
Terentatek Poisonous Tusks and Claws | Brawl | 2 | 3 | Engaged | Pierce 4, Stun 5, Vicious 4 |
Dactillion Beak | Brawl | 6 | 3 | Engaged | Vicious 3 |
Dactillion Claws | Brawl | 7 | 3 | Engaged |
Gear
Name | Category | Price | Encumbrance | Rarity |
---|---|---|---|---|
Concealed Recorder | Security | 175 | 0 | 5 |
Stuncuffs | Security | 100 | 0 | 5 |
Diplomatic Authorization | Tools | (R) 10,000 | 0 | 8 |
Nano-Droids | Droids | (R) 50,000 | - | 9 |
Z-6 Jetpack | Tools | 5,250 | 3 | 7 |
Aquasuit | Survival | 250 | 3 | 2 |
JT-12C Jetpack | Tools | 4,750 | 2 | 7 |
Rocket Boots | Tools | 2,500 | 2 | 8 |
Qualities
Name | Active | Ranked | Effect |
---|
Skills
Name | Characteristic | Type |
---|---|---|
Lightsaber | Brawn | Combat |
Warfare | Intellect | Knowledge |
Species
Name |
---|
Clone |
Dathomirian |
Harch |
Karkarodon |
Starships
Name | Category | Silhouette | Speed | Handling | Armor | HTT | SST | Defense | Sensors | Model | Manufacturer | Hyperdrive | Navicomputer | Crew | Encumbrance | Passengers | Price | Rarity | HP | Weapons | Addl. Rules |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Alpha-3 Nimbus-class V-Wing Starfighter | Starfighters | 3 | 4 | 2 | 2 | 10 | 8 | 1/-/-/0 | Close | Alpha-3 Nimbus | Kuat Systems Engineering | None | Astromech Droid Socket | 2 | 5 | 0 | (R) 120,000 | 7 | 2 | 2 | |
ARC-170 Heavy Starfighter | Starfighters | 3 | 4 | 0 | 4 | 18 | 10 | 2/-/-/1 | Long | ARC-170 | Incom/Subpro | Primary: Class 1.5, Backup: None | true | 4 | 30 | 0 | (R) 180,000 | 5 | 2 | 4 | |
Belbullab-22 Heavy Starfighter | Starfighters | 3 | 4 | 1 | 3 | 15 | 12 | 1/-/-/1 | Close | Belbullab-22 | Feetha Ottraw Scalable Assemblies | Primary: Class 6, Backup: Class 15 | true | 1 | 8 | 0 | 168,000 | 6 | 3 | 1 | |
Droid Tri-Fighter | Starfighters | 3 | 5 | 2 | 2 | 12 | 8 | 0 | Short | Tri-Fighter | Colla Designs/Phlac-Arphocc Automata Industries | None | None | 0 | 0 | 0 | (R) 40,000 | 8 | 2 | 3 | |
Eta-2 Actis-class Light Interceptor | Starfighters | 3 | 6 | 2 | 2 | 10 | 8 | 0 | Close | Eta-2 Actis-class | Kuat Systems Engineering | None | None | 2 | 5 | 0 | (R) 290,000 | 8 | 1 | 2 | |
Hyena-class Droid Bomber | Bombers | 3 | 4 | 0 | 3 | 14 | 12 | 0 | Short | Hyena-class | Baktoid Armor Workshop | None | None | 0 | 0 | 0 | (R) 120,000 | 8 | 2 | 4 | |
Trident-class Assault Ship | Shuttles/Light Freighters | 4 | 4 | 1 | 4 | 35 | 20 | 2/-/-/2 | Short | Trident-class | Colicoid Creation Nest | None | None | 4 | 350 | 30 | 120,000 | 8 | 2 | 13 | |
V-19 Torrent | Starfighters | 3 | 4 | 2 | 3 | 10 | 9 | 0 | Short | V-19 Torrent | Slayn & Korpil | Primary: Class 1, Backup: None | true | 1 | 6 | 0 | 75,000 | 4 | 1 | 3 | |
Acclamator-class Planetary Assault Ship | Cruisers | 7 | 2 | -1 | 6 | 80 | 65 | 3/2/2/2 | Long | Acclamator-class | Rothana Heavy Engineering | Primary: Class 0.6, Backup: Class 10 | true | 700 | 10000 | 15000 | (R) 110,000,000 | 8 | 2 | 40 | |
Pelta-class Frigate | Frigates | 6 | 3 | 0 | 4 | 65 | 55 | 2/2/2/1 | Long | Pelta-class | Kuat Drive Yards | Primary: Class 2, Backup: Class 16 | true | 900 | 6000 | 300 | (R) 7,250,000 | 6 | 4 | 8 | |
