Fully Operational

Book

System:Age of Rebellion

Initials:FO

Key:SWA47

Abilities
Name Description
Droid Does not need to breathe, eat, or drink and can survive in vacuum or underwater. Immune to poisons or toxins.
Sensitive Hearing Add [BOOST] to all Perception and Vigilance checks while wearing protective earpieces. Without earpieces, add [THREAT] to Perception and Vigilance checks they make instead.
Silhouette 0 Silhouette 0
Expressionless Kaminoans add [SETBACK] to all Charm checks they make. Other characters add [SETBACK] to all Social skill checks they make when targeting Kaminoans.
Additional Rules
Name Description
Massive When making an attack targeting this starship, increase the Critical rating of any weapon used by ranks in Massive
Adveraries Armor
Name Defense Soak
Adversaries Weapons
Name Skill Damage Crit Range Special
Adversaries
Name Level Skills Talents Abilities Equipment
BT-Series Ordnance Droid Rival Gunnery 1, Mechanics 2 None Droid Built-in Tool Kit, Built-in Ordnance Loading Computer
EOD-Mk IV Explosives Disposal Remote Minion Mechanics, Perception, Vigilance None Droid, Silhouette 0 Demolitions Scanner, Built-in EOD Tool Kit, Controlled Demolition Device
GT-Series Construction Droid Rival Computers 2, Mechanics 3, Perception 1 Natural Tinkerer Droid Fusion Cutter, Built-in Construction Tools, I-C4a Droid Interface Programming Suite
RH-Series Research Droid Rival Computers 2, Knowledge (Core Worlds) 2, Knowledge (Education) 3, Knowledge (Lore) 2, Knowledge (Xenology) 3 Natural Scholar Droid Built-in Science Database
I-C4A Combat Construction Droid Rival Computers 2, Gunnery 2, Knowledge (Education) 3, Mechanics 2, Piloting (Planetary) 2 None None None
Attachments
Name Category Price Encum. HP Rarity
Proximity Detonator Grenade and Micro-Rocket Attachments 100 - 0 3
Droid Brain Detonator Grenade and Micro-Rocket Attachments 1,000 0 0 4
Droid Targeting System Ranged Weapon Attachments 3,200 0 3 5
Grenade Cling Grenade and Micro-Rocket Attachments 70 0 0 2
Ordnance Impeller Grenade and Micro-Rocket Attachments 500 0 0 4
Automated Weapon Mounting Armor (R) 3,000 0 2 5
Droid Brain Defense System Armor 5,000 0 3 6
Repulsor Pack Armor 2,500 0 2 4
Utility Arm Armor 2,000 0 2 3
Creatures
Name Level Skills Talents Abilities Equipment
Creatures Weapons
Name Skill Damage Crit Range Special
Gear
Name Category Price Encumbrance Rarity
Foamcast Tools 25 1 2
Model 40 Field Repulsor Hoist Tools 550 3 6
PSF Mk III Power Fence Field Equipment 10,000 10 7
Tool Belt Tools 500 3 5
COM C-52 Command Center Modular Base Structures 2,750 2
HNG F-304 Hangar/Motor Pool Modular Base Structures 4,200 2
MILBAR F-221 Barracks Modular Base Structures 2,100 3
Mine Detector Detection Devices 350 1 4
SE-90 Structural Engineering Scanner Detection Devices 675 1 6
Shipboard Systems Scanner Detection Devices 145 1 4
Surveyor's Equipment Detection Devices 700 6 8
"Breaker" Heavy Hydrospanner Tools 250 3 2
Demolitions Tool Kit Tools 400 4 3
DF-15 Fusion Generator Tools 550 4 4
Engineer's Hammer Tools 350 2 2
EOD Kit Tools 400 4 5
Pioneer Squad Tool Kit Tools 4,000 25 5
Powered Entrenching Tool Tools 625 5 4
Vibro-Pickaxe Tools 650 5 3
BT-Series Ordnance Droid Droids (R) 13,500 6
EG-6 Power Droid Droids 3,800 2
EOD-Mk IV Explosives Disposal Remote Droids (R) 500 6
GT-Series Construction Droid Droids 17,500 4
RH-Series Research Droid Droids 11,000 8
Qualities
Name Active Ranked Effect
Skills
Name Characteristic Type
Starships
Name Category Silhouette Speed Handling Armor HTT SST Defense Sensors Model Manufacturer Hyperdrive Navicomputer Crew Encumbrance Passengers Price Rarity HP Weapons Addl. Rules
Ainik-class Scientific Survey Vessel Shuttles/Light Freighters 4 3 0 2 22 10 2/-/-/1 Extreme Ainik-class SoroSuub Primary: Class 3, Backup: Class 12 true 4 150 6 120,000 7 3 3 Research Labs
