Book

Stay on Target

System: Age of Rebellion

Initials: SoT

Key: SWA25

Gear
Name
Category
Price
Rarity
Encum.
Notes
Index
Tools
100
0
1
Stay on Target:46
Tools
1,000
5
1
Stay on Target:45
Tools
700
5
5
Stay on Target:45
Droids
6,500
8
0
Stay on Target:47
Droids
11,000
6
0
Stay on Target:46
Medical
600
3
3
Stay on Target:45
Medical
1,200
5
2
Stay on Target:44
Weapons
Name
Category
Skill
Damage
Crit
Range
Encum.
HP
Price
Rarity
Special
Notes
Index
Energy
Ranged [Light]
8
3
Medium
1
3
1,900
6
Accurate 1, Stun Setting
Stay on Target:40
Energy
Ranged [Heavy]
9
3
Medium
3
4
550
3
Inaccurate 1, Stun Setting
Stay on Target:40
Energy
Ranged [Light]
7
3
Short
3
2
1,300
7
Linked 1, Stun Setting, Vicious 1
Stay on Target:41
Melee
Melee
1
5
Short
3
1
600
4
Ensnare 2, Stun Damage
Stay on Target:41
Melee
Melee
2
4
Engaged
4
2
1,000
4
Concussive 1, Slow-Firing 1, Stun Setting
Stay on Target:41
Armor
Name
Defense
Soak
Price
Encum.
HP
Rarity
Notes
Index
0
2
3,000
2
1
3
Enter the Unknown:45, Stay on Target:42
1
1
1,500
3
1
6
Stay on Target:42
0
0
250
2
0
4
Stay on Target:42
0
2
2,500
4
0
5
Stay on Target:43
0
4
8,500
7
1
7
Stay on Target:43
1
0
5,500
5
2
7
Stay on Target:43
Attachments
Name
Category
Price
Encum.
HP
Rarity
Notes
Index
Sorry, no matching records found
Vehicles
Name
Category
Manufacturer
Model
Silhouette
Speed
Handling
Armor
HTT
SST
Defense
Sensors
Crew
Encum.
Passengers
Price
Rarity
HP
Weapons
Notes
Index
Landspeeder
Ubrikkian Industries
1L Light Repulsor Tank
3
2
1
2
12
4
(R) 50,000
5
1
1
Stay on Target:50
Walker
Rothana Heavy Industries
AT-AA
4
1
-2
3
25
2
(R) 135,000
7
0
1
Stay on Target:49
Landspeeder
Mobquet Swoops and Speeders
AV-21
2
3
0
1
10
1
6,500
7
3
0
Stay on Target:50
Swoop
Mobquet Swoops and Speeders
Nebulon-Q
2
3
2
1
3
0
5,500
5
3
0
Stay on Target:51
Airspeeder
Incom/SubPro
PTB-625
4
2
-2
5
100
1
130,000
6
2
3
Stay on Target:51
Airspeeder
SoroSuub
SU-40
2
5
2
1
6
1
15,000
5
2
0
Stay on Target:51
Starships
Name
Category
Manufacturer
Model
Silhouette
Speed
Handling
Armor
HTT
SST
Defense
Sensors
Crew
Encum.
Passengers
Price
Rarity
HP
Weapons
Hyperdrive
Navicomputer
Additional Rules
Notes
Index
Starfighter
Kuat Systems Engineering
A3-Nimbus
3
4
2
2
5
0
70,000
7
2
2
Astromech Droid Socket
Stay on Target:57
Starfighter
Koensayr Manuracturing
BTS-A2 H-wing
3
3
-2
3
15
1
225,000
6
1
3
Yes
Stay on Target:54
Starfighter
FreiTek Incorporated
E-Wing
3
5
1
2
8
0
160,000
8
1
2
Astromech Droid Socket
Stay on Target:52
Starfighter
Slayn & Korpil
H-60 Tempest
4
3
-1
2
12
0
172,000
5
2
4
None
Stay on Target:53
Carrier
SoroSuub Corporation
Quasar Fire
6
2
-2
250
5,000
150
1,750,000
6
4
4
Yes
Stay on Target:61
Starfighter
Hoersch-Kessel Drive, Inc.
R-41 Starchaser
3
4
0
1
6
0
55,000
7
2
3
Yes
Stay on Target:55
Starfighter
Hoersch-Kessel Drive, Inc.
R-60 T-wing
3
6
-1
1
5
0
95,000
7
1
2
Yes
Stay on Target:56
Carrier
Kuat Drive Yards
Secutor
8
2
-4
40,000
28,000
14,000
(R) 200,000,000
7
2
73
Yes
Stay on Target:62
Starfighter
Sienar Fleet Systems
TIE-series
3
4
1
2
7
0
(R) 75,000
9
0
2
None
Stay on Target:57
Starfighter
Sienar Fleet Systems
TIE-series
3
5
2
1
6
0
(R) 275,000
9
0
3
Yes
Stay on Target:58
Starfighter
Sienar Fleet Systems
TIE-series
3
4
-2
1
10
0
(R) 253,000
7
0
3
None
Stay on Target:59
Starfighter
Sienar Fleet Systems
TIE-series
3
5
2
2
8
0
(R) 365,000
9
0
1
Yes
Stay on Target:60, Strongholds of Resistance:127
Carrier
Kuat Drive Yards
Ton-Falk
7
2
-3
4,000
9,000
800
(R) 3,500,000
7
3
15
Yes
Stay on Target:61
Starfighter