Providence-class Dreadnought | Battlecruisers | 8 | 2 | -3 | 12 | 160 | 125 | 2/3/3/2 | Long | Providence-class | Rendili StarDrive/Free Dac Volunteers | Primary: Class 1.5, Backup: Class 10 | true | 900 | 18000 | 1548247 | (R) 400,585,000 | 9 | 2 | 186 | |
Subjugtor-class Heavy Cruiser | Battlecruisers | 9 | 2 | -3 | 12 | 210 | 150 | 3/3/3/3 | Long | Subjugator-class | Free Dac Volunteers Engineering Corp/Pammant Docks | Primary: Class 2, Backup: Class 12 | true | 23350 | 85000 | 60000 | (R) 875,500,000 | 9 | 1 | 654 |
Talents
Name | Activation | Ranked | Force Sensitive |
---|---|---|---|
Armor Master | Passive | false | false |
Armor Master (Improved) | Passive | false | false |
Balance | Active (Maneuver) | false | true |
Center of Being | Active (Maneuver) | true | true |
Center of Being (Improved) | Passive | false | true |
Clever Commander | Passive | false | false |
Commanding Presence | Passive | true | false |
Conditioned | Passive | true | false |
Confidence (Improved) | Passive | false | false |
Congenial | Active (Incidental, Out of Turn) | true | false |
Enhanced Leader | Passive | false | true |
Force of Will | Active (Incidental) | false | false |
Forewarning | Active (Action) | false | true |
Guns Blazing | Active (Incidental) | false | false |
Inspiring Rhetoric | Active (Action) | false | false |
Inspiring Rhetoric (Improved) | Passive | false | false |
Knockdown | Passive | false | false |
Lethal Blows | Passive | true | false |
Multiple Opponents | Passive | false | false |
Parry | Active (Incidental, Out of Turn) | true | false |
Physical Training | Passive | true | false |
Point Blank | Passive | true | false |
Reflect | Active (Incidental, Out of Turn) | true | true |
Researcher (Improved) | Passive | false | false |
Resolve | Passive | true | false |
Scathing Tirade | Active (Action) | false | false |
Scathing Tirade (Improved) | Passive | false | false |
Scathing Tirade (Supreme) | Active (Incidental) | false | false |
Sense Advantage | Active (Incidental, Out of Turn) | false | true |
Speaks Binary | Passive | true | false |
Speaks Binary (Improved) | Passive | false | false |
Speaks Binary (Supreme) | Active (Maneuver) | false | false |
Sum Djem | Passive | false | true |
The Force is My Ally | Active (Incidental) | false | true |
Well Traveled | Passive | false | false |
Respected Delegate | Passive | true | false |
Clanker Killer | Active (Incidental) | true | false |
First Among Brothers | Passive | true | false |
Outmaneuver | Active (Action) | false | false |
Lead from the Back | Active (Incidental, Out of Turn) | false | false |
Practiced Strategist | Active (Action) | false | false |
Known Programming (Improved) | Passive | false | false |
Ichor Reserve | Active (Maneuver) | false | true |
Tactical Evasion | Passive | false | false |
Stand Firm! (Improved) | Active (Action) | false | false |
Clanker Killer (Improved) | Passive | false | false |
Rapid Fire | Active (Incidental) | false | false |
Natural Commando | Active (Incidental) | false | false |
Master of the Order | Active (Incidental) | false | true |
Flows Through all Things | Active (Maneuver) | false | true |
Preemptive Intervention | Active (Incidental, Out of Turn) | false | true |
There is No Try | Active (Incidental, Out of Turn) | false | true |
