Book

Fly Casual

System: Edge of the Empire

Initials: FC

Key: SWE12

Gear
Name
Category
Price
Rarity
Encum.
Notes
Index
Cybernetics
700
7
0
Fly Casual:48
Detection Devices
500
4
1
Fly Casual:50
Cybernetics
(R) 775
3
0
Fly Casual:48
Cybernetics
(R) 2,750
5
0
Fly Casual:48
Tools
(R) 800
7
0
Fly Casual:50
Security
(R) 1,000
7
0
Fly Casual:50, Cyphers and Masks:48
Detection Devices
2,000
5
10
Fly Casual:48
Drugs
(R) 125
6
0
Fly Casual:50
Drugs
(R) 10,000
7
5
Fly Casual:50
Security
(R) 50
8
1
Fly Casual:49
Security
1,000
5
12
Fly Casual:49
Drugs
(R) 50
6
0
Fly Casual:51
Drugs
(R) 4,000
6
3
Fly Casual:51
Security
(R) 2,500
6
2
Fly Casual:49, Cyphers and Masks:49
Security
2,500
7
5
Fly Casual:49
Tools
(R) 500
6
0
Fly Casual:50
Weapons
Name
Category
Skill
Damage
Crit
Range
Encum.
HP
Price
Rarity
Special
Notes
Index
Slugthrowers
Ranged [Heavy]
7
6
Short
3
2
550
4
Blast 3, Knockdown
Fly Casual:44
Thrown
Ranged [Light]
1
2
Short
1
0
65
7
Pierce 2, Limited Ammo 1
Fly Casual:45
Melee
Melee
0
4
Engaged
1
1
250
5
Defensive 2, Pierce 1, Sunder
Fly Casual:46
Energy
Ranged [Heavy]
8
3
Medium
4
3
950
6
Blast 6, Stun Setting
Fly Casual:44
Energy
Ranged [Light]
4
4
Medium
1
1
350
5
Stun Setting
Fly Casual:43
Energy
Ranged [Light]
5
3
Engaged
1
0
400
5
Stun Setting, Vicious 1
Fly Casual:42
Energy
Ranged [Light]
8
3
Medium
3
3
1,000
7
Stun Setting
Fly Casual:43
Energy
Ranged [Light]
12
3
Short
1
1
1,050
5
Concussive 1, Ion, Limited Ammo 3
Fly Casual:44
Slugthrowers
Ranged [Light]
6
3
Short
1
2
(R) 825
7
Guided 3, Limited Ammo 3
Fly Casual:44
Energy
Ranged [Heavy]
10
3
Medium
5
2
900
6
Cumbersome 2, Stun Setting
Fly Casual:44
Grenade
Ranged [Light]
12
-
Short
1
0
120
5
Blast 10, Stun Damage, Limited Ammo 1
Fly Casual:45
Energy
Ranged [Light]
6
3
Medium
1
1
425
4
Stun Setting
Fly Casual:43
Energy
Ranged [Light]
6
3
Medium
1
4
450
4
Stun Setting
Fly Casual:43
Melee
Melee
1
3
Engaged
1
1
75
4
Pierce 1
Fly Casual:46
Energy
Ranged [Light]
7
3
Medium
2
2
4,500
9
Accurate 2, Pierce 2, Stun Setting
Fly Casual:43
Brawl
Brawl
0
5
Engaged
2
0
1,250
5
Disorient 3, Stun 3
Fly Casual:45
Other
Ranged [Light]
2
4
Short
2
1
850
7
Disorient 1, Stun 8
Fly Casual:45
Other
Ranged [Heavy]
6
2
Short
3
0
500
4
Blast 6, Cumbersome 3, Vicious 2
Fly Casual:45
Melee
Melee
2
2
Engaged
2
2
1,200
7
Defensive 1, Pierce 5
Fly Casual:46
Armor
Name
Defense
Soak
Price
Encum.
HP
Rarity
Notes
Index
0
1
200
3
1
3
1
1
(R) 8,000
2
2
8
Fly Casual:47
1
1
1,650
3
0
7
Fly Casual:47
Attachments
Name
Category
Price
Encum.
HP
Rarity
Notes
Index
Weapon
(R) 1,500
0
2
6
Fly Casual:51
Weapon
300
0
1
3
Fly Casual:51
Weapon
450
0
1
4
Fly Casual:51
Weapon
(R) 750
0
3
5
Fly Casual:51
Vehicles
Name
Category
Manufacturer
Model
Silhouette
Speed
Handling
Armor
HTT
SST
Defense
Sensors
Crew
Encum.
