No Disintegrations

Book

System:Edge of the Empire

Initials:ND

Key:SWE16

Armor
Name Defense Soak Price Encum.
Armored Drop Suit 1 1 7,500 6
Hunter's Trophy Armor (completed) 0 2 (R) 2,000 4
Hunter's Trophy Armor (custom-made) 0 2 (R) 1,000 4
Mandalorian Armor 1 2 (R) 6,000 6
Abilities
Name Description
Changeling As an action, a [SPECIES] may suffer 3 strain and make an [AVERAGE] Resilience check. If the [SPECIES] succeeds, she changes appearance to match that of a silhouette 1 character whom she has observed before. An observing character must make opposed Perception vs Deception check to detect that something is amiss with the impersonated character's likeness, mannerisms, or behavior. As always, the GM can add [BOOST] or [SETBACK] for situational effects that might affect the check.
Hypersensitive Antennae [SPECIES] begin the game with the Heightened Awareness talent.
Additional Rules
Name Description
Adveraries Armor
Name Defense Soak
Adversaries Gear
Name
Adversaries Weapons
Name Skill Damage Crit Range Special
Adversaries
Name Level Skills Talents Abilities Equipment
Attachments
Name Category Price Encum. HP Rarity
Marked-Target Firing Lock Weapon 900 0 1 4
Rocket Guidance System Weapon 50 0 1 4
Shock Pulse Emitter Weapon 1,500 0 2 5
Staged Rocket Booster Weapon 25 0 1 2
Under-Barrel Micro-Rocket Rack Weapon (R) 1,200 3 3 6
Integrated Holsters Armor Attachments 300 4 2 4
Micro-Rocket Armor Mounting Armor Attachments (R) 800 3 2 6
Repulsor-Assisted Lifting Armor Attachments 1,000 0 2 3
Tracking System Armor Attachments 1,000 0 1 7
Creatures
Name Level Skills Talents Abilities Equipment
Creatures Weapons
Name Skill Damage Crit Range Special
Gear
Name Category Price Encumbrance Rarity
Qualities
Name Active Ranked Effect
Skills
Name Characteristic Type
Starships
Name Category Silhouette Speed Handling Armor HTT SST Defense Sensors Model Manufacturer Hyperdrive Navicomputer Crew Encumbrance Passengers Price Rarity HP Weapons Addl. Rules
C-ROC Gozanti-class Light Cruiser Light Cruiser 5 3 -3 Gozanti-class/C-ROC Type Corellian Engineering Corporation true 12 1800 20 190,000 8 6 6
Lancer-class Pursuit Craft Light Freighter 4 5 -2 Lancer-class MandalMotors true 2 60 4 120,000 8 3 3
YV-666 Light Freighter 4 3 -2 YV-666 Corellian Engineering Corporation true 2 200 6 132,000 6 6 2
Agressor Assault Fighter Patrol Boat 4 5 -1 Aggressor Trilon Inc true 2 20 8 160,000 6 3 3
G-1A Heavy Starfighter Patrol Boat 3 4 -1 G-1A Byblos Drive Yards true 2 25 3 130,000 7 4 2
Kihraxz Light Starfighter Starfighter 3 4 0 Kihraxz TransGalMeg, Inc true 1 7 0 65,000 6 5 3
Mandalorian Protectorate Starfighter Starfighter 3 6 3 Fang fighter MandalMotors true 1 2 0 120,000 9 1 2
Talents
Name Activation Ranked Force Sensitive
All-Terrain Driver Passive false false
Bought Info Active (Action) false false
Coordination Dodge Active (Incidental, Out of Turn) false false
Debilitating Shot Active (Incidental) false false
Good Cop Passive true false
Grapple Active (Maneuver) false false
Hard-Boiled Passive true false
Hindering Shot Active (Incidental) false false
Informant Active (Incidental) false false
Iron Body Passive true false
Martial Grace Active (Incidental) false false
Mind Over Matter Active (Incidental, Out of Turn) false false
Offensive Driving Active (Maneuver) false false
Overbalance Passive false false
Overwhelm Defenses Active (Incidental) true false
Parry Active (Incidental, Out of Turn) true false
Planet Mapper Passive true false
Precision Strike Active (Incidental, Out of Turn) false false
Precision Strike (Improved) Active (Incidental, Out of Turn) false false
Precision Strike (Supreme) Active (Incidental, Out of Turn) false false
Reconstruct the Scene Active (Action) false false
Shortcut (Improved) Passive false false
Street Smarts (Improved) Active (Action) false false
Unarmed Parry Passive false false
Vehicle Attachments
Name Price HP Rarity
Containment Field (R) 7,500 2 9
Enhanced Prisoner Lockup 3,500 3 7
Vaksai Modification Package 45,000 2 7
Minelayer (R) 4,000 2 6
Vehicle Weapons
Name Range Damage Crit Price Rarity Qualities Compat. Silhouette Notes
Vehicles
Name Category Silhouette Speed Handling Armor HTT SST Defense Sensors Model Navicomputer Crew Encumbrance Passengers Price Rarity HP Weapons Addl. Rules
XL-3c Guardsman Patrol Airspeeder Airspeeder 3 2 -1 XL-3c Guardsman Tion mil/Sci Industries 4 30 12 39,000 7 1 1
Model 90 Ranger Landspeeder 3 3 1 M90 Ranger Cryospac Repulsorlift Corporation 1 20 6 19,500 4 4 0
Weapons
Name Category Skill Damage Crit Range Encumbrance HP Price Rarity Special
Precision-X Energy Ranged [Heavy] 9 3 Long 5 1 1,500 8 Pierce 1, Stun Setting
Subduer-9 Energy Ranged [Heavy] 10 6 Short 6 3 1,250 5 Blast 6, Cumbersome 3, Stun Damage
Firecaller Other Ranged [Light] 5 2 Short 4 1 (R) 1,200 7 Blast 2, Burn 2, Pierce 2, Vicious 3
Grapnel-Harpoon Launcher Other Ranged [Light] 3 5 Medium 2 0 450 5 Ensnare 3
Nova Design "Impact" Repulsor Cannon Other Ranged [Heavy] 3 6 Medium 5 1 1,000 7 Blast 3, Concussive 1, Knockdown, Prepare 1, Slow-Firing 1
Micro-Rocket Launcher Pistol Other Ranged [Light] 0 - Medium 3 0 500 7
Anti-Armor Micro-Rocket Explosives Ranged [Heavy] 8 4 Short 1 1 300 5 Breach 1, Limited Ammo 1
Explosive Micro-Rocket Explosives Ranged [Heavy] 7 2 Short 1 1 150 4 Blast 6, Limited Ammo 1
Flechette Micro-Rocket Explosives Ranged [Heavy] 6 2 Short 1 1 175 5 Blast 5, Vicious 2, Limited Ammo 1
Incendiary Micro-Rocket Explosives Ranged [Heavy] 6 3 Short 1 1 175 5 Blast 6, Burn 2, Limited Ammo 1
Ion Micro-Rocket Explosives Ranged [Heavy] 10 3 Short 1 1 100 6 Ion, Sunder, Limited Ammo 1
Czerka "Peacekeeper" Stun Baton Melee Melee 2 4 Engaged 3 2 500 3 Cumbersome 3, Disorient 2, Stun 3
Ion Pike Melee Melee 10 3 Engaged 2 1 750 6 Inaccurate 1, Ion, Pierce 4