Get the Drop | Active (Incidental) | false | false |
Ichor Blade | Passive | false | false |
Stand Firm! | Active (Action) | false | false |
To the Death! | Active (Maneuver) | false | false |
Enduring Presence | Passive | false | false |
Formation Tactics | Active (Action) | false | false |
Blather | Active (Action) | false | false |
Combat Veteran | Passive | true | false |
Powerful Ally | Active (Incidental) | false | true |
Jetpack Expertise | Active (Incidental) | false | false |
Survivor's Instincts | Active (Incidental, Out of Turn) | false | false |
Bound Together | Active (Maneuver) | false | true |
Formation Tactics (Improved) | Passive | false | false |
Knowledge is Strength | Active (Incidental) | false | true |
Lead from the Front | Active (Incidental) | false | false |
Summon Item | Active (Maneuver) | false | false |
Nobody's Fool (Improved) | Active (Incidental, Out of Turn) | false | false |
Known Programming | Active (Action) | false | false |
Momentum | Passive | false | false |
Droid Commander | Active (Incidental) | false | false |
Savvy | Passive | true | false |
At Any Cost | Active (Incidental) | false | false |
Resource Allocation | Active (Action) | false | false |
Ichor Blade (Improved) | Passive | false | false |
Natural Champion | Active (Incidental) | false | false |
Coven | Active (Maneuver) | false | true |
Exemplar of the Republic | Active (Incidental) | false | true |
Witchcraft | Passive | false | false |
Death from Above | Active (Action) | true | false |
Diplomatic Immunity | Active (Incidental, Out of Turn) | false | false |
Ingrained Loyalty | Active (Incidental) | false | false |
Side Step (Improved) | Active (Incidental, Out of Turn) | false | false |
Hit and Run | Active (Incidental) | false | false |
Center of Being (Supreme) | Passive | false | true |
Resist Questioning | Active (Incidental, Out of Turn) | false | false |
Cruel Commander | Passive | false | false |
Inspiring Kill | Active (Maneuver) | false | true |
Fall Back! | Active (Incidental) | false | false |
Ichor Transfusion | Active (Maneuver) | false | false |
Tactical Planning | Active (Incidental) | false | false |
Vehicle Attachments
Name | Price | HP | Rarity |
---|
Vehicle Weapons
Name | Range | Damage | Crit | Price | Rarity | Qualities | Compat. Silhouette | Notes |
---|---|---|---|---|---|---|---|---|
Light Flak Cannon | Close | 5 | 3 | 6,000 | 5 | Blast 4, Slow-Firing 1, Vicious 3 | 4+ | |
Medium Flak Cannon | Short | 5 | 3 | 8,000 | 6 | Blast 4, Slow-Firing 1, Vicious 4 | 5+ | |
Heavy Flak Cannon | Short | 6 | 3 | 10,000 | 7 | Blast 5, Slow-Firing 2, Vicious 5 | 6+ |
Vehicles
Name | Category | Silhouette | Speed | Handling | Armor | HTT | SST | Defense | Sensors | Model | Navicomputer | Crew | Encumbrance | Passengers | Price | Rarity | HP | Weapons | Addl. Rules |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HMP Droid Gunship | Airspeeders | 3 | 3 | 0 | 4 | 20 | 16 | 2/-/-/1 | Short | HMP | Baktoid Fleet Ordnance/ Haor Chall Engineering | 0 | 0 | 12 | (R) 60,000 | 8 | 1 | 6 | |
LAAT/c Assault Carrier | Airspeeders | 3 | 4 | -2 | 2 | 20 | 15 | 1/-/-/1 | Medium | LAAT/c | Rothana Heavy Engineering | 3 | 15 | 2 | (R) 175,000 | 6 | 2 | 2 | |