Incom/SubPro
Heavy-95
3
4
0
2
6
0
85,000
5
1
2
Astromech Droid Socket
Stay on Target:56
Vehicle Weapons
Name
Category
Range
Damage
Crit
Price
Rarity
Qualities
Compatible Silhouette
Notes
Index
Other
Short
6
3
10,000
7
Blast 5, Slow-Firing 2, Vicious 5
6+
Other
Close
5
3
6,000
5
Blast 4, Slow-Firing 1, Vicious 3
4+
Other
Short
5
3
8,000
6
Blast 4, Slow-Firing 1, Vicious 4
5+
Vehicle Attachments
Name
Price
HP
Rarity
Index
3,000
2
5
Stay on Target:63
3,500
1
6
Stay on Target:64
4,500
2
5
Stay on Target:64
2,500
2
4
Stay on Target:64
2,200
1
4
Stay on Target:64
6,500
2
3
Stay on Target:65
10,000
1
2
Stay on Target:65
Additional Rules
Name
Description
Index
Sorry, no matching records found
Skills
Name
Characteristic
Type
Index
Sorry, no matching records found
Talents
Name
Activation
Ranked
Force Sensitive
Index
Passive
Yes
No
Stay on Target:32
Passive
Yes
No
Stay on Target:32
Active (Action)
No
No
Stay on Target:32
Passive
No
No
Stay on Target:32
Passive
Yes
No
Stay on Target:32
Passive
Yes
No
Stay on Target:32
Passive
No
No
Stay on Target:32, Special Modifications:34
Passive
Yes
No
Stay on Target:32
Active (Incidental, Out of Turn)
Yes
No
Stay on Target:32, Rise of the Separatists:39
Active (Maneuver)
No
No
Stay on Target:32
Passive
Yes
No
Stay on Target:32, Special Modifications:34
Active (Incidental, Out of Turn)
No
No
Stay on Target:33
Passive
Yes
No
Stay on Target:33
Passive
No
No
Stay on Target:33
Active (Incidental)
Yes
No
Stay on Target:33, Fly Casual:33
Active (Incidental)
No
No
Stay on Target:33
Passive
No
No
Stay on Target:33, Special Modifications:35
Active (Action)
No
No
Stay on Target:33, Savage Spirits:31
Active (Action)
No
No
Stay on Target:33
Active (Maneuver)
No
No
Stay on Target:33
Passive
No
No
Stay on Target:33
Passive
Yes
No
Stay on Target:33
Abilities
Name
Description
Index
[SPECIES] add 10 to their encumbrance threshold
Stay on Target:83
[SPECIES] add 20 to their encumbrance threshold.
Stay on Target:86
[SPECIES] add 5 to their encumbrance threshold.
Stay on Target:85
[SPECIES] are not capable of operating on land.
Stay on Target:83
Downgrade difficulty of checks to train [SPECIES] by one
Stay on Target:83
Downgrade the difficulty of checks to train [SPECIES] by two.
Stay on Target:85
Difficulty for training this beast is not upgraded.
Stay on Target:88
[SPECIES] are immune to the effects of fear.
Stay on Target:86
[SPECIES] can suffer 2 strain to count as a flyer for the remainder of the turn.
Stay on Target:89, Collapse of the Republic:121
[SPECIES] remove [SETBACK] from any checks made to traverse sandy or desert terrain.
Stay on Target:85
Stay on Target:86
Upgrade the difficulty of checks to train [SPECIES] by one.
Stay on Target:85
[SPECIES] are immune to the effects of cold and below-feezing environments
Stay on Target:87
[SPECIES] are immune to the effects of heat and hot environments
Stay on Target:87
add [BOOST] to a rider's Survival checks while mounted on a [SPECIES]
Stay on Target:83
add [BOOST][BOOST] to a rider's Survival checks while mounted on a [SPECIES]
Stay on Target:84
When [SPECIES] suffer a Critical Injury, they add +40 to the Critical Injury roll
Stay on Target:88
Species
Name
WT
ST
Brawn
Agility
Intellect
Cunning
Willpower
Presence
XP
Special Abilities
Notes
Index
Stay on Target:20
Stay on Target:23
Stay on Target:24
Adversaries
Name
Level
Soak
WT
ST
M/R
Brawn
Agility
Intellect
Cunning
Willpower
Presence
Skills
Talents
Abilities
Equipment
Notes
Index
Rival