Passengers
Price
Rarity
HP
Weapons
Notes
Index
Airspeeder
Dromor Motors
HSP-10
2
4
-1
1
12
2
40,000
6
1
2
Fly Casual:52
Landspeeder
Tion Industries
1000-XTC
2
2
0
1
25
2
7,000
5
3
0
Fly Casual:52
Swoop
Ikas-Adno
Starhawk
2
3
0
1
5
1
2,000
3
2
1
Fly Casual:53
Swoop
Ikas-Adno
Starhawk
2
3
0
1
15
2
2,500
3
1
1
Fly Casual:53
Landspeeder
Ikas-Adno
Sunrunner zX
2
2
0
2
12
1
8,500
5
3
1
Fly Casual:53
Cargo Skiff
TaggeCo.
Cargohopper 102
2
3
-1
1
75
0
14,500
3
0
1
Fly Casual:52
Starships
Name
Category
Manufacturer
Model
Silhouette
Speed
Handling
Armor
HTT
SST
Defense
Sensors
Crew
Encum.
Passengers
Price
Rarity
HP
Weapons
Hyperdrive
Navicomputer
Additional Rules
Notes
Index
Assault Starfighter
Cygnus Spaceworks
Alpha-class
3
4
-2
1
8
0
(R) 135,000
7
2
2
Yes
Fly Casual:54
Yacht
Mendel Baudo Shipyards
Baudo-class
4
4
1
2
60
8
250,000
9
6
1
Yes
Fly Casual:57
Transport
Corellian Engineering Corporation
HWK-1000
4
5
1
2
100
4
120,000
10
5
0
Yes
Fly Casual:59
Yacht
Corellian Engineering Corporation
WUD-500
4
4
-1
2
65
6
98,500
6
5
2
Yes
Fly Casual:55
Transport
CorelliSpace
Gymsnor-3
4
3
-3
2
160
4
80,000
6
4
1
Yes
Fly Casual:58
Transport
CorelliSpace
Gymsnor-4
4
3
-2
2
160
4
95,000
6
5
1
Yes
Fly Casual:59
Space Defense Platform
Golan Arms
Golan I
8
0
0
5,000
20,000
10,000
(R) 26,000,000
9
4
39
None
Fly Casual:61
Armed Transport
Gallofree Yards, Inc. and Corellian Engineering Corporation
Gozanti
5
2
-3
12
1,000
12
200,000
6
4
7
Yes
Transport
Lantillian ShipWrights
GX1 Short Hauler
4
2
-2
4
200
6
85,000
5
5
1
Yes
Fly Casual:56
Patrol Boat
Rendili StarDrive
Customs Frigate
4
3
-2
12
140
10
(R) 140,000
6
2
7
Yes
Fly Casual:54
Heavy Cruiser
Sienar Fleet Systems
Interdictor-class
7
2
-2
2,807
6,500
80
(R) 15,400,000
8
0
20
Yes
Transport
Mobquet Swoops and Speeders
MMT
5
1
-4
4
5,000
90
275,000
5
5
2
Yes
Fly Casual:57
Transport
Rendili StarDrive and Surron StarTech
Starlight-class
4
3
-1
2
85
6
69,995
5
4
1
Yes
Fly Casual:56
Assault Ship
Kuat Drive Yards
VT-49 Decimator
4
3
-3
4
60
6
160,000
6
1
4
Yes
Fly Casual:55
Transport
Gallofree Yards, Inc.
YKL-37R Nova Courier
4
3
0
2
100
6
130,000
6
5
4
Yes
Fly Casual:56
Transport
Corellian Engineering Corporation
YT-2000
4
3
0
2
170
7
120,000
5
5
2
Yes
Fly Casual:60
Vehicle Weapons
Name
Category
Range
Damage
Crit
Price
Rarity
Qualities
Compatible Silhouette
Notes
Index
Sorry, no matching records found
Vehicle Attachments
Name
Price
HP
Rarity
Index
7,500
0
6
Fly Casual:62
6,000
0
5
Fly Casual:62
2,000
1
5
Fly Casual:62
(R) 2,200
1
4
Fly Casual:63
800
1
3
Fly Casual:63
3,500
1
8
Fly Casual:63
750
1
3
Fly Casual:63
(R) 500
1
3
Fly Casual:63
(R) 7,500
1
7
Fly Casual:63
Additional Rules
Name
Description
Index
Sorry, no matching records found
Skills
Name
Characteristic
Type
Index
Sorry, no matching records found