BARC Speeder | Speeders | 2 | 3 | 1 | 1 | 6 | 4 | 0 | Close | BARC | Aratech Repulsor Company | 1 | 5 | 0 | (R) 9,500 | 7 | 1 | 1 | |
STAP Assault Platform | Speeders | 2 | 3 | 0 | 0 | 2 | 3 | 0 | Close | STAP | Baktoid Armor Workshop | 1 | 4 | 0 | 2,500 | 4 | 1 | 1 | |
WLO-5 Light Speeder Tank | Speeders | 3 | 3 | 0 | 2 | 12 | 10 | 0 | Close | WLO-5 | Ubrikkian Ord Pedrovia | 3 | 18 | 4 | 115,000 | 7 | 2 | 2 | |
HAVw A6 Juggernaut Heavy Armored Vehicle | Wheeled and Tracked Vehicles | 4 | 3 | -1 | 5 | 55 | 50 | 0 | Short | HAVw A6 Juggernaut | Kuat Drive Yards | 20 | 200 | 300 | (R) 180,000 | 7 | 3 | 7 | |
NR-N99 Persuader Heavy Droid Tank | Wheeled and Tracked Vehicles | 3 | 2 | -1 | 4 | 25 | 18 | 0 | Short | NR-N99 Persuader | Techno Union | 0 | 0 | 8 | (R) 120,000 | 5 | 4 | 8 | |
All Terrain Attack Pod | Walkers | 3 | 2 | 0 | 2 | 15 | 10 | 0 | Medium | AT-AP | Kuat Drive Yards | 3 | 12 | 0 | (R) 90,000 | 5 | 2 | 3 | |
All Terrain Reconnaissance Transport | Walkers | 2 | 3 | 1 | 0 | 4 | 8 | 1/-/-/0 | Medium | AT-RT | Kuat Drive Yards | 1 | 7 | 0 | (R) 20,000 | 4 | 2 | 1 |
Weapons
Name | Category | Skill | Damage | Crit | Range | Encumbrance | HP | Price | Rarity | Special |
---|---|---|---|---|---|---|---|---|---|---|
Double-Bladed Lightsaber | Lightsaber | Lightsaber | 6 | 2 | Engaged | 2 | 4 | (R) 18,600 | 10 | Breach 1, Linked 1, Sunder, Unwieldy 3 |
Basic Lightsaber Hilt | Lightsaber Hilt | Lightsaber | 0 | - | Engaged | 1 | 5 | 300 | 5 | |
Double-Bladed Lightsaber Hilt | Lightsaber Hilt | Lightsaber | 0 | - | Engaged | 2 | 4 | 600 | 6 | Linked 1, Unwieldy 3 |
DC-15A Blaster Carbine | Energy | Ranged [Heavy] | 9 | 3 | Medium | 3 | 4 | (R) 1,500 | 5 | Auto-Fire, Pierce 1, Stun Setting |
DC-17 Hand Blaster | Energy | Ranged [Light] | 7 | 3 | Medium | 2 | 3 | (R) 1,000 | 6 | Accurate 1, Stun Setting |
Basic Lightsaber | Lightsaber | Lightsaber | 6 | 2 | Engaged | 1 | 5 | 8,000 | 10 | Breach 1, Sunder |
E-5 | Energy | Ranged [Heavy] | 9 | 3 | Long | 2 | 2 | 600 | 4 | Stun Setting |
Beskad | Melee | Melee | 3 | 2 | Engaged | 4 | 2 | (R) 6,500 | 8 | Cortosis, Cumbersome 3, Sunder, Vicious 3 |
GALAAR-15 | Energy | Ranged [Heavy] | 9 | 2 | Long | 4 | 4 | 1,100 | 7 | Accurate 1, Stun Setting |
EE-3 | Energy | Ranged [Heavy] | 8 | 3 | Medium | 3 | 3 | 1,500 | 6 | Auto-Fire, Stun Setting |
Sabercane Hilt | Lightsaber Hilt | Lightsaber | 0 | - | Engaged | 1 | 3 | 500 | 6 | Accurate 1 |
Kal Dagger | Melee | Melee | 2 | 2 | Engaged | 1 | 1 | (R) 4,000 | 8 | Cortosis, Sunder, Vicious 2 |
Nightsister Energy Bow | Energy | Ranged [Heavy] | 8 | 2 | Medium | 4 | 2 | (R) 2,800 | 8 | Pierce 4, Unwieldy 3, Vicious 2 |
DE-10 | Energy | Ranged [Light] | 6 | 2 | Long | 1 | 2 | 1,400 | 8 | Accurate 1, Stun Setting |
Crushgaunts | Brawl | Brawl | 4 | 2 | Engaged | 1 | 0 | (R) 5,000 | 8 | Cortosis, Sunder, Vicious 2 |
WESTAR-35 | Energy | Ranged [Light] | 6 | 2 | Medium | 1 | 3 | 1,200 | 8 | Accurate 1, Stun Setting |
Sabercane | Lightsaber | Lightsaber | 5 | 2 | Engaged | 1 | 3 | 10,000 | 10 | Accurate 1, Breach 1, Sunder |
Duskblade | Melee | Melee | 3 | 3 | Engaged | 2 | 1 | 1,800 | 8 | Pierce 2, Superior |
DC-12u | Energy | Ranged [Heavy] | 7 | 3 | Medium | 3 | 3 | (R) 1,600 | 7 | Linked 1 |