Astrogation 3, Computers 3, Cool 2, Mechanics 2, Piloting [Space] 2
None
Droid
Built-in Repair Tools
Stay on Target:47
Rival
Astrogation 3, Computers 3, Cool 2, Mechanics 3, Piloting [Space] 2
Galaxy Mapper 1, Hold Together
Droid
Arc welder, Built-in Repair Tools
Stay on Target:46
Adversaries Gear
Name
Index
Sorry, no matching records found
Adversaries Weapons
Name
Skill
Damage
Crit
Range
Special
Index
Sorry, no matching records found
Adversaries Armor
Name
Defense
Soak
Index
Sorry, no matching records found
Creatures
Name
Level
Skills
Talents
Abilities
Equipment
Index
Rival
Athletics 1, Coordination 1
None
Amphibious, Creature of the Sea, Flyer, Silhouette 3
None
Stay on Target:83
Rival
Brawl 1, Resilience 2
None
Beast of Burden 10, Domesticable 1, Silhouette 3, Trained Mount 1
Horns
Stay on Target:83
Rival
Brawl 2, Cool 1, Perception 1, Stealth 3
None
Domesticable 1, Silhouette 2, Trained Mount 2
Claws, Tail
Stay on Target:84
Rival
Athletics 2, Brawl 1
None
Silhouette 2, Trained Mount 2
Trampling hooves
Stay on Target:84
Rival
Brawl 2, Resilience 2
None
Domesticable 1, Sand Walker, Silhouette 2
Teeth
Stay on Target:85
Rival
Resilience 2, Survival 2
None
Beast of Burden 5, Sand Walker, Silhouette 2, Stubborn 1, Trained Mount 1
Trampling hooves
Stay on Target:85
Rival
Brawl 1, Cool 2, Resilience 3
None
Amphibious, Beast of Burden 20, Fearless, Silhouette 4
Massive teeth
Stay on Target:86, Nexus of Power:22
Rival
Athletics 2, Coordination 1
None
Domesticable 2, Silhouette 2, Trained Mount 2
Trampling hooves
Stay on Target:85
Rival
Athletics 2, Vigilance 2
None
Amphibious, Domesticable 1, Silhouette 2
Legs
Stay on Target:86, Nexus of Power:23
Rival
Athletics 2, Brawl 1, Survival 1
None
Silhouette 2, Sure-Footed
Horns
Stay on Target:86
Rival
Athletics 2, Resilience 3
None
Domesticable 1, Leap, Silhouette 3, Suited to the Heat
Proboscis
Stay on Target:87
Rival
Athletics 3, Brawl 2, Perception 1, Stealth 2
None
Fearless, Fierce Pounce, Silhouette 2, Suited to the Cold
Claws
Stay on Target:87
Rival
Survival 2
None
Beast of Burden 10, Domesticable 1, Overrun, Silhouette 2, Trained Mount 1, Trample
Legs
Stay on Target:87
Rival
Coordination 2, Survival 3, Vigilance 3
None
Flyer, Silhouette 2, Trained Mount 1
Claws
Stay on Target:88
Rival
Resilience 3, Survival 1, Vigilance 1
None
Silhouette 2, Trained Mount 1
Horns
Stay on Target:88, Strongholds of Resistance:63
Rival
Cool 1, Coordination 1
None
Domesticated, Hoverer, Silhouette 2, Unstable 4
Beak
Stay on Target:88
Rival
Athletics 2, Brawl 2, Perception 1, Vigilance 1
None
Glider, Silhouette 2
Beak
Stay on Target:89
Creatures Weapons
Name
Skill
Damage
Crit
Range
Special
Index
Brawl
5
5
Engaged
Disorient 2
Stay on Target:83
Brawl
2
2
Engaged
Stay on Target:84
Brawl
4
5
Engaged
Disorient 2
Stay on Target:84
Brawl
3
4
Engaged
Knockdown
Stay on Target:84
Brawl
2
2
Engaged
Ensnare 2
Stay on Target:85
Brawl
2
6
Engaged
Knockdown
Stay on Target:85
Brawl
5
4
Engaged
Breach 2, Slow-Firing 1
Stay on Target:86, Nexus of Power:22
Brawl
4
4
Engaged
Knockdown
Stay on Target:85
Brawl
4
4
Engaged
Stay on Target:86
Brawl
3
5
Engaged
Disorient 1
Stay on Target:86
Brawl
2
6
Engaged
Stay on Target:87
Brawl
5
2
Engaged
Linked 1, Vicious 3
Stay on Target:87
Brawl
4
3
Engaged
Stay on Target:88
Brawl
3
5
Engaged
Disorient 1
Stay on Target:88, Strongholds of Resistance:63
Brawl
1
5
Engaged
Stay on Target:88
Brawl
+7
3
Engaged
Vicious 3
Stay on Target:89, Collapse of the Republic:121

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