Talents
Name
Activation
Ranked
Force Sensitive
Index
Passive
No
No
Fly Casual:32
Active (Incidental)
No
No
Active (Incidental, Out of Turn)
Yes
No
Active (Action)
Yes
No
Fly Casual:32
Active (Action)
No
No
Fly Casual:32
Active (Incidental)
No
No
Fly Casual:32
Passive
No
No
Fly Casual:32
Passive
No
No
Fly Casual:32
Active (Incidental, Out of Turn)
No
No
Fly Casual:32
Active (Incidental)
No
No
Fly Casual:33, Collapse of the Republic:40
Active (Incidental, Out of Turn)
No
No
Fly Casual:33
Passive
No
No
Fly Casual:33
Active (Incidental)
Yes
No
Stay on Target:33, Fly Casual:33
Passive
No
No
Fly Casual:33, Rise of the Separatists:43
Passive
No
No
Fly Casual:33
Passive
Yes
No
Fly Casual:33
Active (Incidental)
No
No
Abilities
Name
Description
Index
By emitting pheromones and altering their skin color, [SPECIES] can affect emotional states of other sentients. Once per check as an incidental, a [SPECIES] may suffer 2 strain to upgrade the ability of a Charm, Deception, or Negotiation check against a living sentient being within short range once. This ability has no effect on targets wearing breath masks or without respiratory systems.
Fly Casual:20
The head cones of a Gotal are finly tuned sensory organs used to detect almost the entirety of the electromagnetic spectrum. Once per encounter as a maneuver, a Gotal may sense the presence and current emotional states of all living things within short range of himself.
Fly Casual:22
Quarren can spit ink from a specialized sac within their gills that disperses in water, creating a brief murk used to confuse foes or escape predators. This ability can be used on land as well, though it is considerably less effective because it must be sprayed directly on the target. Once per encounter, as an out-of-turn incidental, a Quarren may suffer 2 strain to add [SETBACK] to a combat check made by a character within a short range (under water, it adds [SETBACK][SETBACK][SETBACK])
Fly Casual:24
Species
Name
WT
ST
Brawn
Agility
Intellect
Cunning
Willpower
Presence
XP
Special Abilities
Notes
Index
Fly Casual:18
Fly Casual:21
Strongholds of Resistance:101, Fly Casual:23
Adversaries
Name
Level
Soak
WT
ST
M/R
Brawn
Agility
Intellect
Cunning
Willpower
Presence
Skills
Talents
Abilities
Equipment
Notes
Index
Sorry, no matching records found
Adversaries Gear
Name
Index
Sorry, no matching records found
Adversaries Weapons
Name
Skill
Damage
Crit
Range
Special
Index
Sorry, no matching records found
Adversaries Armor
Name
Defense
Soak
Index
Sorry, no matching records found
Creatures
Name
Level
Skills
Talents
Abilities
Equipment
Index
Sorry, no matching records found
Creatures Weapons
Name
Skill
Damage
Crit
Range
Special
Index
Sorry, no matching records found

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