Dangerous Covenants

Book

System:Edge of the Empire

Initials:DC

Key:SWE08

Abilities
Name Description
Additional Rules
Name Description
Adveraries Armor
Name Defense Soak
Adversaries Gear
Name
Adversaries Weapons
Name Skill Damage Crit Range Special
Adversaries
Name Level Skills Talents Abilities Equipment
Attachments
Creatures
Name Level Skills Talents Abilities Equipment
Creatures Weapons
Name Skill Damage Crit Range Special
Qualities
Name Active Ranked Effect
Skills
Name Characteristic Type
Starships
Name Category Silhouette Speed Handling Armor HTT SST Defense Sensors Model Manufacturer Hyperdrive Navicomputer Crew Encumbrance Passengers Price Rarity HP Weapons Addl. Rules
Rendili Stardrive Neutron Star-Class Bulk Cruiser Bulk Cruiser 7 1 -3 Neutron Star Rendili Star Drive true 2200 5000 250 2,800,000 4 6 51
Keldabe-Class Battleship Cruiser 7 3 -1 Keldabe Mandal Motors / Zann Consortium true 6000 8000 1000 (R) 200,000,000 8 4 47
Starbolt Assault Carrier Frigate 6 3 -1 Starbolt Corellian Engineering Corporation true 800 4000 250 (R) 10,000,000 8 2 10
4R3 Light Assault Transport Light Assault Transport 4 3 -1 4R3 Telgorn Corporation true 5 80 16 300,000 7 4 5
Surronian Conqueror-Class Assault Ship Light Assault Transport 4 3 0 Conqueror Surronian true 3 80 1 100,500 9 4 2
A-7 Hunter Interceptor Starfighter 3 5 2 A-series Kuat Drive Yards None 1 4 0 80,000 6 1 1
Preybird-Class Starfighter Starfighter 3 4 -1 Preybird SoroSuub true 2 8 0 84,000 8 1 3
YZ-775 Medium Transport Transport 5 2 -3 YZ-775 Corellian Engineering Corporation true 8 850 0 500,000 3 2 5
YV-929 Light Freighter Transport 4 3 -1 YV-929 Corellian Engineering Corporation true 4 80 6 380,000 6 1 6
Talents
Name Activation Ranked Force Sensitive
Burly Passive true false
Fearsome Passive true false
Heavy Hitter Active (Incidental) false false
Heroic Resilience Active (Incidental, Out of Turn) false false
Improvised Detonation Active (Action) false false
Improvised Detonation (Improved) Passive false false
Loom Passive false false
Master Grenadier Passive false false
Powerful Blast Passive true false
Rain of Death Active (Maneuver) false false
Selective Detonation Active (Incidental) true false
Steady Nerves Passive true false
Talk the Talk Active (Incidental) false false
Time to Go Active (Incidental, Out of Turn) false false
Time to Go (Improved) Active (Incidental, Out of Turn) false false
Walk the Walk Active (Incidental) false false
Vehicle Weapons
Name Range Damage Crit Price Rarity Qualities Compat. Silhouette Notes
Vehicles
Name Category Silhouette Speed Handling Armor HTT SST Defense Sensors Model Navicomputer Crew Encumbrance Passengers Price Rarity HP Weapons Addl. Rules
Guardian 5E Personal Defense Speeder Airspeeder 3 3 0 Guardian 5e Ubrikkian 1 10 5 20,000 4 1 1
Invader AA-9 Assault Airspeeder Airspeeder 3 3 0 Invader AA-9 Mekuun 2 5 10 (R) 45,000 6 2 2
Overwatch MC-2 Mobile Command Speeder Airspeeder 3 2 -2 Overwatch MC-2 Mekuun 8 4 2 80,000 6 2 2
Rush Troop Transport Speeder Airspeeder 3 3 -1 Rush Mekuun 3 8 20 60,000 5 2 2
Needle NE-4 Cloud Car Interceptor Airspeeder 2 5 1 Needle Ne-4 Bespin Motors 1 3 0 28,000 4 2 1
The Superflare -- Modified Mobquet Flare-S Swoop Swoop 3 4 2 Flare-S Mobquet Swoops and Speeders 1 4 0 9,500 6 0 1
Weapons
Name Category Skill Damage Crit Range Encumbrance HP Price Rarity Special