Caisson-class Engineering Troop Carrier Shuttles/Light Freighters 4 3 -1 5 25 15 1/-/-/1 Short Caisson-class Corellian Engineering Corporation Primary: Class 3, Backup: Class 12 true 3 110 40 190,000 6 2 3
Haven-class Mobile Space Dock Space Stations 7 2 -3 6 100 75 2/2/2/2 Long Haven-class Rendili StarDrive Primary: Class 3, Backup: Class 16 true 4500 30000 8000 38,000,000 9 10 82 Massive 2
Mk IX Orbital Maintenance Depot Space Stations 8 0 -4 4 250 200 2/2/2/2 Long Mk IX OMD Core Worlds Engineering None None 20000 35000 22000 22,000,000 7 9 42 Massive 3, Depot Resources
Firestar II-class Orbital Defense Station Space Stations 7 0 -4 8 110 70 2/2/2/2 Long FireStar II Rendili StarDrive None None 300 5000 200 8,500,000 8 5 72 Massive 2
Talents
Name Activation Ranked Force Sensitive
Eye for Detail Active (Incidental) true false
Improvised Detonation Active (Action) false false
Machine Mender Passive true false
Master Artisan Active (Incidental) false false
Natural Scholar Active (Incidental) false false
Natural Tinkerer Active (Incidental) false false
Reroute Processors Active (Action) false false
Combat Programming Active (Action) false false
Construction Specialist Passive true false
Creative Design Passive true false
Desperate Repairs Active (Action) false false
Design Flaw Active (Incidental) true false
Dockyard Expertise Active (Action) true false
Improvised Defenses Active (Action) false false
Improvised Position Active (Action) false false
Master Demolitionist Active (Incidental) false false
Push The Specs Active (Action) false false
Repair Patch Specialization Passive true false
Smart Handling Active (Action) false false
Weak Foundation Active (Action) false false
Vehicle Attachments
Vehicle Weapons
Name Range Damage Crit Price Rarity Qualities Compat. Silhouette Notes
Electromagnetic Tow Cable Launcher Close 2,000 2 Ensnare 5, Knockdown, Limited Ammo 1 2+
Ion Torpedo Launcher Short 10 3 6,500 7 Blast 5, Breach 4, Guided 2, Ion, Limited Ammo 4, Slow-Firing 1 4+
Repeating Ion Cannon Close 4 4 6,000 6 Ion, Linked 4 3+
Termite Torpedo Launcher Short 3 5 (R) 10,000 8 Guided 3, Limited Ammo 3, Slow-Firing 1 4+
Vehicles
Name Category Silhouette Speed Handling Armor HTT SST Defense Sensors Model Navicomputer Crew Encumbrance Passengers Price Rarity HP Weapons Addl. Rules
T2-E Petard-class Combat Engineering Vehicle Speeders 3 2 -1 3 14 12 1/-/-/0 Short T2-E Petard-class Yutrane-Trackata 3 20 0 (R) 88,000 7 2 3
UEV-M1 Marauder Engineer Squad Carrier Speeders 3 2 0 5 15 8 2/-/-/0 Close UEV-M1 Marauder SoroSuub 2 60 12 (R) 98,000 8 2 3
I-C4a Combat Construction Droid Vehicle Wheeled and Tracked Vehicles 3 1 -2 2 25 15 0/-/-/0 Close I-C4a Veril Line Systems 0 150 2 (R) 750,000 6 1 1 Tracked, Construction in the Field
AT-CE Combat Excavator Walkers 3 2 -2 3 18 15 1/-/-/0 Close AT-CE Rothana Heavy Engineering 2 15 1 95,000 6 3 5
Weapons
Name Category Skill Damage Crit Range Encumbrance HP Price Rarity Special
Arakyd LJ-40 Concussion Carbine Energy Ranged [Heavy] 8 3 Short 4 1 (R) 2,500 8 Blast 4, Concussive 1, Knockdown, Limited Ammo 3
BlasTech DH-17c Short Carbine Energy Ranged [Heavy] 4 3 Medium 3 2 950 6 Auto-fire, Stun Setting
Czerka M9 "Boomer" Heavy Pistol Other Ranged [Light] 5 3 Medium 3 2 1,000 6 Blast 5, Cumbersome 2, Inaccurate 1
Mk VIII Gravitic Mortar Launcher Other Gunnery 4 - Long 6 1 (R) 2,800 7 Inaccurate 1, Prepare 1
BKX-4 "Shockwave" Grenade Grenade Ranged [Light] 10 5 Short 1 0 (R) 150 5 Blast 8, Knockdown, Disorient 5, Limited Ammo 1
WP-19 Incendiary Grenade Grenade Ranged [Light] 8 3 Short 1 0 (R) 125 6 Blast 8, Burn 4, Limited Ammo 1
WW-41 CryoBan Grenade Grenade Ranged [Light] 8 2 Short 1 0 220 7 Blast 6, Disorient 3, Ensnare 3, Limited Ammo 1, Vicious 2