Czerka Vibroknuckles Brawl Brawl 1 2 Engaged 1 0 350 4 Pierce 1, Vicious 1
Outlawtech Blast Knuckles Brawl Brawl 4 4 Engaged 2 0 (R) 500 6 Inaccurate 1
Prax Arms S-1 Vamblade Brawl Brawl 1 3 Engaged 2 1 500 4 Defensive 1
Arakyd Accelerated Charged Particle Array Gun Energy Ranged [Heavy] 6 3 Short 3 3 890 6 Blast 5, Stun Damage
BlasTech DH-X Heavy Blaster Rifle Energy Ranged [Heavy] 10 3 Long 7 4 1,900 6 Cumbersome 3, Pierce 2
BlasTech DL-7H Heavy Blaster Pistol Energy Ranged [Light] 8 3 Medium 2 2 (R) 850 6
BlasTech SE-14r Light Repeating Blaster Energy Ranged [Light] 6 3 Medium 2 3 (R) 1,000 6 Auto-Fire, Stun Setting
Merr-Sonn IR-5 "Intimidator" Blaster Pistol Energy Ranged [Light] 5 3 Medium 2 2 (R) 750 6 Auto-Fire, Inaccurate 1
Merr-Sonn Model 44 Blaster Pistol Energy Ranged [Light] 6 3 Medium 1 4 500 4 Stun Setting
Merr-Sonn Model 80 Blaster Pistol Energy Ranged [Light] 6 2 Medium 2 3 550 5 Stun Setting
SoroSuub HOB Heavy Repeating Blaster Energy Gunnery 15 3 Extreme 10 4 (R) 6,500 8 Auto-Fire, Cumbersome 6, Pierce 2, Vicious 1
SoroSuub OK-98 Blaster Carbine Energy Ranged [Heavy] 9 3 Medium 4 3 1,100 5 Stun Setting
SoroSuub VX "Sidewinder" Repeating Blaster Energy Gunnery 12 3 Long 8 4 (R) 3,350 7 Auto-Fire, Cumbersome 6, Pierce 1, Vicious 1
Glunok FYR Assault Carbine Slugthrowers Ranged [Heavy] 6 5 Short 4 1 250 4 Auto-Fire, Inaccurate 1
XET Industries Model C "Fiver" Self-Defense Pistol Slugthrowers Ranged [Light] 5 4 Short 2 1 200 4 Accurate 1, Limited Ammo 5
Golan Arms MK.4 Heavy Fragmentation Grenade Grenade Ranged [Light] 9 4 Short 1 0 (R) 75 5 Blast 7, Limited Ammo 1, Cumbersome 2
Kirgo Blastworks Lightning 22 Ion Grenade Grenade Ranged [Light] 10 5 Short 1 0 65 4 Blast 7, Disorient 5, Ion, Limited Ammo 1
Kirgo Blastworks Nova40 Plasma Grenade Grenade Ranged [Light] 12 3 Short 1 0 125 6 Blast 10, Limited Ammo 1
Merr-Sonn D-24 Inferno Grenade Grenade Ranged [Light] 8 3 Short 1 0 75 5 Blast 5, Burn 2, Limited Ammo 1
Merr-Sonn G2 Concussion Grenade Grenade Ranged [Light] 10 5 Short 1 0 (R) 100 5 Blast 8, Concussive 2, Disorient 5, Limited Ammo 1
Czerka "Czerhander" VX Vibro-Greatsword Melee Melee 3 2 Engaged 4 3 900 6 Defensive 1, Pierce 2, Vicious 2
Ryyk Blade Melee Melee 2 2 Engaged 3 3 400 8 Cumbersome 3, Defensive 1, Superior
SoroSuub Model 7 Therm-Ax Melee Melee 2 3 Engaged 4 3 (R) 850 5 Burn 2, Sunder, Vicious 1
Czerka CZ-28 Flamestrike Other Gunnery 9 2 Short 8 3 (R) 2,000 8 Burn 4, Blast 9, Cumbersome 3, Vicious 2
Golan Arms FC1 Flechette Launcher (Anti-Infantry) Other Gunnery 8 3 Medium 6 4 (R) 2,500 6 Blast 8, Cumbersome 3, Limited Ammo 4, Pierce 6, Prepare 1, Vicious 1
Golan Arms FC1 Flechette Launcher (Anti-Vehicle) Other Gunnery 10 2 Medium 6 4 (R) 2,500 6 Breach 2, Cumbersome 3, Limited Ammo 4, Prepare 1, Vicious 3
Malaxan Z50 Grenade Launcher Other Gunnery 8 4 Medium 5 3 (R) 1,250 4 Blast 6, Cumbersome 3, Limited Ammo 6
Golan Arms MK.10 Concussion Missle Portable Missiles Gunnery 14 4 Extreme 0 0 200 8 Blast 10, Concussive 3, Disorient 5, Guided 2
Merr-Sonn C-88 Fragmentation Missile Portable Missiles Gunnery 12 4 Extreme 0 0 75 7 Blast 12, Guided 3
Merr-Sonn C908 Incendiary Missile Portable Missiles Gunnery 10 3 Extreme 0 0 (R) 145 7 Blast 10, Burn 3, Guided 2
Merr-Sonn SK-44 Plasma Missile Portable Missiles Gunnery 16 3 Medium 0 0 (R) 160 8 Blast 14, Cumbersome 3, Inaccurate 1, Pierce 2